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Written by: BatRastered (x)

2 new items added for gathering twice a day

Check out the 2 new items (2 times daily) added in patch 5.3 (Reflections in Crystal) of Final Fantasy XIV: Shadowbringers from our sister site MasterDotL.com

FFXIV new gathering nodes in patch 5.3

Don't miss the new levinstrike aethersand on the ephemeral nodes either!

A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

Juni Zero 3

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Razer Onza will only give you a tiny boost

By: BatRastered Jan 16, 2012 | 4 Comments | Updated: Jan 16, 2012

Tighten up your analog sticks, remap that back button, and jump into Battlefield 3 with the Razer Onza Tournament Edition controller for the Xbox 360 if you want to gain a (very small) advantage over your competition.

Presenting, the Razer Onza Tournament Edition

Razer Onza Unboxed

It's no secret that the D-Pad on the standard Xbox controller is a joke. Many first person shooters make use of the D-Pad for weapon selection or item usage. Specifically in BF3, you use it to pull out your class specific items (like ammo boxes, repair kits, health packs, etc.). This would typically have the wrong one coming out on me at least once per round.

I recently upgraded to the special edition Xbox controller (the silver one with the twisty D-pad). It was a nice improvement. The analog sticks on it had a different feel too, and I liked that as well. However, I've seen 3 of these controllers now, and all of them start getting cracks on the part where the battery pack snaps in within a few weeks. Unhappy with the poor construction of this, I thought I'd give the Onza a try. Erik Estrada loves it.

The Onza completely removes the D-pad for four directional buttons. This is a nice improvement if you are playing FPS and using it only for item/weapon selection. The D-pad would be completely useless for actually controlling something (like SF4 for instance). The sticks feel nice and seem a little bit taller in your hands, most notably however, the tournament edition has some ridges underneath that let you twist the sticks to adjust the tension on them. This is a nice feature, though I don't have them set very tight. The Onza also includes two extra "multi-function" buttons on the shoulders of the controller that can be remapped.

Onza LFMB Close UP

This is useful as some games have actions that require you to take your thumb off of the sticks in order to do (jumping, spotting targets, reloading and such in BF3 for example). Placing two of these actions on the MFB's can save you precious time in a fire fight, though it does take some getting used to. Mapping a button to the MFB is really simple, there are two buttons and a light up read-out on the back. Simply press either button and the command that it's corresponding MFB is assigned will light up. Hold down the button and press the command you want to chose and you are done. There are some limitations though, neither MFB can be remapped to any D-Pad functions and each MFB can only be mapped to the stick press on its own side (you can't map RMFB to the left stick click for instance).

Onza Back Panel

The face buttons, A, B, X, and Y have really shallow travel and click almost instantly. You could really out-peck someone on these. Razer calls them "Hyper response buttons" and on the tournament edition they are backlit. This doesn't really come in handy on BF3, but I could see it on any game that had a quick-time "press b really fast" event or something similar.

Lastly, there is the issue of the cord. Jimmy don't like cords. But as Estrada said, "at least it's a nice cord". Yes, it is that. At 15 feet, you shouldn't be stretching this thing in any but the largest rooms. It's also got a nice braided jacket and standard Xbox quick-release anti-trip mechanism on the end closest to your console. The Jimmys of the internet think having a cord is faster than wireless. I've seen no proof of that, but it's not slower either. Responsiveness feels basically the same. A definite plus is the controller is lighter and you don't have to worry about your battery dying in the middle of a match, though that's not much of a plus for me as the rechargeable batteries last days and I always have a spare ready to go. Tournaments won't allow you to use a wireless controller anyway, so you might as well use this if you're pro... don't know how they feel about controllers with extra buttons though. And if you really love BF3, there's an edition with BF3 graphics on it.

Overall, a nice piece of technology, but you'll want to try it out first, as it feels different and 50 bucks is a lot for a wired controller... and of course if you hate cords, you should stay away.

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A Portal 2 Valentine

By: BatRastered Feb 14, 2011 | 6 Comments

Gift ideas from our friends at Valve

Portal 2 Valentine's day gift ideas

Don't forget to pre-order, this game is going to be huge!

August 11 has been a long time coming.

We've been stuck on the current patch of FFXIV for 5 months now (thanks, covid). Finally some more news about 5.3 is out and we have an official release date of August 11. 

