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Tagged: xbox-one (x)

It's happened just as most of us had predicted. Our hate for everything wrong with the Xbox One has made Microsoft change it's policies. Check it out!

Straight from the horses mouth! Since their website is crashing right now. Read on Below:

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future. 

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One. 

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games– After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions. 

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray. 

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

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Xbox One announced, more questions than answers

By: BatRastered May 21, 2013 | 11 Comments | Updated: May 21, 2013

I feel like I've wasted an hour of my life... Did they actually give us any information we cared about (other than the name)?

Why did Microsoft even have this event? What was the point? What was gained that a simple press release stating "we're calling it the Xbox One" wouldn't have accomplished?

Yeah, they told us the name and showed us the console (guess what, it's a black rectangle) and controller, and also a ton of non-game related features like watching TV... but, as they used to say, "where's the beef?"

Here's a list of the top 10 facts we DIDN"T get:

  1. Release date (everyone and their dog knows it comes out before black friday, so why no specifics?)
  2. Price - duh... I don't really expect this with E3 so close, but again, why have this event if you're not going to reveal anything?
  3. SKUs - Is there a non Kinect version? Different HDD sizes?
  4. Full Specs - 5 billion transistors? Photons? WTF? How about telling us about the GPU?
  5. How does the TV feature work, what is required? Can I plug the coax right in, or does it connect to the existing cable box somehow? Does it work with satellite? How about OTA HD broadcasts? Can I use this without paying for XBL Gold?
  6. Speaking of Gold, will the price stay the same? Will it still be needed for thlngs like netflix? They mentioned in the press release that existing subscriptions and gamerscores would carry over, but no mention of how much that renewal will cost you or if you get any PS+ style bonuses with it.
  7. Will we be able to play used games?
  8. Can we play offline?
  9. Can I tell the Xbox to shut off all those extra "features" like skype, etc when I'm watching a movie?
  10. Games - hooray, they showed cars and some TV show tie-in. Then they ended with a CoD game that will also be on the PS4. Where are the big name exclusives?

Again, I'm sure we'll get some of this at E3, but why have this event if not to detail some of the system? I'm not sure what MS thinks they accomplished today other than getting the new system's name, logo, and press shots out there. All of that could've been done in a press release a lot cheaper and easier. Though I suppose if you want cheaper and easier you'll probably have to go with the PS4 this generation. /rant



Xbox One Killer Instinct Jago Combo Exhibition!

By: Cinderkin Jun 10, 2013 | 1 Comments

Double Helix Games have uploaded a short combo video for the newly released Xbox One Exclusive Killer Instinct Reboot. Check it out.

The animations look a little stiff and I didn't see any infinites or ULTRA Combos in this exhibition. Also where the hell is Cinder?

Tell us what you think in the comments. Don't be a Jimmy!

Your dollars are your vote in shaping the future of gaming. Will you keep the walls up or promote the end of first party games?

  Microsoft and Sony tell us the next generation is here! Now! Why doesn't it feel like it? Why are no industry experts telling us just how amazing console games will be for the next 7-10 years? As you've probably heard, these consoles are nothing more than PC components on a custom Micro ATX motherboard. The specs are on everyone else's website. Dorito it. As usual, there are some technologies that will give these consoles legs like: a true shared memory pool for the PS4, an ultra fast GPU cache for the Xbox One and GPGPU acceleration for physics and procedural AI algorithms across both platforms.  All of these technologies have been fleshed out for years and have not been able to get any traction on the PC.

  Barriers for these and many other technologies lies in the software realm. On the PC, they have to be supported by Microsoft in Windows or in the game engine, or both! How can you convince a company that has its own interest in Xbox to add technology to Windows, that will improve game performance on your PC, so you won't buy that Xbox?

  So let's assume that support for said tech was in the driver there has been a lot of resistance by game developers to spend a lot of time and money, adding optimization for something that will only help them sell copies on the PC build of their games. It is easier to design the game to the lowest performing platform rather than the higher performing one, meaning that PC games in particular have been at the mercy of the consoles. The PC version tends to be a direct port with higher texture quality and resolution support. Current generation consoles and PCs not being the same architecture held back the industry's growth. It has kept game developers from reaching out and pushing the envelope on PC hardware and reduced their likelihood to make a PC port at all, since the sales on the platform is just lower and porting across architectures is an ugly thing.Who's to blame them? There are so many more consoles than gaming PCs in the wild.  So where does this leave the consumer and the industry entering the next cycle?

