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Written by: BatRastered (x)

A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

Juni Zero 3

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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

Our first look at how to build out the Borderlands 2 classes starts off with Maya, the Siren. Let's see how her 3 skill trees work.

Let's start off with my least favorite tree, Harmony (the center tree). Here's a link to the build if you want to follow along.

I really don't like the "Scorn" cap on this tree, as you can see at the end of the video, it's very easy to hit yourself with it. Some of the other skills like the "Res" game changer in the middle of the tree, are only useful in co-op, so you'd likely want to re-spec if you ever played solo and put that point to better use somewhere else in the tree. In a full team of 4, and with a good Heavenly Nurse class mod, this build can greatly improve the survivability of everyone in the group. In fact, you should probably move the 5 points in recompense into Elated if you have 3 or more players as it will be less about your survival and more about the health of the group as a whole.

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Sennheiser GSP 550 7.1 Surround Sound PC Gaming Headset USB Interface $249.95 USD

I've been a Sennheiser fan for a long time. My current set that I'm comparing these against is an HD 518 (through a seperate headphone amp). I usually advocate that those who care about sound quality get a good set of stero headphones like the 518s and use a standalone USB mic. I was excited when I heard Sennheiser was getting into the gaming industry a few years ago, but had no real need to replace my current setup.

Description

Closed-back, around-the-ear, 7.1 surround headset with boom microphone, inline DAC, volume control on right ear, PC USB interface. Detatchable cord from DAC to phones (proprietary, and permantly attached at the DAC end), standard USB A/micro from DAC to PC.

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Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel. 

10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.

There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.

9. DLC that doesn't give you any rewards for your maxed out characters.

In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).

8. Umpteen currencies

Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.

7. Anemic backpack space

Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.

6. Ammo collection mini-game

Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.

5. Slag

Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.

4. Rabid stalkers

Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.

3. Terrible guns

For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!

2. Orange weapons useless 2 levels later (gets worse the higher the level)

I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter. 

1. No rewards (drops are awful, chests are worse, vendors LOL)

In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.

 

New gathering items added in the most recent FFXIV patch 4.3

Here are the new nodes, go make that gil!

New node list

The new items are 2 star just like the 4.2 items and require 1350 perception for an HQ chance.

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About Us

By: BatRastered Sep 12, 2009 | Comments Off

About Gouki.com

WTF is a Gouki.com?

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Looks like you'll be able to use Catwoman at least part of the time in this game. Co-op anyone? -UPDATED- official source for trailer.

Note: This video isn't up on the official youtube page yet, so here's some jimmy ass rip of the gamespot version. Enjoy it while it's up. I'll post the official if Rocksteady/Warner ever get around to updating their youtube page.

Get hyped!

 

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Best DLC of 2010 Jimmy Gems Nominees

By: BatRastered Dec 13, 2010 | 14 Comments

What's the best DLC of 2010? See our nominees here and voice your opinion in the comments.

Borderlands - The Secret Armory of General Knoxx

Nothing mad me laugh harder than this add on this year. Quality humor, plus raising the level cap by 11 and giving us new weapons and shields to play with? Sign me up.

Red Dead Redemption - The Undead Nightmare

John Marston is back (from the dead?) that alone should be enough for this. New weapons and, of course, Zombears make this an exciting new addition. Let's not forget that Rockstar gave us some free DLC for this earlier too.

Halo Reach - Noble Map Pack

Okay, multiplayer map packs aren't super exciting, especially when there's only 3 of them for 10 bucks, but these are really good maps and that counts for something.

Winners will be announced December 29th. Did we leave anything out? What's your favorite? Leave a comment below!

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Best original game 2010 Jimmy Gems nominees

By: BatRastered Dec 13, 2010 | 13 Comments

What's the best original game of 2010? Here's our nominees. Leave your opinion in the comments below.

Shank

Shank was a fun arcade hack and slash with Samurai Jack style and mega combos.

Limbo

Limbo is definitely original... It's hard to describe this game in words, you just have to play it.

Darksiders

A new story with some familiar gameplay. Kinda like the 3d Zelda games according to goukijones. 

Modnation Racers

Yeah, another Kart racer isn't all that original, but designing your own tracks is what gives this game a nomination here.

 

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BatRastered LIVE from the Gouki.TV headquarters shares some of his top FFXIV secrets

You can get 10000 MGP from the challenge log just for playing Lord of Verminion 3 times each week. I show you how to get it done super fast. 

Bonus: I got it done so fast that I still had 2 minutes, so I show you how to get the mini-game challenge log done too.

Here are the nominees for 2010's best multi-player game. Let us know your favorite in the comments.

Halo Reach

Co-op campaign? Check. Firefight (horde mode)? Check. Deathmatches? Yup free-for-all and team. Capture the Flag? Sure... Single and multi! Don't forget oddball, invasion, stockpile, headhunter, infection, king of the hill, and assault with one bomb or multiple. All this plus a great matchmaking system that doesn't get in your way. 

Super Street Fighter IV

Endless battle, enough said... amiright? Now that there is tournament mode too, not to mention the fun you and your buddies can have in local vs battles, the only thing stopping this from being played is the inevitable next version of the game.

Lara Croft and the Guardian of Light

An XBLA summer of arcade game this year, Lara Croft surprised us with some neat co-op puzzle solving that may only be one-upped by the introduction of Portal 2 next year.

Need for Speed: Hot Pursuit

Wow... This game really came out of nowhere at the end of the year and has stolen all of our time. Even when you're not racing against your friends or random naubs in the online mode, your friend's times in the career are tracked and compared against yours in the autolog. A truly great feature that takes this game from interesting to awesome.


Winners will be announced December 29th. What's your favorite? Leave a comment below and remember to vote for your favorite games in our catalog.

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