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Borderlands 2 Pro-Tip: How to glitch and beat Pete the Invincible

By: Arthvader Jan 20, 2013 | 4 Comments | Updated: Jan 21, 2013

Goukijones, Batrasterd, and I take on Pete the Invincible using a glitch to our advantage.

On Wednesday, January 16, Goukijones, Batrasterd, and I went and took on the raid boss of Mr. Tourge's Campaign of Carnage, Pete the Invincible. During the course of this particular fight, though, we ended up getting Pete into a spot where he essentially got stuck, allowing us to defeat him without much issue.

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Community Blog

starlordtitus

The Top 6 Most Powerful Characters In Street Fighter Canon

By: starlordtitus Jan 29, 2013 | 6 Comments

The most powerful Street Fighter characters made appearances throughout many games. Coming down to the Top 6 was down right close. But behold, the most prestige fighters in all of Street Fighter.

6. Ryu

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Ryu is perhaps the most famous character in the Street Fighter series. His humble beginnings to his uprising in ability to topple the giant champions of the world made him the fighter we all wished to be. The hero of Street Fighter and overall legend, he is known for usually snatching victory from the jaws of defeat.

 

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Pokemon Sword and Shield Galar Region Starters

By: Skeliora Jun 21 (2 days ago) | 2 Comments

Here are the 8th Generation Galar Region starter Pokemon! Who are you starting your adventure with?

Pokemon fans across the world have been heavily anticipating the next Pokemon game and it is fast approaching! Pokemon Sword and Shield, releasing November 15, 2019 is set in the beautiful and breathtaking Galar Region. Home to the 8th generation of Pokemon, the Galar Region is heavily influenced by the United Kingdom. The landscape of open, lush green fields, glorious lakes, castle-like towns and industrial railroads, has all the fans buzzing! Of course, as usual Pokemon marketing fashion, this buzz got started with the announcement the Galar Regions starter Pokemon: Scorbunny, Sobble & Grookey!

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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

Raychul Moore, long time friend of Gouki.com recently visited San Diego Comic-Con. She has a few great stories to tell from the event. From random Jimmys hating on the Booker DeWitt gender swap & of course the 12 year nuabs I mentioned.

Me? I don't know how I feel about the gender swap stuff, but that's 1 of her gimmicks & that's fine. She's easily the most popular girl I know who is doing that. A little weird yeah, but she makes it work. My only thing is like the Drake, she did Drake from Uncharted a few years back. She had on the same thing he did, long sleeve shirt & jeans. That's definitely more of a personal thing, she wasn't trying to appeal to any sex there. What am I talking about at this point? The Booker DeWitt was definitely sexier, but she explains why in the video below. Plus there's the whole story about the 12 year olds & Cammy's butt. 

Thanks for watching. Who are your favorite nerd girls? Leave her name in the comments for me. ;-)

Video

Aragrist

My Little Pony: Fighting is Magic Update

By: Aragrist Nov 2, 2011 | 15 Comments | Updated: Dec 4, 2011

This game is still in development by Mane6 but they started putting out a lot of updates to their progress and on top of that they released a new video showing other characters.

Now of course I'm sure most will look at this and say what the hell are you posting about this girl crap? But trust me, this game actually plays well and is fun. I watch a livestream demo and got to see actual real time game play and considering this is a fan game made by a new developement team with no prior games I'd say they have some skills in the design and gameplay department. This may be a group to watch for in the future when they decided to make other games.

The game itself is freeware and I'm guessing it will be available on Windows PC's and maybe Mac's. Console versions would require getting a proper license from Hasbro. A free app version could show up on the iPhone and Android OS's.

Here's a scene from a livestream preview with the creators of the game. They talk and demo some of the features.

The first DLC released for Borderlands 2 is a whole new class to play with, is the Mechromancer worth your time?

If you pre-ordered Borderlands 2 (from select retailers) you got the Premiere club for free, this gave you a few start-of-game weapons, but more importantly gives you free access to the first DLC, a new class called the Mechromancer. If you didn't pre-order, this DLC costs $9.99 (800 MSP).