Patch 5.3, titled Reflections in Crystal, is scheduled to release on August 11th and is the ideal opportunity for new players to dive into FINAL FANTASY XIV Online. Producer and Director Naoki Yoshida announced that alongside the streamlining of the main questline of the original game, A Realm Reborn™, players new to FINAL FANTASY XIV Online can enjoy an expanded free trial experience which will include all content from A Realm Reborn and the Heavensward™ expansion—including the entire Patch 3.x series—up to level 60. The freely playable content represents hundreds of hours of award-winning gameplay and story experiences and comes with no limit on playtime.

Additionally, all existing and future A Realm Reborn players will also have access to the complete Heavensward expansion and all the benefits it includes.

Patch 5.3 also features many trials and challenges for veteran players to enjoy, including the finale of the Shadowbringers™ storyline, the next chapter in the NieR-inspired YoRHa: Dark Apocalypse alliance raid series, and more.

Further details on content planned to launch in the Patch 5.3 series is outlined below:

 

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BatRastered LIVE from the Gouki.TV headquarters shares some of his top FFXIV secrets

You can get 10000 MGP from the challenge log just for playing Lord of Verminion 3 times each week. I show you how to get it done super fast. 

Bonus: I got it done so fast that I still had 2 minutes, so I show you how to get the mini-game challenge log done too.

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Strider - New York Comic Con Trailer 2013

By: BatRastered Oct 8, 2013 | 0 Comments

Strider Hiryu takes on an enormous robotic centipede in the latest gameplay trailer.

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Not much new this week, Titanfall box art and a last minute addition of Payday 2.

Check out the box art of Titanfall...

Titanfall box art

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A list of the new items you can gather in the latest FFXIV stormblood patch 4.4

Here's a list of the new items you can gather for Final Fantasy XIV Stormblood, patch 4.4, released September 18, 2018.

The 3-star nodes will take 1550 perception for HQ chance.

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About Us

By: BatRastered Sep 12, 2009 | Comments Off

About Gouki.com

WTF is a Gouki.com?

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Blog

BatRastered

BatRastered's Top 10 games to see at E3 2010

By: BatRastered May 8, 2010 | 9 Comments

My top 10 games I'm hoping to play... well, at least see at this year's E3 convention.

  1. Portal 2, Multiplatform
  2. Star Wars: The Old Republic, PC
  3. Batman: Arkham Asylum 2, Multiplatform
  4. Halo: Reach, XBox 360
  5. MvC3, Multiplatform
  6. Fallout: New Vegas, Multiplatform
  7. Star Wars: The Force Unleashed 2, Multiplatform
  8. Metroid: Other M, Wii
  9. Fable 3, XBox 360
  10. Medal of Honor, Multiplatform

Are there any big PS3 exclusives? Don't give me that Grand Turismo 5 shit either, first of all I've seen that at the last 5 E3s and secondly it's bullshit, it's cars.

Of course, I should mention the true number 1 game I really want to see is any game that hasn't been announced yet, as that's kinda the point of E3.

The original Borderlands combined an interesting blend of RPG and FPS into what Gearbox called a RPS (role playing shooter). Now that the idea has been proven and Gearbox has had the opportunity to perfect their recipe with a sequel, how does it turn out?

Note: I'll try to refrain from any story spoilers in this review...

It's no secret that we here at the Gouki.com HQ have been hyped about Borderlands 2 for quite some time now. It started way back at PAX Prime 2011 when I interviewed Jeramy Cooke and we got to see a non-playable demo. We got to play a demo at E3 2012 and interviewed Jeramy again. This is all in addition to the hundreds of hours we've all put into the first game.

Borderlands 2 cast of characters

Anyway, Borderlands 2 opens up a few years after the first game has ended. The vault opening in the first game has caused a new element "Eridium" to come to the surface all over Pandora. This has lead to the spoiling of some environments with a toxic residue known as "slag". You can now find slag weapons that basically de-buff an enemy causing your other weapons to do 2x the damage while the bad guy is slagged. The discovery of all this has to lead the Hyperion corporation lead by the villainous Handsome Jack, to try and take over Pandora, exploiting it for their own profit by any means necessary... this means mostly killing off the local population. A resistance group has formed with the characters from the first game as its leaders and after being left for dead by Jack, you will join this group in their fight against Hyperion. The story is quite a massive improvement from the original game... there is more interactive dialog and the objectives are dynamic as information about the mission changes and twists in the tale are revealed.

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