  Everyone has the chance to have more games of better quality with the next gen and PC sharing hardware. All PC only game houses will be more likely to make big money selling on more platforms with a lot less work to port to console. Console only developers will be able to cross the streams and put their games on Steam and maximize their profits! With Steam, you don't have to worry about physical distribution expenses (duplication, console royalties, shelf space, price changes...)  Hardware optimizations that are not platform specific are also far more likely to be used by third party publishers since it impacts more consumers. In turn, Microsoft will be more likely to serve their customers request to adopt standards like HSA, in the kernel, because it would be impacting more of their users.

  This generation has much more, away from the hardware to consider. Xbox wanted to move closer to a walled garden, tougher DRM and add some digital only options. Sony is interested in offering gamer perks like spectating, streaming, digital distribution and indy games. And then there's the PC...

  Consider this, the WIntel box is so mature of a platform and Steam has been refining their game for many years now as well. Recently Gabe has been saying that they aim to reduce the bottlenecks that have kept Greenlight games from releasing more often and faster. Their Big Picture program has been encouraging developers to bring full controller support to their games because they intend to release Steam hardware as well. Now more than ever, your dollars will shape the direction of gaming in the future. Let's talk money.

  You can buy an Xbone with Kinect 2 for $499 and a PS4 for $399. I spec'd a PC with a more powerful 8 core CPU (the 1.6 Ghz CPUs in the next gen consoles are not available to consumers. The lowest available was 3.5 Ghz), otherwise on spec to the PS4's graphics and Xbox One's memory speed, for $730, after rebate and 2 free games from AMD. I know, that's a lot of dough... but there are a lot of things to consider:

I play fighting games. Our arcade joysticks start at $129. If you also have invested in current generation peripherals like headsets and additional controllers, you may want to consider the PC as well. All of your current gen stuff just works with the PC. If you choose a next gen console, it has been stated on both sides of the fence that no peripherals will work from last generation. The value equation is hidden from plain sight from the consumer. You will be bleeding money if you are a serious gamer.

  It is not an accident that Live for Windows is shutting down before Xbox One's launch. They are trying to make the PC less attractive and make you buy an Xbox for "The Ultimate Online Experience". This will leave Origin, UbiPlay amd Steam to fend for themselves for matchmaking with your friends list. This is a very strange position for Microsoft but it is reality. They are all in for Xbox as their premier gaming platform.  When you think about it, it looks more and more like Sony and Microsoft are doing all they can to keep everyone else paying them as much as they can. Gabe Newell of Steam, very much wants the Steam Box to break up with Windows, and go Linux/OpenGL, to stop having dependency on them. Sony is not as obvious about their anticompetitive agenda but be sure that they don't want anyone else to have their money. They are so quick to share the evildoings of M$ at every chance to keep that cash coming in as well. I'm not trying to suggest that Steam isn't partaking in thier own money grab, because they are, just that sometimes we need a fresh start on things. It's way overdue in gaming. Maybe Steam is or isn't that horse in this race...

  Peripherals and first party games are Sony and Microsoft's ways of making money and keeping you coming back. Is it worth it anymore? You can buy a way more powerful box that plays the same third party games, can run more background tasks with all that extra CPU and post to about the fall of the giants because you didn't give them your money! Strong words I know but I GoukiJones plays Halo and was a reason to keep buying Xbox. He says the franchise is dead. He says his game is ruined. I have not played a single first party game on Xbox and have only played Journey on PS3. Sony has always struggles with first party games and has leaned heavily on second party. First and second party games are dead in my opinion. Console exclusives are very expensive for Sony and M$ to lock down and there seems to be less and less of them as time passes. Gaming PC sales are on the rise while the rest of the PC industry sees more and more decline. Developers demanded that they have more of the cut and begged these industry giants to use PC hardware for multi platform porting because it's cheaper and easier for everyone to have return on investments. My current generation peripherals are great! I have no desire to replace my amazing stuff that I payed good money for, especially for no reason, besides to pay out for compatibility to next gen hardware!

  Capcom has come out of the closet and said that everything they are making is coming to PC. EA and Ubisoft have been ramping up their infrastructure into UbiPlay and Origin for a couple years now because they all had early insight to all of this happening. They have been getting their developers and tools ready for this too! You will gain access to more games than you will be losing access to by jumping over to PC. There's League of Legends, DoTA, WoW, FFXIV and that is just scratching the surface. Everyone else besides those that actually get paid by Sony and Microsoft know that they are all leaving money on the table by not making PC games and they are actually stifling growth of their industry by playing their game. Just some things to consider before you keep those preorders.