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Community Blog

starlordtitus

Evil Ryu vs Gouken

By: starlordtitus Jun 15, 2011 | 4 Comments

The Satsui No Hado has taken full form. Ryu's life was spared in the battle with Akuma and as a result, has fully engulfed Ryu with it's dark influence. Now all thirsts for is blood and a fight to the death worthy of his new found power.

Reader's Note: The following story can be played with Evil Ryu's Theme video and Gouken vs Ryu Theme video when prompted to.

After the battle with Oni, Gouken has taken some peace in the immediate area and has decided to go into the closest town to observe fighters of today's generation. As we he walks through, he notices the town is mostly empty at first glance. He see's posters plastered everywhere of a wanted man. Upon closer inspection, Gouken is surprised to see Ryu on the posters! Taken over by the dark hado, Gouken decides to stop Ryu from ravaging the town and re-seal the Satsui No Hado. He hears some yelling and screaming in the distance as he approaches the middle of the town. Behind him, he hears a voice, "Master?? Hey! Wait up!" (Gouken) "Ken? What brings you to this town?". Ken catches his breath and explains. (Ken) "Master, it's Ryu! He's in trouble! He fought against Akuma and was struck with the Shun Goku Satsu[Raging Demon]! The finishing blow nearly killed Ryu but in that moment the Satsui No Hado was released and Ryu embraced it's power!" (Gouken) "Hmm...I see." Gouken took a few seconds for thought. Akuma had already given him too much trouble as it was for him to have turned Ryu into a killer, it must have been before his battle with the villian Gouken thought, for Ken seemed to possess no knowledge that Akuma had become Oni. For now however, Gouken needed to focus on bringing Ryu's humanity back. (Gouken) "Ken, listen closely, go to Ryu  and tell him a powerful warrior awaits him for a fight to the death." (Ken) "Master?". (Gouken) "He will not be able to resist....now GO!" (Ken) I'm on it!!" Ken takes off to find Ryu, a look of determination is left on Gouken's face. What if he had killed Akuma all those years ago, would he have thwarted all this chaos.....but now was not the time, Gouken took off for the forest.

[Activate Evil Ryu's Theme]

 

 

Ken finds Ryu with a civilian being choked and  risen off the ground. (Ken) "PUT HIM DOWN RYU!!" The dark warrior slowly looks upon Ken, a devious smile on his face. (Ken) "You a real fight?? There's a more powerful warrior than you waiting in the forest for a fight to the death!!" Evil Ryu looks upon Ken, he's caught his attention. He drops the man, discarding him like common trash. (Evil Ryu) "More powerful you say......heh heh heh ah ha ha ha! I HIGHLY DOUBT THAT! I will kill him as well as you!!!" Evil Ryu fires a dark Hadouken at Ken, but Ken dodges out of the way. Ken takes off through the town, Evil Ryu following closely behind. As Ken is running through the town, destruction is left behind in Evil Ryu's wake as he fires dark fireballs towards Ken. The chase brings them to the entrance edge of the forest. Ken quickly hides in the tress. (Evil Ryu) "WHERE ARE YOU!!?". Ken waits for his master in anticipation. Gouken prepares to step forward. A voice speaks to Evil Ryu, "You disappoint me Ryu." The dark warrior looks towards the shadowy trees, a tall fighter steps from the shadows. (Sagat) "I expected more integrity from you". To Gouken's and Ken's surprise, Sagat has surfaced and is apparently challenging Evil Ryu!!!

(Evil Ryu) "HA HA HA! THIS IS THE POWERFUL WARRIOR!? Tell me Sagat....does it still hurt? DOES THE SCAR I GAVE YOU STILL THRIVE WITH AGONY??". (Sagat) "My scar only reminds me of how far I've come as a warrior. I would think of all people.....you would be the one to understand a fighter's spirit is greater than any pain a punch can inflict. You've given in to the Satsui No Hado, your integrity is lost, your fists will have no honor......BUT I, RYU, WILL HELP YOU TO RECOVER THAT HONOR!" (Evil Ryu) "I CRAVE TO YOU SEE YOU TRY!!". Sagat runs forward to Evil Ryu and attacks with a Tiger Knee! Evil Ryu blocks it and counters with a Hurricane Kick! Sagat blocks the barrages of kicks then grabs the dark warrior to throw him but Evil Ryu counters by headbutting Sagat in the face! Sagat staggers but quickly regains composure! Evil Ryu dashes in and attacks with a right and left hook, Sagat blocks left to right then counters with a thrusting kick to Evil Ryu's chest! Evil Ryu blocks with both arms and the two warriors disband.

