I played the first one and very much enjoyed it. See how I feel about it sequel.
Deathsmiles 2X was just released yesterday, May 17, 2011. I only found out it was coming to Xbox when I was looking for info on Arcana Heart 3 for 360, which given how Deathsmiles was released, we might actually see it sometime. But anyway, Deathsmiles 2X is probably my favorite bullet-hell shooter since the first Deathsmiles was released.
So, here's what I got out of the story. Satan Claws (Evil Santa) possessed a 7 year girl and used her to kill Count Dior, the caretaker of these lost child "Angels" in a spirit world. Apparently, Satan Claws wanted some magical music notes he had in his possession, to do something sinister I'm guessing. The girls he looked after have to go after Satan Claws and get these notes back. Of course, the text and cut-scenes were all in Japanese so I just took my best guess at the pictures of the cut-scenes. But this game is a shoot-em-up so the story's not important anyway.
The game is a classic horizontal side-scrolling bullet-hell shooter. Enemies come from all sides of the screen and you can shoot to the left or right. There's six different characters to choose from with each one of them having a different shooting pattern and a familiar with its own shooting pattern. There's four separate modes included. They are Deathsmiles 2X mode, Arrange mode, Arcade mode, and Extra mode. The first three modes are the main bullet-hell game while the Extra mode is more of a fun little mini-game. The difference between the first three are that each one plays a little bit differently gameplay wise.
Arrange mode lets you shoot enemy bullets to destroy them, and it also doesn't have bombs, so instead of bombs, it surrounds your familiar with a zone that neutralizes bullets and shoots him across the screen to clear the area of the bullets. There's also an in-game counter that goes up when you collect items from fallen enemies. If the counter goes to 1000, the game goes into a slow-mo "High Tension" mode. During this time, enemy bullets stay on the screen longer and the screen gets so crowded that you have to use your bomb zone familiar to even stay alive.
In Arcade mode, you play an exact port of the arcade version (no duh) which isn't as fully complete as the other modes. So that means it doesn't have two of the old characters (Rosa and Follett), and two of the stages found in the other modes (one of the main stages and the extra stage). I noticed that some of the bosses have different patterns as well.
Deathsmiles 2X mode is the standard mode that basically plays like the first Deathsmiles. You should probably start here if you play it.
Extra mode is a little platformer mini-game where you play as one of the girl's familiars and you bounce your character across a level into a spot on the stage which will take you to the next level. The familiars are only unique in the fact that they have different weights and bounce at different heights. It's not a very serious mode but it is a fun little distraction. This mode is also based off of the first game. It plays the first game's music and some of the backdrops from the first game are used. Pretty nostalgic.
Overall, the gameplay is basic bullet-hell and provides the difficulty that is commonplace for these sorts of titles. It's very fun if you enjoy a challenge.
The music in this game is great. It has a very diverse soundtrack with Christmasy overtones that spans from metal to orchestral music and it all fits together perfectly.
I thoroughly enjoyed this game and its predecessor. It's a shame not many bullet-hells make it over to the U.S. This game was a special case since it was released directly to Games on demand. If more developers used this system they could release games without having to pay for localization, manufacturing, shipping, etc. So anyway, what I'm trying to say is...
You can't really rent it anyway but its only $30 which is cheap for a retail game, and it's downloadable so you don't have to drive anywhere too.
By: Phresh May 17, 2011 | 8 Comments
If you give Epic your thoughts on the Gears 3 Beta, you could possibly win a free shirt.
If you go here, you can leave a comment about how you felt about the beta. I couldn't get the link to work cause I think it's been overloaded. Here's the closest I can get you. There's 3 t-shirts up for grabs and they say theres more oppurtunities for more. There's also over 1900 comments on their page now as of this posting.
The shirts based on Cole's Jersey and it's free to enter so why not? And honestly, I don't think you have to prove you even played the beta in the first place.
By: Phresh May 16, 2011 | 6 Comments
Deathsmiles 2X is coming straight to Games on Demand in North America without a localized disc release.
