By: goukijones Jul 5, 2010 | 8 Comments
YES! People are selling that Mortal Kombat t-shirt for $100s of dollars. Check out some of the stuff we have on eBay right now.
E3 2010 SCHWAG bags
#1 Ultimate Schwag bag
4 Exclusive T-shirts
The Legend of Zelda Skyward Sword Size - L
Crysis 2 Size - L
Mafia II Size - L
Crackdown 2 Size - L
4 Amazing bags
Nyko - Durable Nylon.
Tecmo Koei - Slick red bag with secret pouch
Battlestar Galactica Eco-friendly bag
Vindictus Ridiculously giant bag
Exclusive E3 2010 Show Daily ALL 3 DAYS
Exlcusive Edition Gameinformer - July *With E3 2010 full size show floor map insert. *RARE
Game Developer Game Career Guide
Nintendo Power- July 2010
Official Xbox Magazine - July
Marvel Super Heroes Squad Online - marketing book
Edge gaming magazine from the UK - July
More cool stuff
Xbox 360 Controller keychain
2k Games Exclusive 2gig USB Memory Stick - media kit
2K Games Metal Notebook
2k Games Sports - Red metal bottle opener
Portal iPhone GeleSkins - Turret by Apeture Science
Dead Space 2 - Propaganda
4 Awesome Bethesda postcards - Brink, Fallout New Vegas, Hunted, and Rage.
Square-Enix - Product catalog. Always a cool item.
Tecmo Koei Product catalog
Transformers War for Cybertron - Lanyard
The Last Airbender - Dogtag
G4TV - Magnet
USB wristband - 128mb
Check it out on eBay? Click here.Read full story...
GoukiJones and I paid a visit to Valve’s meeting room at E3 to take a peek at Portal 2
Goukijones and I paid a visit to Valve’s meeting room at E3 to take a peek at Portal 2. The game was not playable, it was demoed as a Blu-ray video, so don't expect this to be released anytime soon. Valve has only said "some time in 2011".
Valve showed us several new pieces of Aperture Science equipment:
- Excursion Funnels are liquid tunnels that can carry you or any cubes you may need either horizontally or vertically and can be redirected through a portal.
- Aerial Fiath Plates are sections that launch you (or a storage cube) across the room in a certain direction.
- The Thermal Discouragement Beam is a laser that can either take out a turret or activate certain switches, it can be redirected through a portal or with a Weighted Pivot Cube (basically a mirrored storage cube).
- Pneumatic Diversity Vent is a tube that sucks up anything underneath it, you can as expected drop a portal underneath and use the other end of the portal to remove any obstacles in your way.
- Propulsion Gel is an orange goo that, when spread on the floor, allows you to travel much faster than usual.
- Repulsion Gel is a blue goo that you will bounce off of (much higher than a jump).
There were some funny notes in the instructional slides shown before the demos of the different equipment. You can see that the humor of the original game is very much present in the sequel, even at this early stage. Here's the text in case you can't read it in the youtube video.
Excursion Funnels – are part of an investigation into how well test subjects can solve problems while travelling through a churning funnel of liquid asbestos. Results so far have been highly informative: They cannot.
Aerial Faith Plate – are part of a larger trust experiment designed to help the enrichment center discover whether the capacity for trust is effected by being catapulted into space.
Propulsion Gel – Designed as a diet aid and marketed under the name “Propulsion Pudding”, this sweet, largely non-toxic liquid form of fiberglass insulation increased the velocity of any food that followed it through the digestive tract, leaving the body no time to absorb calories. Propulsion Pudding was pulled from the shelves when it was discovered that digestion plays several crucial roles in the eating process, such as breaking down food into small, manageable chunks before it is violently expelled from the human body.
Repulsion Gel – Apeture’s second attempt at a dietetic pudding substitute resulted in Repulsion Gel, a much sweeter, slightly less non-toxic form of fiberglass insulation that caused subsequently ingested food items to bounce off the lining of the dieter’s distended stomach and out his or her mouth. For various reasons, this was also pulled from the shelves.
Here’s a 10 minute hands on demo of Brink with one of the developers walking me through.
Brink was one of the games I was looking forward most to seeing at E3. Bethesda was one of the first booths we hit up. At the time by the way, I had no idea how big of a deal Rage was. I didn’t get to see Rage and I don’t care too much. The videos I have seen make it look like a different style of Borderlands.
I want to see Brink!! We rolled right up to a free TV to play and Ed Stern was there ready to tell us everything about the game. Ed was totally cool and knew everything about the game; I was really impressed with his knowledge and his ability to talk. Ed explains the character creation in the first part of the video and then we jump into the combat. This is where I start to get away from Ed, at this point I’m ready to pwn.
