NeverDead Review - Kinda like DMC with a lil Metroid mixed in.
By goukijones —
February 9, 2012
Tags:
review
NeverDead is a third person action shooter from Konami. The main character can be set a blaze, electrocuted, loose all of his arms & legs & STILL won't die. Is it any fun though? Can you beat it less in than 9 hours? WTF is a Sangria demon? Japanese games.
Gameplay. Combat. You can use a sword. You hold the left trigger and flail around with the right thumbstick. This is good because you are actually moving around the sword, you can block and attack from different angles this way. Better than just smashing "A" over and over. You get guns too. So now we're kinda Devil May Cry style gameplay here. You get handguns, rifles, shotguns, uzis and they are all duel wielding. After you find two of each of course. Don't know if I ever got 2 rocket launchers for my character set. Doesn't matter, I didn't really use the guns anyway. Speaking of My Character Set, you get experience and can unlock different upgrades. There's a ton. So many that I don't have a clue what I'm doing with them.
Abilities. You get ability slots and can fill them up with different perks for your guy. Like Increased Jump, Blade Power, Sprint, Combo Blade Attack and the Sixth Sense. I have 15 unlocked and there must be like 30 more I could buy, most are just upgrades with a little "+" next to them and cost double/triple the XP. You don't have to buy the cheaper ones to unlock the more expensive ones. Auto Combat Roll - Automatically combat roll to avoid flying objects. Really? 100000 XP. Really?? 4 slots. REALLY?! Yeah, so is that even necessary. Just roll mofo! Fragile - Fall apart from the lightest touch. He already falls apart from the lightest touch. So I've really stopped caring about the XP and perks right now. I'm focused on not dying and doing quick damage with the sword.
Limbs. The only way you can die is to have your head eaten by these little white rolling monsters with spikes that are everywhere. They seem to just respawn too, no matter how many you kill. So you are in a constant rush to roll around and pick up your limbs. When you take too much damage in the game your entire body will blow into parts. You control the head, rolling around you must gather up all of your limbs and attach you head back to your neck. You can't just get close to the body, you have to roll the head around to the neck area. Plus you got the little white Jimmys trying to eat your head and if you don't pick up your other limbs fast enough they will eat and swallow those as well.
Metroid ball gameplay. You can rip your head off, toss it like a basketball and roll then it around like a ball. There's a few parts where there are actual puzzles and tunnels to get through by just using your head. Similar to the ball in Metroid. I like this a lot, there just wasn't too much of it. You have got to look closely to find some hidden stuff.
Story. Character design. One of the coolest things about NeverDead is the character design. Don't get me wrong, you fight a lot of the same shit over and over. But the villains and the bosses are very cool. Sangria is one of the coolest looking video game characters of all time. Deal with it. And it sounds like a queen, it's immortal, and it farts. Bonus! All of his scenes so far are dope. The story? Uhhhhh you're a demon and a demon hunter and it seems like the feds are cool with you, because you help them hunt eviler demons. Your partner -who just happens to be the hot chick in the story- shows up at your apartment, shoots the door in and is all like "We got a job." She then shoots him a couple of times to convince here to come along and then they finally leave the apartment. Special note here, I think the chick shot the shit our of the door AND kicked it in. Upon leaving the building, you see the main Jimmy seriously locking the front door. There was nothing left!
Remember Enslaved from last year. NeverDead is better than that. Bryce for example is a great character. 500 years ago when he was cursed with the immortality, he was like a completely different person. But I guess 500 years of immortality should change a man. In Enslaved at the end of the game it was just the Matrix boss, you know that guy on TV. You don't have a clue about Enslaved right? I keep bringing it up. Sorry. Better than Enslaved, but not as good as Darksiders.
NeverDead is fun, slightly challenging, has an OKAY story and also has some of the most amazing looking characters and boss fights. The combat is fun and you can build your character differently from mine. I'm having a good time playing NeverDead and I'd reccommend you Rent it!
I'm just going to add this part in right here. I have just finished the game. The final boss fight was completely different from every other boss fight. It was challenging. Pro-tip heads up on the ground pound, avoid that by jumping in the air. The chick will keep yelling at you. Just be ready to jump every time she starts screaming. Then there is some seriously cheesy lines in the final sequences. Real cheesy. Follow your dreams kid!
After all according to Raptr I spent about 9 hours playing NeverDead. I don't think any game is worth $60 for only 9 hours. I tried to play the multiplayer and attempted a quick match. No quick match found, would you like to host your own room? No. Go to the server browser. NOT 1 GAME, Not 1 PERSON. Wow. Forget about the multiplayer, NeverDead has a quick and fun story with some great characters, but you should probably Rent it! first. Don't be a Jimmy!
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Verdict: Rent It