Missed the show? Come here to check out the highlights!
You missed the coverage? Don't worry Jimmy! Gouki's got you covered! He's a quick run down of Sony's Press Conference! Check it out!
Sony starts off with Jack Tretton apologizes with the network hack. It's a gracious way to start off the press show. Ok, let's see some games!
They started off with Uncharted 3: Drake's Deception gameplay footage. It looks great and this story will a great one to handle.
Then they showed off Resistance 3. The HUD, looks like Resistance 1, meaning no regeneration health. And Resistance 3 is getting a bundle! Dubbed The Doomsday Edition, it'll included the sharpshooter, PS Eye, game, wand and nunchuck, all for $150. Deal?Read full story...
By: Arthvader Jun 6, 2011 | 9 Comments
Surprise announcement at the Sony E3 Press Conference.
At the Sony E3 Press Conference, Yoshinori Ono Announced that Street Fighter X Tekken will be available on the Playstation Vita alongside the Xbox 360 and PS3. He also announced, with collaboration from Sucker Punch, Cole MacGrath from InFamous Will be making a playable appearance for the PS3 and PS Vita Version of the game. Here's some Screenshots of him:
And here's a gameplay video:
Leave your comments and in the bottom, and don't be a Jimmy.
By: goukijones Sep 14, 2011 | 6 Comments | Updated: Sep 14, 2011
Tons of news out today about Ultimate Marvel VS Capcom 3. New trailer(worthless) - New characters revealed(irrelevant) - PS Vita announcement(2012)
The new trailer goes on for a about a minute and a half before anything worth actually watching happens. You get to see Iron Fist and Vergil gameplay, but you might as well just watch the specific character trailers. At the end of the TGS UMvC3 trailer there a clip of the game "running" on the PS Vita. The PS Vita is coming out sometime in 2012, long after UMvC3 will have been released.
Iron Fist - He looks cool and his supers look like fun. I've already heard comparisons to Fei Long, well guess what. They both use karate stuff. Fisty looks cool -btw "fisty" official nick name, y'know like "The Mayor."- I will try to use this guy.
Vergil - This baffles me, he looks and fights just like Dante. No, no, I understand that he actually does have a different move set or he's not the same as Dante and has a different background and shit. Fuck you. Look at this video and tell me that Capcom couldn't have put another MegaMan character in the game. And I don't even care for the MegaMan stuff, but this instead of MegaMan is Reh-tard!
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A Dynasty Warrior orgy! From PSVita to current gen and online!
TecmoKoei is know for their Dynasty Warrior's game. So let's see what you think about these THREE
Dynasty Warrior Gundam 3!
THE NEXT LEVEL OF MOBILE SUIT BATTLE IS HERE
DYNASTY WARRIORS®: GUNDAM® 3 represents the next generation of futuristic mecha action with graphical and gameplay additions, bringing authenticity and astounding improvements to the series. Set in the future, chaotic warfare has engulfed the universe. The world is ripe with strife as gigantic mecha called Mobile Suits march to war on land and in space. Featuring characters and mecha from over 30 years of Gundam anime and manga series, DYNASTY WARRIORS: GUNDAM 3 is the mecca of mecha!
- Mecha overload • – Over 50 playable and upgradable characters and over 70 playable and upgradeable Mobile Suits combed from the Gundam universe, including new Mobile Suits from Mobile Suit Gundam 00, Mobile Suit Gundam UC and many more
- Anime in motion • – Experience the Gundam anime and manga series come to life with an entirely new cel-shaded graphical treatment
- Deeper gameplay systems • – Enhanced and aggressive enemy AI adds to the challenge while new gameplay systems, including Partner Strike (summon partner characters to the battlefield at crucial moments), Emergency Dash (negate enemy attacks with new cancel and evasion moves) and Recovery Gauge (recover health during battle) expand the level of strategy and depth to the gameplay
- Story mode returns • – the popular mode originally introduced in the first DYNASTY WARRIORS: GUNDAM is back with an entirely new campaign
- The biggest game yet • – Tremendously deep with over hundreds of hours of gameplay! PLUS the limitless replay value of online multiplayer with up to 4 players
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Sony’s PSP successor comes out swinging, but does this mobile juggernaut have enough features and most importantly software to get the “casual gamer” away from their i-Devices and .99-cent games?
