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Written by: BatRastered (x)

New legendary nodes, new ephemeral nodes, and new white and purple scrip lists. Get to gathering!

Well, I've finally got my Botanist and Miner up to level 90 in Endwalker. I've also unlocked all the legendary nodes (a full 9,600 white scrips later!) the grind is over. Now we grind for gil! 

First, you'll probably want to grind white scrips, these are used to buy the books that unlock the legendary nodes, but they also provide massive XP. Best way to get to 90!

Once you've done that you can go for purple scrips to buy the new grade IX and X materias or some gear (and probably more once patch 6.05 drops with the new recipies). Or you could just start gathering new crafting materials from the legendary nodes.

The ephemeral nodes page has been updated too, though it does seem to be short 2 elements and time spans. Again, I'm guessing that this will be updated on January 4th with patch 6.05. Run this list to get tons of crystals and clusters plus the new Aethersands that will likely be in high demand with the new recipies.

New ephemeral ndoes

Looks like you'll be able to use Catwoman at least part of the time in this game. Co-op anyone? -UPDATED- official source for trailer.

Note: This video isn't up on the official youtube page yet, so here's some jimmy ass rip of the gamespot version. Enjoy it while it's up. I'll post the official if Rocksteady/Warner ever get around to updating their youtube page.

Get hyped!

 

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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

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A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

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Borderlands re-review

By: BatRastered Feb 11, 2010 | 4 Comments

After spending close to 200 hours (!!!) on this game, what's still interesting? Plus new info on the Secret Armory of General Knoxx DLC.

When we first got our hands on this game we played through it in co-op, beating the game around level 34. The second play through gave a greater challenge and allowed us to max our characters out at level 50 (the highest level until the new DLC comes out) but we stopped and didn't beat the second play through. We thought we were done and had seen everthing the game had to offer. WRONG.

Starting with the release of the Zombie Island of Dr. Ned DLC (see our review), we returned to planet Pandora (no relation to Avatar). While the Zombie expansion provided some new sights and enemies, we again quit playing once it was pwned.

Next came the Mad Moxxi's Underdome Riot expansion (review here). This gave us a bank to hold weapons (finally!) and gave you a nice arena to test out any new weapons you've found towards the end of the game on enemies actually at your level. While this DLC was not without problems (purple text on orange backround for one) it did open up a whole new reason to keep playing... finding newer guns and mods and testing them out with different charcter skill tree builds. So now I can still play even for just to kill a few minutes by searching for loot, it is strangely addicting, but you should see some of these guns, Jimmy! Pwnn! When more time is available (not much since Mass Effect 2 and Bioshock 2 dropped) I like to search for loot, change up my character's skill points and test out the different builds to see what works best.

I think I've spent a lot of time in this game and know all there is to know and have seen all there is to see (again) then I see someone post something like this and realize that some people must've played this game 3x as much as I have... Insane. This game is a cult classic for sure.

I'm looking forward to the new DLC "The Secret Armory of General Knoxx" which will supposedly raise the level cap and pit us against even stronger, armored enemies. (Sounds alot like Broken Steel for Fallout 3, which was my favorite DLC of last year.) They're sure to fall against some of the equipment I have now, but, being an "armory" I expect new weapons and gear!

Update: We still don't know what the max level will be, but it will be at least 61 as evidenced by this new achievment:

Ding! Overleveled to 11
Reach Level 61

Borderlands Secret Armory of General Knoxx

Here's all the new achievements for a total of 250 in new gamerscore:

Making a Monster
Build the New Car: Monster
10G

Athena, Out
Rescue Athena
25G

Depot Demolition
Destroy the Lance Depot
25G

Vincible
Kill Crawmerax the Invincible
50G

Sneaky Little Buggers
Kill each of the loot midgets
25G

Speed Kills
Destroy a Lancer while in a Racer
25G

Ding! Overleveled
Reach Level 51
15G

Ding! Overleveled to 11
Reach Level 61
40G

Completionist
Complete all missions in Secret Armory
25G

Secret Achievement
Continue playing to unlock this secret achievement.
10G
 

See all our Borderlands coverage.

SimCity Public Service Pictures presents How to Deal with Disasters. In SimCity you never know when disasters will strike!

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The bank in Borderlands 2 is less than half the size of the one in the original game. This glitch will get you around that and let you store as many items as you want in your bank. No mods needed!

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FAQ

By: BatRastered Sep 12, 2009 | 16 Comments

Frequently Asked Questions about Gouki.com. You should read this before using the site. Ask questions below.

Q: How do I write a story on Gouki.com?

A: Rule number 1: Don't be a Jimmy - Don't write a story with a title people won't understand. Don't write a story that starts with a bullet point and ends with a comma. When you write a story on Gouki.com it must be about video games. Otherwise BatRastered is going to be quick to delete it. Video game stories can be about anything though. Your story must be tagged with one of the following:

Blog. Fuck it. Blog it, write about whatever you want, however you want. As long as it's video game related.

Review. Write a review that follows our rating system. It's real easy. Reviews can be for hardware or software, new releases or old ass games, including demos and beta tests. 

Preview. You can post a video with a short description of a game. You could also write a story about a recent press release. These stories work best with a source attached. Remember BatRastered is watching.

News. We most certainly encourage our readers to post the news, but what we want to hear are your versions of it, your opinions. So don't just post a press release cut and paste job. Explain why you are interested in this game and why you want to share your interests with the Goukimunity.

Pictures. Want to share pictures, the best way to do that is to use any of the image sharing sites. I prefer photobucket.