After breaking up with Activision, former Infinity Ward devs created Respawn entertainment. Here's a sneak peek at their first game.

This was probably going to be a surprise for Monday (June 10) during either the MS or EA press conference, but the digital version of the magazine got out a few days early.

Titanfall leaked Game Informer cover

Here's what the lucky subscriber picked out of the article:

- Xbox One, PC
- Xbox 360 version developed by someone else
- Planned to target current gen, but realized that they couldn't run it
- Started to look into next gen and the answer they got from Microsoft intrigued them
- They said they needed to focus on fewer hardware. In the future they are open to more. They don't specify if it would be this project or another.
- Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations
- Campaign Multiplayer, "traditional" multiplayer mode, and a "One-Player Mode".
- Spring 2014 Release Date
- There are a good amount of screens. In my opinion it visually looks pretty nice.
- First person shooter
- "Mech" and ground combat
- "Mech's" are called Titans.
- They want these Titans to feel fast. They can dodge etc.
- If you don't want to pilot the Titan you can have it follow you, killing people as it goes along.
- Player characters are called Pilots (male and female)
- They are extremely agile. Can run on walls, multiple jumps.
- They can take down Titans. Jumping on them and shooting the "brain".
- You need to be cunning as a pilot. "Hit and fade" tactics is the term the game director uses.
- Pilots come equipped with a variety of weapons. Pistol, Assault Rifle, Anti-Titan Rocket Launcher, data knife used to hack AI characters into joining you.
- There are AI enemies on the maps.
- You survive longer than in COD. Making it more welcoming to newcomers.
- Source Engine. Building new engine = too much time.
- Source gives them 60 fps
- Modified Source - "Rewriting major portions of it".
- Article talks about the process of forming the team, being fired, prototyping ideas etc. I recommend reading it.
- Going for a District 9 or Blade Runner vibe.
- Integrate memorable single player moments into a multiplayer game.
- Storytelling style will be more Left 4 Dead.
- Humans segregated between Earth and frontier planets. Corporation trying to take the resources of these frontier people.
- Progression system. No details yet

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Xbox Booth E3 2013 GJ vs FNJ Exclusive Video

By: goukijones Jun 30, 2013 | 1 Comments

GoukiJones & FnJimmy talk about Microsoft at E3 2013.

I'm not super hype for the Xbox One. What does it have Dead Rising 3? Halo 5 in 2014. I'm over this 343 shit. I gave 4 a good run, I don't want to play that anymore. Destiny I'll play on PC if not, PS4, it'll be $100 cheaper. Don't be a Jimmy! 

Thanks for watching. 


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Valve Announces SteamOS

By: guano Sep 23, 2013 | 0 Comments

Steam is ready to move past Windows with an in house Linux distro. Does it have the right stuff to make the PC relevant in this next gen climate?

    Based on other stories I've written recently, I wanted to comment on Steam's announcement today. SteamOS is the next phase of their plan to take over the world.  On the website created just for this announcement they tell us only a few real pieces on info. It will be open source, derived from the Linux kernel. Linux in the simplest description is this small piece of software that can be thought of as the brain of the computer, that has the know how to control the computer's hardware and offers the tools required to access and operate them by the user or other software. You put layers of software (a user interface and apps) on top of that kernel, they can be open source, proprietary or a combination of both to give the box all the features you want it to do.

    Steam is doing all this to divorce Microsoft. Gabe Newell, CEO at Steam, is of the opinion that they are at the mercy of their competitor when it comes to getting changes committed to Windows or even new features added that allow PC gaming to grow. Microsoft is in the business of selling Xbox One's and an OS that is tailored to general computer usage, not gaming. They are going so far as to end their Games for Windows program, albeit unsuccessful, is conveniently anticompetitive to end at the beginning of this console cycle. So now steam will be free to tune this OS as if it were embedded and maximize performance on a console-like level and add or remove features as they please.

