Ono announced a patch is forthcoming during a panel at EVO.
Do you feel Super Street Fighter IV: Arcade Edition is unbalanced? Much of the fighting community does, and Capcom is listening. Sometime later this year (Seth Killian says "fall or winter") we will see a free patch for AE that will rebalance some of the characters.
No details were given as to what the balancing might be, but we can guess that Yun will be nerfed somewhat.
Ono also asked that people lay off him on the Twitter. You see? You hurt his feelings, so stop it.
Gouki.com had the honor to speak with Yoshinori Ono from Capcom while at EVO 2011. Check out this exclusive interview.
The video speaks for itself.
Thank you very much to Yoshinori Ono and Capcom.
The world's biggest fighting game returns to Las Vegas. July 29th thru the 31st will feature 5 fighting games. Capcom, Skullgirls, Mad Catz and more will be there to represent the fighting game community at the Rio Hotel.
First of all the time is now to register for EVO 2011. Registration Closes July 18, 2011 @ 11:59pm PST. There are no on-site registrations. Evo2k.com Registration Page.
EVO 2011 Preview
This year EVO will feature these fighting games:
- Marvel vs. Capcom 3: Fate of Two Worlds
- Super Street Fighter IV Arcade Edition
- Mortal Kombat 9
- Tekken 6
- BlazBlue: Continuum Shift.
There will also be a Daigo interview with Seth Killian. Mike Z from Skullgirls will be there to demo his new game. Much more cool stuff from Capcom and Mad Catz. I can almost guarantee Street Fighter X Tekken and Street Fighter 3 Online Edition will be playable at EVO 2011.
Something to look forward to I'm sure. Let us know in the comments below if you will be attending? Anybody need a Gouki.com sponsorship? FnJimmy has already been entered as a part of Team Gouki.
Daigo "The Beast" Umehara posted a video offering the rest of the world a message about the upcoming World Fighting Game Finals EVO. Daigo has a few choice words for those participating this year. Check it out!
So what do you think of Diago's message? He won SSF4 at last years EVO and now it looks like he's got some tricks up his sleave for Marvel vs Capcom 3. Will anyone stop the beast this year? Tell us what you think in the comments. Don't be a Jimmy!
With the official release date for Super Street Fighter IV Arcade Edition, the guys that run Evolution (the tournament of all tournaments) has changed SSF4 to Arcade Edition for this year.
"We are happy to announce that we will be switching the EVO 2011 Street Fighter 4 tournament to use SSF4 Arcade Edition! AE's June 7th release date will give players nearly two months of training to prepare for EVO on July 29th. We look forward to seeing the best fighters in the world come together to battle it out on another great Street Fighter title. If you haven't registered for EVO yet, now is your chance to save $20! Our early bird special for registration expires May 1st, so register now at http://evo2k.com/register "
CEO 2011, the Evo Tournament Season event in Orlando Florida, is also switching over to Arcade Edition.
This is great news for a lot of people. I for one feel that this isn't exactly fair for the thousands of gamers who only get 2 months to practice, while a lot of pro's have been in the arcades since last year. At least last year everyone got Super at the same time. Either way I can't wait to see how this turns out for this years EVO.
Gouki.com will be there and we hope to see you guys there too. Don't be a Jimmy!
Here's the first ever battle of GoukiJones VS FnJimmy in Ultimate Marvel VS Capcom 3. EVO 2011.
That's BatRastered behind the camera, so don't look at me Jimmy. Tell him how he did in the comments.
First of all my stick was busted. I would dash forward and Ghost Rider would just crouch. WTF Capcom? They gave us these sweet orange shirts. I want one. FnJimmy vintagely times out on the character screen. Don't be a Jimmy!
By: fnjimmy Aug 2, 2011 | 9 Comments
This was just after we played the UMvC and I was already exhausted. Anyway, the random black guy was turtling.
I don't know about this game. Comepletely different pace after just playing Marvel.
Yes I'm speaking directly with Capcom now. I do it for all the Jimmys around the world.
I know his name is Seth Killian. I was nervous.
We talked to a few chicks at EVO about well ... EVO. There were not that many girls there, just so we're clear. It was a total Jimmyfest, as somebody Twat me on the Twitter.
First up Kate B from Pittsburgh. The only chick we spoke to that was actually entered in EVO. We almost got to speak with Kayo Police, but nobody knew wtf was going on. That video wouldn't have been in this story anyway.
We bumped into an X-23 and she didn't know what was going on, but thanks for the video.
Read full story...
By: grey walrus Aug 22, 2011 | 6 Comments
If you've seen and enjoyed the angry hitler videos, and watched, or at least know what happened during evo this year you'll enjoy this video.
By: goukijones Aug 2, 2011 | 7 Comments
Check out we got to speak with the two Jimmys making my personal favorite fighter right now. I don't care what you Jimmys say, MvC 3 is way more exciting to me.
Special thanks to Ryota Niitsuma san & Neo G [Hidetoshi Ishizawa san], that's his nickname. Thanks to Capcom too. BatRastered is on the mic and FnJimmy can be spotted in the background as securretty. Some nuab is jumping around in the background at the beginning, so I tell FnJimmy to go over there and Hulk Smash his grill.
