New facial animation = Toned down violence
In todays world, people want realism in their games, and scream when the game is not real enough. Well Treyarch was going to deliver, it was so real in fact that they had to tone down the violence in Call of Duty: Black Ops. The game uses a new facial animation capture system. It was so life-like that Treyarch toned down the violence for some kills.
"Some of the stuff we’ve done with Gary Oldman’s character is amazing. There were situations going too far. It was a a contextual kill where you were twisting the neck. It was too much. The throat cutting [is] nasty, but that was worse"
What do you think? I think it seems right for a developer to town down something that could hurt them in the long run
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