Skullgirls

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Skullgirls

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Release Date: Apr 11, 2012

Buy it! 60 % - Rent it! 40 % - Flush it! 0 %

Skullgirls is a fast-paced 2D fighting game that puts players in control of fierce female warriors in an extraordinary Dark Deco world. From Autumn Games and Reverge Labs, Skullgirls uses advanced graphical technology to feature the unique art of Alex Ahad (Scott Pilgrim, Lava Punch) in collaboration with renowned tournament champion Mike "Mike Z" Zaimont. Calling to mind old-school arcade fighters – with a high-definition twist – it’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.


Official Video - http://www.youtube.com/user/SkullgirlsGame

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5:00pm PST on Thursday July 11. The whole event will be streamed. Starting around 6-6:30pm PST. It's very important you follow the parking instructions & how to enter the garage. Extra set-ups are welcome. Bring water!

Las Vegas boys & friends of Gouki.com. Hit Box Arcade will be hosting a special edition of Salty Cupcakes this Thursday from the Hit Box Arcade, right here in beautiful & HOT Las Vegas. Hit Box Arcade did the stream for Caffeine Chaos last month & I'm super happy to see them get picked up by the Skullgirls crew. Local Skullgirls FGC needs to come out on Thursday & represent. 

More info ...

From Skullgirls:

We're down to double digits of hours before EVO 2013 opens its doors to the public. As we've previously mentioned, the Skullgirls team will be heading to Vegas in full force to run tournaments and a host of other events. Not to be left out of the fun, Salty Cupcakes itself is also packing its bags and heading to Vegas.

This Pre-EVO Salty Cupcakes will be held in the Hitbox Arcade starting from 5:00pm PST on Thursday July 11. The whole event will be streamed at http://www.twitch.tv/hitboxarcade.com, with the stream starting at around 6-6:30pm PST.

If you can, please bring monitors or consoles. More equipment is always appreciated!

You can find the full details of how to get to the venue below.

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Skullgirls: thoughts, achievement explainations, and secrets

By: Arthvader Apr 17, 2012 | 5 Comments

My thoughts on what I believe to be an awesome game. Achievements will be explained as well, and learn how to unlock the 10th color palette.

     It's been almost a week since I've bought Skullgirls, and I have to say, I'm very impressed with how this game. For days I've been playing this game, getting to know more about the cast of characters, as well as knowing how the mechanics of the game works. To me, if feels like a mix of multiple fighting games, such as street fighter, the marvel vs. series, and the guilty gear series, all rolled up into one game. The roster is very unique, ranging from a grappler character that has a hat with giant arms, to a character that was based around 40s' or 50s' cartoons, to even a character that is pretty much an mixture of the entire cast.

     Of the current roster, I have to say my favorite, and the one I'm planning to use the most, is none other than Valentine. Other than being a nurse, she is also a ninja. Plus, she reminds me of a lot of ninja characters I played with on other fighters, especially Chipp Zanuff from the Guilty Gear series, which is just about the reason why I immediately went ahead and started practicing with her. She has some very useful setups and moves, such as her poisons, which can cause passive damage, increase hit stun, or even cause input lag, a dash more similar to Chipp Zanuff's Alpha blade, to even a body bag Izuna Drop. The one thing that I could say about her that is even more unique is the ability to revive a dead teammate. This is a very useful technique, even if i need to save up a full set of meter.

     I really do like the music that was put into the game. It was composed by none other than Michiru Yamane, the same person who composed the music for the majority of the Castlevania series, from Symphony of the Night and onward. At the same time, I really also like the art style used by Alex Ahab in this game. It gives off the vibe of an original, dark, deco world that I could appreciate.