Out in the field I switch to inverted controls immediately. As I’m exiting out of the menus, Ed is telling me that I can switch my buttons at any time. Watch for that part in the video. Ed is cool though, I can’t keep up with what he is saying to me, I just wanna shoot Jimmys. I got a shotgun and start lighting Jimmys up and well, I’ll let the video speak for its self. Watch it. STICKY BAUMS!!
By: fnjimmy Jul 1, 2010 | 5 Comments
Yes. I know something about the dame 4th Spider-Man in Shattered Dimensions.
I type for your mom. I make videos for Gouki.com.
By: BatRastered Jun 26, 2010 | 3 Comments
Crysis 2 looks amazing... on the PC anyway.
We got to see a demo of Crysis 2 in the EA booth at this year's E3.
I'll tell you what, it looked VERY pretty. You've never seen a game that looked this good. Unfortunately this was running on a PC. I'm not sure of the specs they had, but given the 80 inch plasma in front of the room, and the fact that they wanted to show off this game, I'll assume it's better equipped than mine. Even given that, there were a few points in the demo where the frame rate dropped noticeably. I worry about how this game will turn out on the PS3 and XBOX 360.
It looked to me as the whole city was rendered in real time with lots of pieces, as a whole building comes down and it's not a cinematic cut scene. If you could buy two XBOXes with the money you spent on your video card, you need this game to justify your purchase. Otherwise, I'd wait and see how the console versions turn out.
It also looked to me as if the jimmy running this demo was in god mode, because he was getting pwnd but not dying. Hmmm... conspiracy!
Super Street Fighter IV has competition again Mortal Kombat is back. People will be playing this in tournaments.
First stop of day 2 E3 2010 was the Mortal Kombat demonstration in the Warner Bros. booth. We had to wait for the first rack of nuabs to finish, because we were a little late.
As we enter the private room I noticed t-shirts draped over the chairs. Bonus!! A bad ass exclusive Mortal Kombat t-shirt, with an exposed rib cage and it says Finish Him on the back. Anyway, then I realized that the Jimmy in the front of the room was, Ed frickin Boon man! The demonstration was hosted by Ed Boon, the series creator. On the a giant projector screen Sub-Zero and Scorpion were highlighted on the character select. Right away this felt like Mortal Kombat II to me.
My boy, Ed talks about how Mortal Kombat is going back to its roots and that’s why the game name is just Mortal Kombat. Sub-Zero and Scorpion begin to fight and it looks incredible. The level was the Living Forest from Mortal Kombat II, you could see snakes and bugs crawling through the dead bodies in the back ground. Wait this super detailed and bad ass fight against two of the worlds most well know ninja lookin’ dudes. Scorpion has his chain spike … “Get over here!” Sub-Zero has his classic ice ball. Scorpion can teleport and when he does he leaves behind a cloud of smoke that looks almost just like him. Sub-Zero shoots ice at the ground, but Scorpion doesn’t slip. His foot is stuck in the ice, Sub-Zero walks up and uppercuts him in the GARILL! The fight continues and Scorpion wins … Finish Him. The testers could not pull off the fatality. NUBFARM!
Then we switched it up to the new tag team system. You get two guys and I get two guys. You can call in for assists or you can swap out at any time. The combat is totally in-depth, tons of combos and juggles. Juggle in and out with your partner. There’s a super bar kind of, it can be used for EX type moves that are larger and do more damage. Combo breaker in case you are getting your ass kicked. Oh and the max super … does like a mini fatality during the match that cuts away to bones breaking punches, sword cutting action and well just blood spilling everywhere. BatRastered says like CSI when they do the special effects, but who watches CSI? Remember that Jet Li movie with the slow motion bone breaking like wire frame or whatever … never mind. This new Mortal Kombat is amazing.
A couple of other details are that there were 26 character slots, a random slot, and a DLC slot. They didn’t take any questions, I’m sorry I don’t know if there will be DLC characters. That DLC slot made me think there might be. The title screen was Sub-Zero punching the shit out of Scorpion or vice versa, I don’t know I don’t remember, I had a few sips of whiskey already at this point and I’m having one actually right now while I’m writing this. Wait …. Watch this video.
I get like 47 seconds with Josh Sawyer, before we're told to stop filming. Don't worry I'll tell you more about our conversation.
Fallout New Vegas looks just like Fallout 3, so graphics aren't the issue here. Controls felt the same to me; it was very easy to jump back into it. Josh Sawyer is the game’s Project Director and he was there to answer all of my questions and walk me through a quick experience in Fallout New Vegas. As I grab the controller I start to punch and fight the first guy I see. I didn’t know that I was in a casino at this point and I had no weapons. I was raiped by security and was quickly dead. Josh sighed and told me to hit load, we have to start all over again. So here we go from the beginning of the press demo.