(Sagat) "Your fighting prowess has increased, Ryu. But you communicate with anger and hatred. Such lust for power will only be your ultimate downfall." (Evil Ryu) "I COULD NOT EXPECT A WEAKLING LIKE YOU TO UNDERSTAND OR BEGIN TO EVEN COMPREHEND THE POWER I NOW WEILD!.....BUT I WILL KILL YOU AND SHOW YOU FIRST HAND WHAT I CAN DO!" Evil Ryu begins to rush in. Sagat stays focused. He stands and closes his eye. Sagat thinks to himself "Ryu, were it not for you, I would have found myself an immature and selfish fighter, fueled by only the will to win. Now, I see the greatness of becoming a a true fighter, one not only with the goal to surpass his limitations, but with the goal to find an inner peace and joy through the art of communicating with one's fist. Ryu.....I WILL BRING YOU BACK FOR WHAT YOU HAVE DONE FOR ME!" Sagat opens his eye right as Evil Ryu descends upon him and Sagat then unleashes his Tiget Cannon! A powerfully focused energy blast!! He fires it point blank on Evil Ryu and a huge explosion erupts from the impact! Clouds of dust and debree cover the area, Sagat seperates himslef from the area and observes the cloud of smoke. Gouken and Ken watch from a distance. An serious look on both of their faces. Ken's eyes show concern for his friend Ryu. The clouds of smoke and debree begin to disappear and a shadowy figure is positioned at it's center. Immense energy begins to be drawn into it's center, dark energy accumilating into sphere begins to glow brightly. Evil Ryu has survived and is ready to counter with his Metsu Hadouken!!! (Sagat) "Damn, not even a scratch..." (Evil Ryu) "AH HA HA HA HA! YOU ARE NOTHING! NOW, HAAA DIEEEE!!!" The powerful energy sphere speeds over to Sagat , Sagat stands as if to face his fate, closes his eye.

[Activate Gouken vs Ryu Theme]

 

Out from the distance and blinding speed, Gouken appears before Sagat! (Gouken) "Not today!" Gouken uses the Power Of Nothingness to manipulate and transfer it's power to his own, a technique he discoverd in the fight with Oni. (Evil Ryu) "What?" (Gouken) "Ryu."...(Evil Ryu) "Old man....errrr.....ugh.....YOU WILL NOT STAND IN MY WAY!" (Gouken) Ryu, it is not too late to turn your back on this madness. I know you are still in there and I will help you see it." (Evil Ryu) "NO! This hadou......IT GRANTS ME POWER, INCREDIBLE POWER! AND I WILL KILL ANY AND ALL WHO STAND IN MY WAY!!!" Gouken's face displays intent determination to silence the dark hado from his former student. (Gouken) "Sagat, allow me to fight in your stead, I must teach my student one final lesson" Sagat looks at Gouken with a sudden stare of awe....(Sagat) ".....I understand". Gouken knods as Sagat joins Ken on the battlefield's side. (Evil Ryu) " I AM TIRED OF WAITING!" Evil Ryu fires a dark hadouken at Gouken, but Gouken uses his Dashing Palm to bypass and dodge the fireball, striking Evil Ryu in his stomach with great speed! (Evil Ryu) "Ugh! OLD MAN YOU WILL NOT LEAVE THIS FIGHT ALIVE!" Evil Ryu rushes in and begins barrage Gouken with punches and kicks. Gouken blocks and dodges the blows hit per hit. Evil Ryu fakes a right kick and 360's into a lunging right punch! Gouken blocks the blow but the fist spirals throught his arms barely touching his chest! The light touch feels like a bee sting to Gouken. Evil Ryu has developed a fighting style that incorporates a burining sensation upon each hit to maximize pain inflicted on his opponents! Gouken looks at Evil Ryu. A malicious grin on his face. (Evil Ryu) "WHAT'S THE MATTER OLD MAN!!?"  Evil Ryu lunges forward again with his left fist but Gouken catches his wrist and directs Evil Ryu's body to his Gouken's left elbow, landing a blow to Evil Ryu's side! (Evil Ryu) "RRRRGGHH I WILL KILL YOU!" Evil Ryu's red aura blazes and the Satsui No Hado begins pouring out of the hole in his chest! Gouken see's the source of it's power and sees the opening to end the fight!