Ryota Niitsuma & Neo G VS Team Gouki EVO 2011 Interview
By: iorilamia Aug 1, 2011 | 3 Comments
Kof 13 has gone through many changes since the arcade version, have a look at possible home "re-balances"
Kof13 original arcade version was extremely broken. After a couple of patches the game seemed alright (except for Raiden dropkicks...). With all the hype around the console release, it was said that the game will have re-balancing. Fortunately at Evo, a new KOF build was there which has alot of changes from the arcade. Most noteworthy is Raiden's dropkicks got nerfed but K"(possibly the best character in the game) got a buff.....Anyways, check out Kane317's notes and see what has changed :D
Neomax in HD costs 2 stocks but 3 stocks outside of HD.
-Liz’s midscreen, 1 stock no drive 511 damage combo now deals 391
-Shen’s gotten a slight damage decrease, I couldn’t quite figure out where but Kunio’s 799 (1 stock HD combo) now does 777
-Duo Lon’s Ex f.AC now has more hit stun (or better recovery for DL) so that he can do s.C or s.D (before it was a near 1 frame that allowed only for d.A, and if you’re close enough you can link that to s.C).
-Duo Lon’s NM has finally been normalized and now does 448 instead of his silly 400 he used to do. (Most characters are 450-500 in the arcade version).
-Maxima’s air vapor cannon now holds him in place for both version and then after he’s done he either goes forward or drops down (I forget), but not backwards.
-Maxima’s damage has been decreased slightly.
-Goro’s dp+K, [DC] hcf P seems to only work in the corner now (WHY?). His NM has been buffed to 571, yup!
-Kyo’s hcb+K is no longer safe, is also does not build much drive or meter if it connects. It seems only useful for combos from now on.
-Kyo has his air Ex Orochinagi
-All characters that we tested all had aerial Ex DMs like Mai.
-Kyo can do d.B, d.A, df.D [1hit], qcf+K midscreen now.
-Overall, hit hitboxes have been adjusted and it’s harder to cross characters up now. It was noticable as we couldn’t get K”s j.B or j.D to crossup.
-K”s hop no longer goes over a standing opponent.
-K”s second shell (qcf+P.f+B) now juggles opponent higher and when preceded by an Ex qcf+P, allows the second shell to hit twice, and hence combo into his qcf x2+P DM like in the RS trailer.
-Shen’s fully charged qcf+P now only removes 50% of the guard gauge.
-Mai has been buffed overall. Her air.d+B has faster recovery making it kinda safe, her air.qcb+P is also safer.
-Mai’s air DM now falls “natually” as she travels across the screen a la ’95 Mai’s hidden air DM.
-Mai’s air Ex DM also MaxCancels into NM.
-Mai’s Ex Ryuenbu has startup invincibility.
-Mai’s A Ryuenbu has a larger vertical hitbox acting like an anti air (assumingly it’s like her beta version).
-Terry has a d.A, d.C link which helps his hit confirmation a lot. Gave us an instant Fatal Fury “feel” to it.
-Takuma’s stun combo juggles are much harder to perform and the timing is real tight.
-Joe’s NM comes out FAST. Can pretty much punish air attacks on reaction.
-Joe’s NM when MC’d, will wait for the opponent to drop from the Screw Upper, automatically releasing it for you. It’s a damaging MC.
-Joe’s Ex DM travels across the screen now.
-Joe’s D Tiger Knee now has startup invincibility somewhat similar to XII but not as extreme. B version is faster but has no invincibility.
-Liz’s Ex DM now does no pushback on blocked opponents
-Liz’s Ex counter only allows followups with specials, not normals.
-Liz still can do the reset DM midscreen still (personally tested).
-Beni’s Ex Raijinken now holds the opponent in position allowing you to follow up. I believe CMD.Duc did (corner), Ex Raijinken (qcf+AC), A Raijinken, dp+K. Overall CDM.Duc says he’s been buffed.
-Ash’s Ex qcb+P now juggles even grounded opponents.
-Ryo’s dp+A seems faster, his parries are faster, and his Ex hcb+K seems faster.
-Andy’s d.D is slower now and no longer as abusable, it still can hit anti-air but seems to trade more now.
-Andy’s Zaneiken is safe on block now, but he’s also pushed back really far himself.
-Andy’s Ex hcf+K, d.D is harder to connect now mid screen.
-Raiden’s dropkicks have finally has its charge time increased. Despite initials reports, 1.1 did not change his charge time from 1.0. Personally, I must have charged ove 20+ seconds and I could not get level 3 to come out. If you land the DK midscreen, the opponent will fly away really far not allowing a follow up. His double DK shenanigans still work in the corner.
-King and Hwa Jai’s slide both cancel now by themselves.
-King’s NM has been fixed, it now goes further and when MC’d does full damage.
-Mature’s qcb+K has better recovery
-Ralf’s Vulcan Punch now knocks the opponent away after two hits.
-Clark, sadly, seems unchanged.
-Leona’s HD combos have been nerfed slightly.
-Kula’s corner juggles seem harder to connect..
Any of these characters you feel shouldn't have gotten nerfed/buffed? Leave your thoughts in a comment.
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