The game loads up just in-side Las Vegas on the strip. Doesn’t look anything like the Vegas I know, but I understand that 200 years in the future it should look completely different. They’re always blowing shit up in Las Vegas. I can’t remember clearly what happened next, I began to walk around the city and I saw someone I wanted to punch again. Before Josh could stop me I had already decked the Ceaser’s Legion security guard and then I died again. Ok, push start and load the last game. Josh at this point wanted to strangle me for sure.
Now we head right over to the casino, so he could show me the gambling. Table games and slot machines and if you win too much, the casino will boot you out. Cool. Now I want to go shoot some Jimmys.
So we load up a mission. Typical Fallout 3 mission style. Go talk to this Jimmy, go to this spot, go find this Jimmy, go shoot these Jimmys, pick up the thing, return the thing, talk to the Jimmy that originally gave you the mission and mission complete. Watch the video. It’s Fallout New Vegas from E3 2010 with Josh Sawyer.
By: fnjimmy Jun 22, 2010 | 5 Comments
Seriously, giant enemy crab!!
Hey you know me. I'm much better talking into the camera with a giant grin on my face after I just played one of my most highlt exciting for games. Better this than me trying to write what I remember a week later.
In a secret kitchen hidden inside the Los Angeles convention center we watch a demo of XCOM with studio director Martin Slater.
Xcom is a classic computer game, that what I think most of the Jimmys that made the original Bioshock are trying to remake. So for me, this is a no-brainer. I loved the first Bioshock, I think it is one of the best games of all time. So we sit down right in the front of the room and take a swig from my soda bottle, Jimmy! Wink wink. Martin Slater was standing up front, BatRastered and I quickly introduced ourselves and exchanged business cards. Martin was totally laid back and knew a lot about the preview we were watching, he guided us through.
I have seen this video before, or clips of it or something. It’s not bad. The graphics seem very rough and you can tell it’s an early build. The setting is like Bioshock on land, during the day. The game is very ominous with various things scurrying about trying to give you a scare. Black blobs of static electricity to be honest. The action scene takes place inside a house where the black static blobs are attacking a family and you need to go in and kill everything. When it’s time to leave a giant alien rectangular cube appears and turns into a donut looking object.*see video* At this point the donut looking object begins blasting away and sucking up debris all around you. The demo ends with you escaping.
I want to play this game, there is no doubt. I think it’s going to be very deep. The world map was shown for a few moments during the demo and you could clearly see that your options for different things to do at this point across the United States.Read full story...
Batman beat-em up game FTW!!
We only got a few minutes to play the game. Adam from developer WayForward[too far forward, for FNJImmy] was there to help us out. The game is a simple beat-em up like classic Ninja Turtles games. Batman and depending on the level/stage, Batman’s partner will be different. Theres TONS of weapons and gadgets and power-ups. You can throw each other into bad guys, you can throw bad guys and then catch and pwn them from your partner.
Here’s where it gets crazy, Adam pulls out a Nintendo DS and drops into the game on the fly with Bat-mite. First he starts healing and helping Jimmy and I, then he starts dropping classic Warner Bros. Acme anvils and 1 ton blocks onto our domes. So Bat-mite can be played as helpful or annoying. Cool ad on and the fact that he can just drop in and out is really cool. Also when you’re playing single player, second player can also jump in and out on the fly. Gotta pee, like FNJimmy piss pants? Drop out real quick and let the computer play. Hell I’ll probably have a better chance. Enough of this, watch the video featuring FNJimmy.
Introducing BatRastered, with special guests FNJimmy and Choke. Also special appearances by Major Nelson, StarSlay3r, Geoff Keighley, and gaming legend Adam Sessler.
Filmed just one week removed from E3 2010 the Gouki.com staff looks back at the E3 2010 press conferences. Introducing BatRastered, with special guests FNJimmy and Choke. Also special appearances by Major Nelson, StarSlay3r, Geoff Keighley, and gaming legend Adam Sessler. This non-stop romp the E3 press conferences is a brutal realization that these major corporations barely know how to entertain. EA's press conference had the most potential entertainment wise just hoping that Joel Mchale might just say something crazy. Which almost happened, but he seemed reserved most of the time and had to read very specific lines at some point. Sony lost points because Jack Tretton straight up says he didn't want Kevin Butler hosting because of his own EGO. WTF? So bore us to death.
Then there's the games which is mostly what this is about. Don't be a Jimmy! Enjoy Vlog #14 E3 2010 press conference review.
Leave some comments Jimmy and like this story!! Thanks.
The hottest booth babes from E3 2010!
Look at the pics Jimmy!
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