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You get a good taste of Death Stranding gameplay with this 8 minute trailer.

I was impressed with the climbing and scaling of the mountains. The terrain looks very detailed. I hope it requires strategy and skill to move around in the world.  In this trailer you get to see what the combat looks like as well.  I got an Outward type of feeling as I was watching it.  The main character jumps on the bike and speeds off, you can see the enemies getting in their vehicle attempting to cut him off.  I'm very excited to see if those are the actual mechanics of the enemies as they hunt you down.  When he drops part of his backpack he then goes back to collect it which is very cool.  I can't wait to see this game fully running.  I'm cheering for Kojima to just bury the competition, out on his own with this new studio.

Death Stranding is a PS4 Exclusive. Pre-order from Amazon or Gamestop.   

Who wants to go have a chat with Geoff Keighley & Hideo Kojima at PAX?

From Konami:

Spike TV's Geoff Keighley to Moderate Conversation on Past, Present and Future of METAL GEAR

Konami Digital Entertainment, Inc. today announced that acclaimed game designer and director Hideo Kojima will participate in a discussion surrounding the past, present and future of METAL GEAR during PAX Prime 2012. Serving as moderator will be industry veteran Geoff Keighley.

The one hour introspective will focus on the history of the award winning franchise in celebration of METAL GEAR's 25th anniversary this year, and will take place on Saturday, September 1st at 1:00pm PST at the Paramount Theatre in Seattle.

The event will be open to all PAX attendees. To vote for a question that may be asked during the discussion via the MGS facebook poll, please visit: www.facebook.com/mgs this week.

The originator of the stealth-action genre, the METAL GEAR franchise has been around for 25 years since its debut in 1987 in Japan and subsequently in North America. Through the vision of acclaimed game designer and director Hideo Kojima, the award-winning series has been critically beloved and consistently recognized for its original game design combined with a story full of plot twists and intricate human drama.

For more information, please visit: http://www.konami.com

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Kojima Talks: Solid Snake Was Supposed to Die?!

By: jalexbrown Nov 20, 2011 | 3 Comments

Official Playstation Magazine UK will be printing an interview with Hideo Kojima in its next issue where he will discuss Metal Gear Solid 5 and Project Ogre.

It's coming right out of the man's mouth; Solid Snake was supposed to die.  What does that mean for the future of the franchise?  Is Solid Snake's death inevitable?  I have a feeling Hideo Kojima won't be spoiling the story - most likely the very, very verbose story - of Metal Gear Solid: Rising or Metal Gear Solid 5, but it'll still be interesting to see what he has to say on the matter.

The interview will run in Official Playstation magazine UK in its 65th issue, which will be released November 29th.  I've contacted the publisher to try and find out if the interview will be printed in the next US issue, but I've received no response thus far.  I'll keep you Jimmys informed.

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Z.O.E.: Zone of the Enders to return on the 3DS?

By: neiogeo Aug 16, 2011 | 4 Comments

Hideo Kojima's at it again! An image posted on his Twitter page recently has fans buzzing with excitement...is there another Z.O.E. on the way?

Titled "Z.O.E.: 3DZ" behind the series' protagonist orbital frame "Jehuty" , the picture was posted on Hideo Kojima's twitter page, citing that this was sitting on Takahiro Omori's desk at Konami Headquarters.

Takahiro Omori's work can be seen throughout the "Metal Gear Solid" franchise and the first "Zone of the Enders".

Speculation has run rampant throughout the Konami Community that Mr. Omori's onboard for some kind of adaptation of the original ZOE, or an entirely new outing, exclusively for the 3DS.

The last time ZOE entered the handheld arena was with 2002's "Zone of the Enders: The Fist of Mars", a neo-strategy/RPG set years after the events of the first two games. The title received mixed reviews for its' story and visuals and its' unique FPS-esque battle interface. The franchise has been on hiatus since then, only appearing in anime form as "Zone of the Enders:IDOLO" and the OVA "Zone of the Enders: Dolores".

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It's not a finished build of the 3DS version, but it's looking pretty good so far. There's also a trailer in here showing off some of the new 3DS exclusive features.

This video shows part of the opening sequence to Snake Eater on the 3DS and the ps2 side by side. It's pretty neat to see how the 3DS version is coming along. A lot of stuff looks better on it, but certain things still look better on the ps2. This isn't  a finished version so that might end up changing, but it'll give you an idea of what the finished product will be.

 

And here's the new 3DS trailer showing off some of the new features for snake eater. The camouflage system seems neat, but I'm really hoping the gyro scope can be turned off. 

What do you think? Is this version going to live up to your expectations, or will you just get the remade version on 360? Or maybe even both. 

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