Evil Ryu rushes towards Gouken at blinding speed and Gouken readies himself. Evil Ryu undleashes his Messatsu Goshoryu!!! But Gouken applies an EX Kongoshin, a counter to disable and attack Evil Ryu, stopping his attack full force! Evil Ryu is knocked away spinning in the air. Gouken, with inhuman speed, rushes in to the spinning Evil Ryu. While in Evil Ryu is spinning in mid air, Gouken quickly uses The Power Of Nothingness to seal in the Satsui No Hado, applying multiple key points to act as seals. The act displays almost a dance in magnificence. In the next moment, Evil Ryu crashes to the ground. The red aura disappears. Ken and Sagat walk over to Gouken. (Ken) "Is he...going to be okay?" (Gouken) "Attend to him, he will be fine" Ken rushes over to Ryu, his appearance now back to normal. A scar on his chest of the former gaping whole is visible. Gouken begins to take leave. (Sagat) "Gouken!". Gouken stops but doesn't turn around. (Sagat) "Thank You." Gouken then begins to move forward disappears into distance, a setting sun obscuring his figure. Sagat turns to Ken. (Sagat) "Ken, I will take my leave, but Ryu wakes up, tell him I wish to challenge him when he's at full stregnth." Ken pauses, and then smiles. (Ken) "You got it!" Sagat then leaves. Ryu's eyes begin to open. (Ken) "Ryu!" (Ryu) "What happened..." (Ken) "Ryu.....hahaha! You've been given a second chance man, you've been given a second chance..."

End

With the right cross class abilities you can manipulate HQ items 3-4 levels ahead of you. You can make a ton of money while leveling up. Read my biggest crafting secrets right now. Watch exclusive video of my techniques in always get HQ items.

I'm buying HQ raw materials & HQing them into more HQ materials. Any material that stacks to 99 is my favorite to level up on. For example. I'll make HQ Dew Thread from HQ Diremite Web I purchased at the market place. There's always some random Jimmy that post a couple real cheap. I buy those until I have a stack of like 60+ & I'm ready to craft. 

Here's a look at what I think our the most important crafting cross class abilities in FFXIV. 

#1 Tricks of the Trade (Alchemy)
It randomly gives you 20CP back. You get this to pop 5 times, that's 100 CP back. Spend that extra CP on another Master's Mend & get 3 more chances. 

#2 Careful Synthesis (Weaver)
Guaranteed. This ability guarantees progress. It'll get yuu slightly less progress than Basic Synthesis, but you can figure out what that number is going to be right away & decide where & how to use this ability. Plan you entire synth around Careful Synthesis being the last thing you do.

#3 Rumination (Carpenter)
This ability also gives you CP back & does not cost any durability.
           "Removes Inner Quiet effect and restores CP proportional to the number of times control was increased."
Turn on Inner Quiet immediately. Wait for a chance to use Tricks of the Trade & move on. Watch any of my crafting videos for this technique.

#4 Hasty Touch (Culinarian)
This move will improve quality with no CP. BUT it's 50/50. I'm not sure if Steady Hand effects this ability. Either way, it is the 4th best ability to choose from. Imagine you're down to 17CP & 20 Durability. Use Hasty Touch for the hell of it. It's a free chance to increase quality.

#5 Rapid Synthesis (Armorer)
Just like Hasty Touch, this ability is 50/50. I really don't know what to say about this ability. It might get you out of a jam if you ever miscalculate a synth or make a mistake. It rushes down progress at 250%.

#6 Waste Not (Leatherworker)
This cost 56CP. I don't like anything that costs CP because I only want to use that for Basic Touch.

#7 Manipulation (Goldsmith)
This cost 88CP! Can't use this, Master's Mend & get 3 or more Basic Touchs off.  It just doesn't work. I can't afford that CP.

#8 Ingenuity (Blacksmith)
             "Lowers recipe level to current level for the next five steps."
I'm already HQing stuff 4-5 levels ahead of me. You can't do stuff 10 levels ahead of you, so why would you ever need this?

