A quick review of Shadow Complex for the XBox 360 Arcade
This game reminds me so much of Super Metroid (SNES), it's unreal. Get it? Cause it's made with the Unreal engine... eh... tough crowd.
Anyway, for 1200 MS points (that's 15 bucks, American) you will get about 5-8 hours of story mode game play the first time through. More towards 8 if you strive for 100% completion. You will almost certainly want to play through a second time (either to see what you missed or to try to beat it with under 13% of the items for an achievement).
There are a ton of hidden rooms and power ups that will keep you searching every nook and cranny for hours. If you do happen to grab every power up, you will feel like an invincible badass (because you will be, practically). Truly, every powerup is extremely satisfying and they come at a rapid pace.
There are also several challenge maps (again with an achievement for beating them all) that allow you to pit your best times up against your friends (or the XBL community at large).
If you have an Xbox 360 and a gold membership and a spare 1200 points, there is no better way to spend those points right now. (Especially if you loved Super Metroid or Castlevania).
Don't be a Jimmy!
By: BatRastered Jun 27, 2011 | 8 Comments
Limbo is a platformer, but it's more complex than that...
The games released during XBOX Live's Summer of Arcade promotion are almost always winners. They really do try to get the best of the exclusive games for that promotion, so it should come as no big surprise that Limbo is a good game. What was surprising to me is that someone managed to take the platformer concept and make it seem fresh. The graphics are mostly a back-lit black-and-white effect and adds to the overall atmosphere of this game... which is dark.
Limbo is a pure platformer; your character can't jump very high or far, has no weapons or special powers or anything of the sort. You will have to use your brain to figure out the puzzles and avoid the creatures of this world. Much of the mechanics and puzzles within Limbo are quite original and yet they also easy to grasp as they are mostly physics-based. For instance pushing a block up a hill so that it slides down and lands on button that activates a timed event while you are waiting for that event to trigger in another part of the room.
Almost all the puzzles involve either deadly creatures or guesome traps that need deactivating (giant buzzsaws and gatling turrets) and you will die. A lot. Luckily, the varied ways in which you die will have you laughing and coming back for more. (I just need to solve one more puzzle before I turn it off!)
For 1200 MSP ($15) this is a pretty good deal even though there are no online modes or challenges to bring you back after you beat it.
Verdict: Buy it
By: BatRastered Jun 6, 2011 | 3 Comments
What games can you expect in this year's Summer of Arcade promotion? Kinect games? Read on...
No word on pricing yet, but expect there to be a refund program of some kind if you buy all of them as MS does every year.
Updated with video:
Toy Soldiers: Cold War
The Cold War is decided when eighties-era action toys come alive and wage war! Toy Soldiers: Cold War blends intense first person combat with addictive action strategy, whether you're scrapping solo or jumping into the fray with friends.
Insanely Twisted Shadow Planet
Experience a captivating adventure set in a unique, rich and insanely twisted world, blending exploration, intense shooter action, and puzzle-solving with gorgeous visuals and rich story telling in a Hollywood-quality presentation. Insanely Twisted Shadow Planet draws you into an epic journey full of surprises, danger and wonder.
Fruit Ninja Kinect
The worldwide gaming phenomenon Fruit Ninja has now arrived for Kinect! Your arms are now blades, and the epic battle against the world’s most delicious produce is just beginning. Fruit Ninja Kinect is an amazing evolution of the slice-em-up genre created by Halfbrick, using next-gen power for the juiciest combat ever. Fruit Ninja Kinect includes all the action you know and love with precision control -- along with special features exclusive to Kinect.
Take control of a character known as The Kid, who is thrust into a world that has literally collapsed around him. He must now construct a safe haven and build a new world from the remnants of the past. The game features lush and imaginative artwork as well as an innovative reaction system that responds to your actions in real time throughout the adventure.
Immerse yourself in a world as exotically beautiful as it is dangerous! Control the destiny of a primitive tribe against the backdrop of a world in constant evolution—a universe where mighty Nature reclaims what is hers, and your mastery of the elements is your people's only hope of survival …
FnJimmy goes hands on with the new Toy Soldiers game at the Microsoft booth E3 2011
Toy Soldiers: Cold War is an action strategy game that occasionaly has you jumping in to first person mode to aid your units. FnJimmy got some hands on time with the developers from Signal Studios. There are co-op and compettive multiplayer modes and, of course leaderboards to rail.
Here's FnJimmy's official take:
Toy Soldiers: Cold War will be released exclusively on XBOX Live Arcade August 17, 2011 for 1200 MSP.
By: BatRastered Jun 30, 2011 | 4 Comments
FnJimmy gets a demo with ITSP and Michel Gagne in the Microsoft booth at E3 2011.