 

     And now, on to the Achievement Explanations:

  • Sküllgirls - Graduation day has arrived at last! Mrs. Victoria's so proud of you
  • How to unlock: This is unlocked by clearing the entire tutorial mode under training. pretty much self-explanatory.
  • Treads of Fate - Follow all threads of fate to  their inevitable conclusions.
  • How to unlock: Pretty much self-explanatory as well. this will unlock as soon as you completed everyone's story mode. Do note that you'll gave to complete Filia, Cerebella, Ms. Fortune, Parasol, Painwheel, and Peackock's story to unlock Valentine's Story, and then beat Valentine's story to unlock Double's. Finish Double's Story to unlock the achievement.
  • An Ensembled Cast - There may be no I in "team," but there is in "variety."
  • How to unlock: this one requires setting up alot of custom assists. on the character select screen, when you select teams, after picking  a character, you will be asked to pick an assist. select the third option, and make your own assist. it will take a while until the achievement unlocks. some people reported getting this achievement after anywhere between 7 - 50+ matches.
  • Prolox - Words are fun - expand your vocabulary
  • How to unlock: as you finish combos, you may notice a word under the number. There is a word for each number, and you will need to get around 60 - 80 words for this achievement to unlock.
  • Real Circus Damage - And now, for the main attraction... Grappling!
  • How to unlock: This is a character specific achievement involving Cerebella. the objective is to perform at least a total of 50 of her throws (regular, special, super). It doesn't need to be done in one match, as it keeps track of your overall progress.
  • The Kitchen Sink -  Throw everything at them, including...
  • How to unlock: This is Peacock's character specific achievement. to unlock this achievement, you will have to use her qcb+P move to drop all the object that she could drop. there are three tiers of items that could fall, depend on how long you hold the button in. Here's the list of the items she needs to drop:
    • No Charge Objects:
      • Boot
      • Fish
      • Medicine Bottle
      • Tea Cup
      • Bowling Ball
      • Flower Jar
      • Bag of sand
    • 1 ! Charge Objects:
      • Safe
      • TV
      • Spike Ball
      • Yukkuri! (Animated head with Japanese speech bubble)
      • Peacock Friend 1
      • Peacock Friend 2
      • Barrel (With turkey inside)
      • Sink
    • 2 !! Charge Objects:
      • Spike Balls Barrage
      • Easter Island Moai
      • Piano
      • Elephant
      • Golden Monster Fridge
      • Steam Roller
  • Instant Hair Dash - Let your parasite feel the wind between his tendrils.
  • How to unlock: This is Filia's character specific achievement. what you have to do is air-dash cancel out of her attacks around 60 times overall. pretty basic.
  • Good Hunting, Commander - A good commander knows how to wield her forces effectively.
  • How to unlock: This is Parasol's character specific achievement. Your objective is to call on her egrets a total of 100 times, It doesn't matter which one you do, as it will all accumulate towards the achievement. here are the three commands:
    • Egret Call (Hold Back, then press Forward + Light Kick)
    • Egret Dive (Hold Back, then press Forward + Medium Kick)
    • Egret Charge (Hold Back, then press Forward + Heavy Kick)
  • Getting A Head In The Game - Sometimes you just need to relax and take the weight off your shoulders.
  • How to unlock: This is Ms. Fortune's character specific achievement. All you have to do is have Ms. Fortune take her head off for a total of around a hour. this is accumulative across all matches. to take her head off, use her QCB + P move. If she was interrupted in the middle of her s.MP, s.HP, or c.HP, then her head will drop as well.
  • Medical Board Will Be Notified - Your opponents aren't the only ones under the knife
  • How to unlock: This is Valentine's character specific achievement. You will have to use her lvl. 5 super move (Forbidden Procedure: Rebirth Ex Machina) to revive your teammate, as well as hit your opponent at the exact same time, around 30 times. The command for the move is this: QCB + ( (MP + MK)  or (HP + HK) )
  • My Pain Will Be Visited Upon You - Sometimes you can take it, and sometimes you want to lash out.
  • How to unlock: This is Painwheel's character specific achievement. the objective is to deal out alot of damage using Painwheel's Lvl.3 super (Hatred Install). By activating Hatred Install (QCB + PP), Painwheel will be able to perform counter attacks whenever she gets hit. the easiest way to get this achievement (at least the was I did it) was against Cerebella. With Cerebella, have her activate the Lvl. 3 super Diamonds are Forever (QCB + PP). Have Painwheel stay a distance from cerebella when she put her hand on the ground for the super. Painwheel, already with Hatred Install activated, have Painwheel charge s.HP. if timed right, Painwheel would have asorbed the stronger part of Cerbella's super, and inflict a lot of damage. Follow it up immediately with Painwheel's Lvl.1 super Death Crawl (QBF +PP), and the achievement would have unlocked after you deal enough damage.
  • Toil and Trouble - A sesquidecemvir of seven simulacra synergizing simultaneously
  • How to unlock: despite the wierdness of the achievement description, this is Double's character specific achievement. What you need to do is pull of a combo that involves transforming into the entire cast. Here's a simple combo that can be done in the corner:
    • j.HP, s.LP, s.MP, s.HP, c.MK, s.HK, j.MK
      • transformations in order in combo: Painwheel, Filia, Peacock, Cerebella, Parasol, Ms. Fortune, Valentine