Check out my crafting videos coming soon.

Weaver Level 21-23 HQ Diremite web into HQ Dew Thread
Goldsmith ...
Carpentry ...

Check out the Gouki LS weekly Gathering show with GoukiJones & ZeroUK. Live 1PM Thursdays on Gouki.tv

Follow me on Twitter. @goukijones

Special thanks to XIVDB.com.

Review

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Generation Zero Beta Review

By: goukijones Oct 21, 2018 | 1 Comments

Coming in 2019!

Generation Zero Beta Review

We played this together a few times.  We didn’t find the game play very exciting or very in depth.  GrrrtyGirl (My wife) made it clear that she wasn’t having fun killing the robot dogs.  She was bored that it was all you could do in the game. We streamed a session where we are in the dark for over an hour, but at least the fireworks look cool at night.

 

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Community Review

blazemanx

Review: Megaman X Command Mission

By: blazemanx Jun 12, 2011 | 6 Comments

The blue bomber's first true RPG experience.

When I first heard word that Megaman X: Command Mission was going to come out, I instantly got very excited. The first true RPG ever to grace the Megaman legacy? Would this RPG turn out to be a great addition to the series, or would it be another one of those many failed attempts at broadening Megaman's horizons? 

Story:
Well, stories were never the Mega Man series' strong point, but they at least put out a decent one. Veteran Maverick Hunters, X and Zero, as well as their new partner, Shadow, hear of Epsilon, the leader of the Rebellion, leading a Maverick uprising. So, with the assistance of Colonel Redips back at the base, they head over there to find out what is going on, and what the substance "Force Metal" has anything to do with it. Through a twist of fate, X finds himself alone and ends up in the base of the Resistance, a Giga City force fighting the Rebellion. Can X and his friends, quell the uprising and make Giga City safe for the Reploids again? Trust me -- while the story sounds simple, I guarantee that you will be surprised. Oddly enough, X changed from pacifist to a guy that'll point his gun at anyone that even remotely might pose a threat. Guess our Blue Bomber finally grew up, huh? 

Graphics: 
Decent, but could be better. They used cell-shading for the character models in the game itself, but I wish they had done more motion to the cinema sequences. One character's mouth didn't even move while he spoke . It was odd watching them have a neutral expression while they shouted death threats at the enemy. 

Gameplay:
Fluid. It has your typical RPG elements - EXP points, money (Zenny), Life, etc. Instead of armor, you equip "Force Metal". The catch is, if the amount of Force Metal is above the resistance level of the character, they will suffer in the form of LE loss, WE loss, etc. For the most part, it is a RPG and Mega Man X fused into one: each "Chapter", you go around defeating the bosses, picking up rare and not-so-rare items, and recruiting characters to join your cause. There are a total of seven playable characters, each with their own unique weapons and abilities, and each time you level up, all seven get the EXP points (unless they are dead, of course). You have your typical RPG ailments, which were changed into mechanical terms (such as 'Poison' was changed into 'Virus') and your elemental weaknesses (then again, Mega Man games have always had this factor...). And, believe it or not, brute force is NOT always the way to go in this game! Strategy is key into winning, as it will help you tremendously. Of course, if you feel brute force will work, go for it. =) And of course, Final Strike. Once you have three people in your party, depleting an enemy's life to 25% will allow you to activate Final Strike. This is basically a flashy way to finish an enemy off, but it can give you the extra nudge you need to, and dramatically boosts the amount of stuff you retrieve from battle. 

Music:
I loved the soundtrack, even if others didn't. I find myself humming the tunes along, and I'm glad that they allowed you to listen to the game's soundtrack in the Sky Room. I even went out and searched for the music online just so I could listen to it whenever I wanted to. The only problem I had was with the voices. While I enjoyed some characters voices (Marino's, Ferham's, and Mach Jentra's were well done), others made me want to gag (such as Cinnamon's). 

Difficulty:
The game was not extremely difficult, but I did see the game over screen a few times. The bosses themselves can be a tad difficult at times, but with a correct strategy you can basically beat any boss without much effort. I ran away from barely any battles in the entire game and I had some slight difficulty with the last boss, that was about it. When all of the characters in your party die, you are given the option by the game to A. Restart the Battle, B. Load from the memory card, or C. Accept defeat and go to the title screen. For the most part, you'll be picking A so that you wont have to go back to the last save point (Which is quite nice). 