If you like Metroid-vania style gaming, but don't like the platform jumping aspect of it, I've got a game for you. Insanely Twisted Shadow Planet takes the single world, upgrade yourself to reach new areas and back track to explore old areas in further detail concept and applies it to a spaceship flying around this world. With a Limbo-esque art style and an arcade price tag, this one is looking like a winner.
FnJimmy got some hands on time with the game and, right in front of designer Michel Gagne, proceeded to crash it. Unfortunately we weren't filming when that happened. :( Here's FnJimmy's offical take to soften the blow.
Insanely Twisted Shadow Planet will be released exclusively for the XBOX Live Arcade on August 3, 2011 for 1200 MSP.
Gouki.com review. Lara Croft is full of great puzzles that change when you play alone or with a friend. Either way you’re screwed. But this game is a total blast.
Lara Croft and the Guardian of Light is the best arcade game I’ve played since Shadow Complex. Both games come from the summer event, Xbox Summer of Arcade. I liked the Castelvania as well, just didn’t play it that much. I think BatRastered enjoyed the Limbo, allagedly pwnd it in less than a day. Monday Night Combat? Fuck me, probably the biggest let down in arcade history. I don’t need to mention Hydro Thunder do I? Hell I couldn’t even remember the name of that game.
Lara Corft and the Guardian of Light. I am kind of surprised that I like it as much as I do. I knew it was a platformer. I knew it was a top-down shooter. I knew it was a puzzler. I just didn’t have a clue that it would be so much fun. The puzzles change for you whether or not your lonely ass has any friends. I played with BatRastered, after only 3 sitting and about 8 hours, railed. We did look for everything that was hidden, didn’t find it all. Gotta find those secret red skulls. Throughout the game there are special challenge rooms where you can get more guns and special abilities unlocked. That’s right like every other game LCatGoL(LCatGoL LoL.) has some rpg elements. It’s okay though, there’s nothing wrong with them in the game. There are tons of different items to pick up, so many that I know we didn’t find everything and we were looking.
This game has no invisible walls and it’s pretty dark most of the time. What does that mean? You fall in the hole a lot. Don’t worry though, you have infinite lives and being dead some of the time or all the time doesn't really matter. Hell when you die, you come back with full ammo. Back to the holes, while you search the maps intensely looking for every last red skull, watch out for the drop offs. Otherwise jumping and rolling, which is a perfect dodge move are both really well worked into the game. If the Guardian of Light Jimmy throws a spear into the wall Lara can jump onto it. She auto aims and auto locks her jump. Perfect. Most of the puzzles were solved by us just throwing spears into the wall and jumping over shit. I don’t even know if that’s what the developer intended. But fuck it.
The puzzles are great. Something I really enjoyed about the game was just standing in a room trying to figure out “What the fuck?” There’s one room that comes to mind in particular. There’s just a round pillar in the room and a switch that raises a floor and then drops it, if you step off. After being in there for about 20 mins and just trying different shit, I figured out to wrap Lara’s rope around the pillar so the GoL Jimmy could jump across. What’s cool about this to me is, looking at the room, obviously we didn’t guess that right away. Eventually we did figure it out and I’m thinking now, that the developers had some really cool ideas. Solving puzzles in LCatGoL is really satisfying and you have to think outside of the box.
The shooting is also very enjoyable. Most monsters have little puzzles to killing them as well. Like these skeletons I’d like you to pay close attention too. When you shoot the skeleton and he drops to the ground, he will regenerate and start walking around again. The trick here is that you have to bomb him while he’s on the ground to blow up his bones so he can’t respawn JIMMY! Watch this nubfarm I found in this video below, while I was trying to remember what LCatGoL even is.
Lara Croft and the Guardian of Light is a great game. The best of the Summer of Arcade IMHO. We played it on hard and got through it after 3 sitting and about 8 hours. For 1200 Microsoft points, I think it’s a great deal. Gouki.com Editor’s Choice.
FnJimmy's favorite game (based on time spent playing) of E3.
From Dust allows you to mold the landscape by moving sand, water, lava and more around the map to help the people survive. FnJimmy would not stop playing this game, we must have been there for a good half an hour. I think he railed the first two levels before we left. I think it had something to do with the Ubisoft booth babe who was giving him the demo.
Here's his official take afterwards...
From Dust will be available exclusively on XBOX Live Arcade July 27, 2011 for 1200 MSP.
By: BatRastered Jun 19, 2012 | 4 Comments
The new summer of arcade lineup gets release dates and prices plus info on special rebates if you buy 3 or more.
July 18 - Tony Hawk's Pro Skater HD - 1200 MSP
July 25 - Wreckateer - 800 MSP
Aug 1 - Deadlight - 1200 MSP
Aug 8 - Hybrid - 1200 MSP
Aug 15 - Dust: An Elysian Tale - 1200 MSP
Plus, when you purchase any three of the above titles, you’ll get 400 points back.
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