There is no denying that the iPhone 4 was an influence in the Vita’s design and form factor. The volume keys could be almost ripped straight off my iPhone and placed on the Vita and you wouldn’t be able to tell the difference. The metallic bezel that wraps around the system is also a nod to Apple’s iPhone. The Vita’s screen is a massive beauty – measuring at 5 inches (diagonally) and doesn’t disappoint. The colors and backgrounds in game almost pop off the screen. The screen is also capable of multi-touch gestures and swipes. Vita also features a rear touch panel – the first on a gaming or mobile device. The rear touch panel is incorporated in a numerous amount of the launch games. The best or better yet, most fun I had with the rear touch controls were on FIFA 12 for the Vita. The controls were still mapped to the face and shoulder – while still letting you use the BTP (back touch panel) to shoot. This let you place a shot any where on goal by just swiping your finger in that direction. (You use the BTP ‘s area as the width and length of the goal) Hopefully more developers can make more games that take advantage of this new feature and not let it fall to the wayside like the Six-axis on the PS3 controllers. Speaking of the PS3 controller’s – one of the biggest concerns I had prior to holding a Vita in my hand were the analog sticks. I’m sure many who haven’t held one were also curious about this. I for one never liked the loose-ness or sensitive feel of the Dualshocks and prefer the more stiff and sturdy 360 sticks. Rest assured the Vita sticks are less sensitive than the Dualshocks stick’s, but are still a bit loose, not to say they don’t get the job done. Now to one of my favorite parts of the Vita – the D-pad, yes the D-PAD! I grew up on the NES and SNES and have always loved a great D-pad and with the Vita this could be one of the very best I’ve ever played on. I recently put it to the test as with Megaman X Maverick hunter for PSP (more about PSP games later) and it performs excellently. If you’ve ever used a D-pad for fighting games, I’m sure you’ve gotten your fair share of sore thumb and calices from it. With Vita I’ve yet to experience this while playing UMvC3 for hours or during a Vita hill UMvC3 tournament. Playing the same game on the PS3 with the D-pad left me with a beat up thumb and calices. Fighting game fans will be happy to know that they can take a portable copy of their favorite fighter on the go and be able to pick-up where they left off and continue to practice. The Vita’s build feels very high quality and is surprisingly light for having such a big screen, which probably has to do with there being no moving parts inside – i.e. no UMD drive.
The Vita features two cameras – front and rear facing. While both are suitable for augmented reality or capturing a mug shot, they leave a lot to be desired. The 3DS cameras, which are pretty terrible in their own, look far better than the Vita’s. That being said, I don’t think anyone will be buying a Vita for capturing breathtaking vistas or sunsets.
The UI (user interface) on the Vita is all touch based, and features app icons, again drawing from the iPhone’s success. The UI however, feels and looks Android based, which isn’t surprising since Sony made a PSP GO type phone that ran Android a year or two ago. Apps open up quickly, but are a bit annoying since you have to tap them twice to start, regardless of whether it’s a game or and actual application, such as the PS Store. This method of opening is a bit confusing, since with iPhone or any touch-based phone you only need to touch the app once to open – going with this system would’ve made more sense since Sony is clearly trying to cater to the iPhone and Android market with the UI choice. The Vita requires you to tap once to open up a page for that app that displays update and website info along with the games manuals and once more on the start button on the center of this page.
The Vita is built around a speedy and A9 quad-core processor – meaning it will be able to handle mostly anything thrown its way along with multi-tasking. I put the Vita to the test while having multiple programs running at the same time. Trophies, PS Store, Voice Chat, Group messaging all while playing a game, and the Vita never slowed down or chugged once. The Vita is superior to PS3 in some aspects and is almost graphically powerful as it’s console big brother. The PS3 while being a very powerful and capable system can’t do some functions the older and weaker 360 can. Learning from its mistakes, Sony has corrected many if not all of the complaints people had with the PS3 and its infrastructure. The Vita, equipped with 512 MB of RAM is now capable of cross-game and party chats with other Vita users. Testing out this feature with a couple friends worked flawlessly and will please plenty of Vita users playing with friends or who just want to chat while playing different games. You can sync/plug in any wired or Bluetooth headset with or without a mic for chat use. Battery life on the Vita is not bad and is about 4-5 hours on a full charge. With a device this powerful and screen so big it’s understandable the battery life wouldn’t last longer.