 

     Before I go, I would like to mention how to unlock the four extra color palettes. here they are in order:

  • 7th color: Finish story mode (have to do it with each character for this color)
  • 8th color: Finish Arcade mode (Just like with the the 7th color, you will have to clear it with each character to unlock this color. the good news: if you play arcade mode with a team, then all the characters that was on the team will have this color unlocked as well.)
  • 9th color: Win 25-30 Versus matches (online or offline, or both combined) you will have to do this with each character for this color as well
  • 10th color: This requires an old-school fighting game code. in the main menu, choose local versus. when you are on the controller screen (where you select what side you want to be on), Input this code: for the 360: Down, RB, Left, LB, Y, B. For the PS3: Down, R1, Left, L1, Square, X. you should see the message (New color palette available) appear. this will unlock the 10th color for the entire cast. Do note that the old-school code I'm relating to is the Same Character code that was used on Street Fighter II back on the SNES.

Tell me what you think of this story and guide? Vote, and leave your comments in the bottom. Don't be a Jimmy!!

Other Stories done by me:

http://gouki.com/Story/Details/katsuhiro-harada-declared-new-street-fighter-producer

http://gouki.com/Story/Details/meet-the-last-skullgirls-character-double

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-5-poison--yoshimitsu

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-4-juri-han--hwoarang

http://gouki.com/Story/Details/steet-fighter-x-tekken-to-get-12-more-characters-on-ps-vita

Review

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Skullgirls Review One More Once

By: goukijones Apr 12, 2012 | 5 Comments

Skullgirls is visually stunning and has a lot of great ideas. A new challenger has entered the fighting game market.

When I say Skullgirls is visually stunning, I mean it. The hand drawn sprites make a ton of difference. We don't need polygons bitch. I wish all games were hand drawn like this. Could you imagine how Mass Effect 3 would look if it were animated like a Disney movie? The ending would have been WAAAY better. Because of things like Ms. Fortune's head rolling around on the ground and the bouncing breasts of Valentine, you will be pointing stuff out on the screen a lot when you first sit down with Skullgirls.

8 Characters is all you get for your 1200/$15. Skullgirls crew has said there will be DLC characters. There's tons of space on the character select screen to add at least 6 more. No date or info about any of that has been official announced. I don't even know if they've concepted anything for that.

Just like Marvel VS Capcom you can fight as groups of 3 or -unique to Skullgirls- you can choose teams of 2 or just fight as 1 character. You can tag in and out and use your partners as assists. You also have the option to customize 1 of your assists before the match, so you can have that character do whatever move you like. Even if you just want a standing Roundhouse. Another Skullgirls bonus feature.

You can choose to play as just 1 super powerful character. I thought after a few times of just playing with 1 character, using a team of 2 worked best for me. Having the option to tag in another full health bar is helpful and could intimadate your opponent. Also having an assist helps for set ups. You can chain supers, do knock ups and hit up from the ground after an air juggle. There's a ton of options while fighting and it feels very sturdy. We'll check in more with balancing issues after the pros have at it for a few weeks.

The music and sounds in Skullgirls are very classical. It fits in well with the overall feel of the game. There is a story mode and I ran through that real quick. Had to fight the final boss twice. :( There are beginning and end sequences with some slight animations to them, but nothing full on. At least there's a story and from what I skipped through as fast as possible, it seemed to be relevant and well done.

Skullgirls gets a Buy it! Anybody into fighting games should give it a try and if you like it, definitely support it. Made in America baby!

Below is the clip of us first playing the Skullgirls. What all my nonsense and blithering and blathering above is all about. Check it out, there's a lot of myself whippin' on BatRastered.

You can always catch the LIVE show on the Gouki.com homepage and follow us on our Twitch.tv/GoukiJones channel. Vote, Comment & Share. Don't be a Jimmy!

29:52 One More Once!

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