Extras:
I think the extras themselves take up 90% of the game. At a certain point, you can deploy recruited mechaniloids to the stages to gather up goodies, ranging from more money to extra weapons to stuff for the Sky Room. Oh yes, the Sky Room. A great place to hang out. Figure sets found and bought from the vending machines can be viewed here, as well as sketches drawn by Capcom artists themselves (once they are gotten, of course). You can customize the room by placing different posters, and listen to music and watch cinema sequences from the game. You can even customize X himself by changing the color of his scarf! There are secret bosses which will give you fabulous, extremely rare prizes if you beat them, secret shops with rare items, and the Challenges. Fulfilling Challenges will unlock more items for you. So, how do you know whether you fulfilled a challenge? Check the computer terminal in the Sky Room. It gives you very useful data on the challenges you have fulfilled as well as the amount of items found in each stage, the maximum attack strength you've done, etc. It will become your best friend in the game. 

Final Verdict: BUY IT

To Mega Man fans and new RPG players, this is a welcome game. It's a little simple, so RPG players that prefer hard, complex, extremely irritating-style games will be a bit turned off. However, there are truly no bad points to this i enjoyed this game, and would recommend purchasing it if you are able to find it.  

So does this game seems as though it's worth looking into? Let us know what you think and don't be a jimmy.

 

 

Community Video

blazemanx

KOF XIII is shaping up to be a winner

By: blazemanx Jul 12, 2011 | 10 Comments

A more in depth look at KOF XIII.

 

King of Fighters XIII improves upon the KOF XII engine, using the Taito Type X2 arcade board like it's predecessor. There are nine returning KOF veterans in this installment, including: King, Mai, Yuri, Takuma, Vice, Maxima, Hwa Jai, Kula, K' and a console exclusive character, Billy Kane! This makes for a total of 32 characters so far, and they will be grouped into teams (unlike the prequel). There will also be a much greater selection of character colors (10 per character) along with some ultra cool sprite edits & "head swaps" for certain characters. At least 8 new hand-drawn stages will appear in the console version, and returning stages have been given visual updates as well.

Special moves now have "normal" and "EX" versions. The EX specials cost a small amount of the power gauge and can add extra hits, boost attack speed, and/or add an extra frame of invincibility! A new gameplay feature is the "Triple Cancel," which allows players to unlimitedly cancel their character's moves. The Triple Cancel is dependent on the "Hyper Drive Gauge," a three-tier gauge which gradually drains as the fighters cancel their moves. When a fighter is in Hyper Drive Mode and has three power stocks, they can perform a powerful technique known as a "Neo Max Desperation Move". Players can also link a Neo Max technique into a combo, which is dubbed "Max Cancel". The "zoom" effect that was used in King of Fighters XII on counter moves has been removed and the gameplay speed has also been improved greatly.
 

The Story Mode features a scoring system. When fighting against a computer opponent, players are challenged to complete a random objective during stages, or Target Actions. Completing these tasks can award bonus points at the scoring screen. Meeting certain conditions can also reward players the next round by filling up their power gauge or Hyper Drive Gauge. Objectives include goals such as completing a certain amount of hits within one combo, successfully hitting the opponent with a desperation technique (including EX and Neo Max desperation moves or specials), or being asked to perform a certain attack within 10 seconds. Pre-fight dialogue is also featured in game's 1-player mode.
 

There will also be a "mission mode" but there are no details on it yet. I hope it is similar to the MVC3 mission mode or the SSF4 trials, challenging and fun. As far as we know billy kane is the only console exclusive character but i really hope more is added. Oswald from KOF XI would kick tons of ass in this game i really hope he is added. KOF XIII is looking to hang with the big boys in the figthing game world and i think it has all the tools to do so. With improved online features and a improved network code from the previous game KOF XIII should really appeal to fighting game fans. This game drops october 25th for the ps3 and 360 will you take on the king? I know i will and i now i leave you with a look at the current roster and the latest trailer. Let us know what you think and dont be a jimmy.

 

 

   

 

  

 

   

 

  

 

  

 

  

 

  

 

  

 

   

 

 

 

 

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