Software on any home or mobile console is the bread and butter now days it doesn’t matter how great your system is if it doesn’t have the games then it’s useless. Luckily the Vita has a very good and robust lineup out the gate. From retail games to strictly PSN downloadable titles to Facebook, Netflix and Twitter apps the Vita has you covered out the box. The Vita doesn’t offer backward compatibility for your old UMD’s, but it does let you transfer digital PSP games you might’ve already purchase. The PS store is offering about 200 PSP titles at launch, with promise of adding more over time. PSP games on the Vita look great and better than they did on the any of the previous PSP models. The colors pop and the load times are a bit quicker – for people who never played or owned a PSP this is the best way to do so.
One of my favorite things Sony has offered with the Vita is the ability to purchase full retail games right from the PSN store on day one launch. I love this so much! Being able to have all my games on a memory stick and not have to switch out game cards is awesome and reducing the game boxes in the process. This is a bold move by Sony and not only are the games available on day one, most of the games and all first-party titles will be about 10% cheaper - roughly $5 off the in store price. Sony is leading the digital charge with this move and I applaud them.
Things I hate – ok, maybe not things I hate, but more like I wish were done better. I honestly don’t think I have found anything I hate on the Vita. The thing I didn’t like the most was the cost of memory cards. For all strides Sony took in fixing the mistakes with the PSP and PS3 I felt they took 3 back with the prices on there proprietary memory cards. 4gb stick only cost $20, but a 32gb stick cost $100. The prices being this high are due to Sony going with a another set of proprietary cards rather than simply use one of the numerous readily and more cheaply available. Also, not carrying sleeve or minimal memory card included with the purchase of the Vita. One Vita, charger and manuals are all you get with your purchase. Sony would’ve done well to include a 4gb card with every purchase to make the system complete out the box.
Those negatives aside – the Vita is an amazing portable device. The price might seem a bit steep starting at $250 for the Wi-Fi and $300 for the 3G models respectively, but for a premium device that offers console quality games and functions – I believe the price is justifiable. For gamers on the go who wish they had something more akin to a console experience then the Vita is for you.
By: Arthvader Feb 21, 2012 | 8 Comments
you heard that right. check the story for more details. Also, more news concerning the game
It has come to my attention to find out that 12 more characters will be available in the PS Vita version of Street Fighter X Tekken ( PS Vita ver. coming out Fall 2012). These characters are:
From the Street Fighter side:
And from the Tekken side:
- Alisa Bosconovitch
- Lars Alexanderson
- Lei Wulong
- Bryan Fury
- Christine Monteiro
Along with the news of the additional characters for the PS Vita Ver. Capcom reminds everyone that the console versions of SF X Tekken will be receiving new features and DLC over the upcoming months (including the said 12 characters). The last thing they mentioned is that the game you buy on March 6 is going to be the only disk-based version of Street Fighter X Tekken you will need to access these future updates and DLC packs.Read full story...
By: goukijones Jan 24, 2012 | 5 Comments
It should work the same right? PS Vita is a strong machine ... so it should look good too. Right? I don't know, I haven't been able to get hands on anywhere I've actually played a PS Vita.
I have said this in the past though. Uncharted Vita (or whatever it's called) and Ultimate Marvel on the Vita are the only two games I'm interested in. I was just out of town for a week (it felt like a month) and I wish had a handheld version of Ultimate Marvel VS Capcom 3 with me. I'm addicted to it at home.
Oh god, here's where I completely contradict myself. I haven't even beaten Uncharted 3 yet. Honestly it's not that good, ask around. And I don't really play Ultimate that much, maybe like twice a week with very few practice sessions mixed in. I played the PS Vita again last week in Miami. I played it two weeks ago at CES. I played it at E3 and at PAX last year. It is a nice machine. $250 is a lot to ask from me right now. I got hosting and cell phones and other bad habits I NEED to have.
Forget about the price. I would use it. I say that now and then maybe after a week I would forget about it. Because I'm not on the road a lot and I have the console versions in the other room. I would definitely want it for traveling. Remember I don't ever go out of the house.
Can you imagine EVO this year for a second. Everyone is going to have a PS Vita with UMvC3. They gonna be blowing up the WiFi. There are some really cool features in this mobile version. With that said, UMvC3 should work just the same as the console version right. Unless you just can't play the game with out a fight stick. I still think that you can get a lot of practice and help stay fresh with the game, again if you can't play on a console or without a stick. Plus everyone else you're fighting against will also be using a PS Vita. Until some crazy white dude in his parents basement someday figures out how to hack in a fight stick into a PS Vita. Until then, well then you're fucked.
Check out the features in this video below and then let me know your takes in the comments below. Don't be a Jimmy!
A vita, minus the screen, that hooks up to your TV and Dualshock3 for about $100.
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