Video. You only need to cut and paste the "watch url" from youtube into the body of your story. Do not paste the url into the source. After you save your story the video will appear. [See image below if nubfarm.] If you want to post a video - write a short explanation why you are posting this video and what it is about. 

how to post youtube videos on gouki

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The world is full! Now you can get a 1017 error when trying to purchase the game.

Straight from Square-Enix:

"Due to the overwhelmingly positive response to FINAL FANTASY XIV: A Realm Reborn, we are currently experiencing extremely long wait times for users to be able to log in and play. As a temporary measure, we will halt sales of FINAL FANTASY XIV: A REALM REBORN’s digital download products so we can accommodate all of those wishing to play. We are working to expand our server capacity in the coming days."

Well, that's interesting... looks like they've sold more copies than they can handle on the server side. I'm glad they're doing this so all of the pre-orders can hopefully get in and play until they work this out enough to continue selling.

The first of four DLC packs to be released for Borderlands 2 is out now. Is it a worthy addition to the game or will you be setting sail for another game after this?

When the Gouki.com crew sat in on the Gearbox PAX panel, someone in the crowd asked Randy Pitchford if he could give us any hints to the upcoming Borderlands 2 DLC. Randy replied with "Well, I've always wanted to drive one of those sand skiffs from Return of the Jedi." He was hinting at the first of four DLC packs for BL2, in which you do, in fact, get to drive around (hover around?) in a sand skiff. When I heard that, I instantly flashed back to some of the worst examples of level design from the original Borderlands, wherein there is a vast expanse of nothing to drive through on your way to the next pocket of enemies (where you invariably have to go on foot once you get there). Captain Scarlett and her Pirate's Booty (hereafter CSPB) proved me right. Not only are you driving through vast, mostly empty desert landscape to fight localized pocket of enemies, but the quests seem straight out of the original Borderlands as well. "Go here, fetch that, bring it back". It's almost as if the developers of the DLC hadn't played Borderlands 2 yet... which might be the case as the DLC came out only 4 weeks after the game and was developed by Triptych Games (of Duke Nukem Forever fame).

Sand Skiffs in Borderlands 2 DLC

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Aliens: Colonial Marines E3 2011 demo impressions

By: BatRastered Jun 11, 2011 | 8 Comments

The Gouki team paid a visit to Sega's booth at E3 2011 for a first look at Aliens: Colonial Marines in action.

Hot on the heels of the first official trailer for this game, Sega let us in to see an early build of Aliens: Colonial Marines being played by the Gearbox staff and hosted by non other than Randy Pitchford, CEO of Gearbox Software.

When asked when the game takes place in the Alien universe, Pitchford stated that he considers this the "true sequel to Aliens", which brought cheers from those assembled for this demo. We soon found ourselves in Hadley's Hope searching for survivors and clues as to what happened during the events of the Aliens movie. The level of detail even in this early build was quite impressive. Fans will clearly recognize the blueprints of the building and the labs housing the face-suckers. Things quickly turn dark for our band of marines as the sounds coming from the motion tracker become more urgent. Alien xenomorphs soon begin emerging from the ceiling air vents, taking many of your squadmates out in the process. The aliens move all along the ceiling and walls as easily as the floors, and they move quickly. You will really need to have your head on a swivel if you wish to keep it attached in this game! Better yet, bring some backup; Aliens: Colonial Marines supports 4 player co-op. As Pitchford announced this feature, a second Gearbox employee joined the demo. Much like Gearbox's recent hit, Borderlands, the additional player simply popped into existence and a message appeared on the screen stating that "player 2 had joined your party". Nothing was mentioned of this, but I noticed that the second player had some custom looking artwork on their armour hinting perhaps and some level of player customization.

Most of the action was standard FPS stuff, move from point A to point B and have a firefight, but along the way the engine showed off some survival horror effects (exploding lights, face-suckers throwing themselves at the inside of their glass cage towards you with the accompanying music queue) and other events like random marines being gruesomely dealt with by the aliens. We weren't shown any items other than the motion scanner, but we did get to see a few weapons including the pulse rifle and sentry turret.

Seal the door!

Seal the door

After the marines had decided to take a last stand, a giant firefight broke out, culminating in the alien queen bashing through the door and ending the demo with an ominous fade to black.

For those worried that an Aliens game can't live up to the hype, let me tell you that Pitchford and his Gearbox staff were visibly excited to be making this game, and very much knew their stuff about the Aliens universe. Pitchford was shouting out movie quotes throughout the demo, and mentioned that they had the chance to work with many people and assets from the film.

In addition a version of the game will make its way to the WiiU after its launch. While we don't know specifics on the WiiU version, it is easy to imagine a motion tracker on the controller screen. Pitchford would only say that Gearbox was proud to be one of the early recipients of the developer kit for the WiiU.

Aliens: Colonial Marines ships out Spring 2012 for the Xbox 360, PS3 and PC. 

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Best DLC of 2010 Jimmy Gems Nominees

By: BatRastered Dec 13, 2010 | 14 Comments

What's the best DLC of 2010? See our nominees here and voice your opinion in the comments.

Borderlands - The Secret Armory of General Knoxx

Nothing mad me laugh harder than this add on this year. Quality humor, plus raising the level cap by 11 and giving us new weapons and shields to play with? Sign me up.

Red Dead Redemption - The Undead Nightmare

John Marston is back (from the dead?) that alone should be enough for this. New weapons and, of course, Zombears make this an exciting new addition. Let's not forget that Rockstar gave us some free DLC for this earlier too.

Halo Reach - Noble Map Pack

Okay, multiplayer map packs aren't super exciting, especially when there's only 3 of them for 10 bucks, but these are really good maps and that counts for something.

Winners will be announced December 29th. Did we leave anything out? What's your favorite? Leave a comment below!

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