Replay Value: Star Wars: Knights of the Old Republic
By goukijones —
January 20, 2011
Tags:
replay-value
review
star-wars-knights-of-the-old-republic
Sometimes I get drunk, play some old ass game and then try to write about it. Spelling might be correct, but grammar and subject matter has no bounds. Read with caution. Today's game - Star Wars: Knights of the Old Republic.
Star Wars: Knight of the Old Republic
First of all, why is the screen square? And WTF is a black and white button? The initial character set up is streamlined perfectly and is lusting with excellent game design. I named my girl NubnubDaRere, that name sounds just like a Star Wars name, if you say it real fast. Then Combat is introduced right away, I choose melee style and solider class. It is my destiny to become the ultimate Jedi warrior. I WILL become a dual lightsaber master.
I skip through every conversation as fast as I can, consistently being as cruel and evil as possible. I keep my inventory list very tight, I know exactly what I have and what I need. Armor, lightsabers and all of my tech is maxed out constantly. I have the maximum amount of grenades(all types) with me at all times. And you fuckin' better believe my Medpacs are stacked up as well. I'm not talking about the Jimmy ass Medpacs either.
Does anyone know how to fix this square ass screen? The graphics are amazing still to this day. The game looks great and there's tons of detail throughout. The cut-scenes are all rendered in-game. Knights of the Old Republic is an industry changer and became bigger than the name of Star Wars itself. Something that eventually evolved into Mass Effect and hopefully one day The Old Republic MMO. If you have never played KOTOR, then you fucked up big time some where in your life.
Buy It!
Star Wars: Knights of the Old Republic
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Release Date:
Jul 15, 2003