It's not localized so the dialog and cutscenes are going to be in Japanese but necessary stuff is going to be translated. It's going to be $30 or 2400 microsoft points. Also, the games been out for over a year in Japan.
This is also a landmark occasion for Cave (the developers) because now they can get their shooters in North America without having to pay manufacturing, shipping, etc.
Here's a gameplay video and an official trailer. I'm guessing about the story here but it looks like Evil Santa stole Christmas. Your guess is as good as mine. The four characters from the first one are here and it looks like there's two more thats included with this one.
By: Phresh May 10, 2011 | 7 Comments
The third patch was released today so that means new character and apparently new gameplay mechanics.
When I saw the news this morning, I was only expecting the new character, but apparently, this update brings us really close to what Blazblue Continuum Shift II is in terms of gameplay and balance. This official trailer shows it all.
Since I'm not going to use my beta codes, I'm just going post them here.
I don't want to give my codes to just anyone so I'm going to post mine here.
And since this story is a little bare, I'm going to post this erotic remix of Heatmans stage from Megaman 2 I found.
The trailer for the portable Blazblue Continuum Shift II was released awhile ago and it shows some of the new features to be included.
The game will include Continuum Shift's story with some added content to it, new maps for legion mode, and a new abyss mode where you'll probably have to fight countless enemys at a time or something like that.
The only things I didn't see was if everyone's unlimited forms were unlocked at start and any online announcement.
This official trailer shows off both Sonic's gameplay styles in the upcoming game Sonic Generations
Classic Sonic will play like the Sega Genesis sidescrollers and Modern Sonic will play like the newer games like the fast-paced levels from Sonic Unleashed.
By: Phresh Apr 1, 2011 | 10 Comments
Daigo has just ended his Madcatz sponser contract. Find out what he's going to do next.
Daigo "The Beast" Umehara decided today that he was going to quit playing Street Fighter and fully pursue his nursing career.
"Video games are for kids and you should all just grow up" Daigo said after he won his last tournament . The last anyone has seen of him was him leaving the tournament and flipping everyone off while doing so.
Guess what? The Mortal Kombat demo is broken. I would never have guessed in a million years that MK was broken.
The way to beat it is to use your breaker, but that apparently takes up 2/3's of your gauge, and you won't gain enough gauge just defending to break free in the first round. Even after that you'll only get one slip-up in the next round so you better reverse the match.
I know this is just the demo build and since its a major issue they'll fix it, but it just goes to show that this is the kind of bs that can get through.
The video's message is my own. The MK series is lackluster and people still buy into the hype and eat up the gimmicks. IF I ever get this game, I would only get it after its been proven not to be a pile of shit and I would only get it used so I wouldn't support the devs. But my prediction will be that it will suffer MVC3's fate in that it'll be all hype and not enough substance.
P.S. I will be loling at the tournaments.
By: Phresh Mar 11, 2011 | 6 Comments
Egoraptor hilariously reviews Castlevania 2 and contrasts it to the original Castlevania.
Egoraptor, creator of the Awesome series and just a great and funny flash animator, just released a review video of Castlevania 2: Simon's Quest. Expect hilarity. Also, there's a lesson on gaming in general at the end of the video.
Islands of Wakfu is an action adventure game based on the Wakfu universe coming to the Xboxlive arcade.
I've been playing the Wakfu beta and upon checking the site, I found out that they have an Xboxlive arcade game currently in development.
Developed by Ankama Play, the game has been in the works for a while but the release date is still to be announced.
Here is the gameplay trailer. It appears you control a Girl named Nora and are assisted by her dragon brother Efrim.
By: Phresh Jan 25, 2011 | 12 Comments
The last of the ultra costume packs is out today. Make sure you finish off your collection.
The costumes cost 320 microsoft points on xboxlive and $4 on the PSN.
The pack includes Blanka, Guile, Fei Long, Gen, and Dhalsim.
The video below has last week's costumes as well, so the new ones start at about 0:32.
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