    Along with performance they can now build this cohesive and hopefully appealing platform.  For years they have been touting if you build your game on their in house engine, Source, your game can easily move across platforms. That vision is clear now, that if you not only had been taking advantage of selling your games on Windows, Linux and MacOS, now you can sell it on SteamOS with no effort. If you didn't make your game in their ecosystem then you can stream the games across your home network to the SteamOS computer, from another Steam client. This says SteamOS will not use wine or such technology to emulate the Windows API, they will use network streaming to support playing non-Source Engine games. The only other notable features they covered are Netflix-like, multi-user options, so you don't have to see your wives Bejeweled in your library.  Family Sharing of Steam Accounts was also mentioned, which will be in beta soon, allowing one to share their entire library with a friend, with the hook that only one of you can be logged in at a time. They will have Pandora, Netflix, blah blah blah on SteamOS... Who cares...

    Less overhead than Windows, means console level performance and you lose the cost of having Windows includedin the cost of your PC build, if all you're really doing on it is gaming (that applies to me!). There will be a real chance for another player in the game to do something different or special is very exciting. The big dogs need to be shaken out of their complacency. Competition is great for the consumer. You should all embrace this platform. I believe that SteamOS will be offered as a free download for users to build gaming PCs. Sure they may sell their own hardware for those who don't want to roll their own. The SteamOS is just a way to sell more games, which is where they make most of their money. I have no idea what their other announcements could possibly be besides the SteamBox everyone has been going on about. So the third one is a real mystery to me. If I had to speculate, I will guess it will be a new API for the community to build apps for SteamOS. The only problem with that is I could only see this hurting gaming performance, having stuff running in the background on your gaming box, which is a real perk of moving past Windows. We will all see soon enough.


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Destiny: The Law Of The Jungle trailer

By: BatRastered May 23, 2013 | 5 Comments

A live action + CG game footage trailer showing us a little more of Bungie's new game world.

Description: "As a Guardian of the City sets out on an epic, action-packed adventure to reclaim our Solar System, he recalls the moment when he was first taught the most important lesson of all -- The Law of the Jungle."

Note at the end it says the gameplay will finally be shown during Sony's E3 presentation on June 10th.


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Capcom announces a new Strider game for 2014

By: BatRastered Jul 19, 2013 | 2 Comments

The unstoppable, Cypher-wielding ninja Hiryu returns in Strider, due out digitally in early 2014 for the Xbox 360, Playstation 3, Xbox One, Playstation 4, and PC

Description: The unstoppable, Cypher-wielding ninja Hiryu returns in Strider, due out digitally in early 2014 for the Xbox 360, Playstation 3, Xbox One, Playstation 4, and PC

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Xbox One Launch Date Announcement

By: BatRastered Sep 4, 2013 | 2 Comments

Xbox's Yusuf Mehdi discusses the Xbox One launch date and recent momentum as the team heads toward launch.

November 22, 2013 will be the day that the Xbox One releases.

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Top Gear Returns in Forza 5

By: Cinderkin May 24, 2013 | 3 Comments

Top Gear is returning to Forza 5 later this year according to the recently unveiled Xbox One box art. Check it out!

Microsoft has revealed what "gamers" can look forward to when it comes to what Xbox One game cases will look like. What is shown is a small logo for Top Gear, the BBC's motor show.

What this will likely mean is that Top Gear tracks and features are going to return from Forza 4. We just won't know what exactly until more information is given.

Below is the Concept art of what Xbox One games will look like.


Forza 5 will release on launch of the Xbox One.... ugh later this year.


Tell us what you think in the comments. Don't be a Jimmy!


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Killer Instinct pricing details announced

By: BatRastered Aug 21, 2013 | 1 Comments

At E3 Microsoft announced that KI would be a free to play title with one playable character. Additional fighters could be purchased individually or as a bundle. Now we have pricing info on those bundles.

How much will Killer Instinct cost you? Depends on how you want to play, I guess. But $40 for the full-on pack insn't bad.

From the source:

“Killer Instinct” for Xbox One will be free to download with one free playable character available. Additional characters will be available for purchase starting at $4.99 / £3.99 / €4.99 each.

Players can also purchase special discounted character packages:

Combo Breaker Pack –– Save 50 percent instantly by purchasing the Combo Breaker pack, which includes the first 8 characters (6 at launch, plus 2 characters before their official post-launch release) for $19.99 / £16.99 / €19.99.

Ultra Edition – The Ultra Edition delivers the best value for “Killer Instinct” fans. Available for $39.99 / £34.99 / €39.99, the Ultra Edition includes:

  • The first 8 characters (6 at launch, plus 2 characters before their official post-launch release)
  • Character accessory packs
  • Character costumes
  • The original “Killer Instinct” arcade game
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