Battlefield 3 was marketed well but EA are back to what they do best. Ruin the experience. This is about the whole "Exclusive DLC" promotion and why gamers are angry at EA and DICE.
Let's be honest, Battlefield 3 is one of our anticipated games this year. EA and DICE have done well to market the game and almost diminish the popularity of the new COD franchise. Battlefield 3 won the crowd at E3 with their playable demo last week, but it seems like the first real mistake from EA on BF3 has emerged and possible can hurt them badly.
Last week EA, in an attempt to encourage people in UK to pre-order the game included the "Physical Warfare Pack" as an exclusive pre-order bonus. It includes an exclusive LMG, a flash suppressor attachment and flechette ammo. Fans aren't happy about EA forcing people to buy the game before the release by offering exclusive items from 'specific' retail shops. They are basically force to get access to the full equipment arsenal. This angered the fans and the 'Boycott BF3' movement was formed by redditors. Last couple of days /r/gaming has been busy with both angry and funny posts on the whole DLC fiasco.
Even @notch, the developer of minecraft reacted to this via twitter.
"When I make a movie, it will have different exclusive scenes added to it depending on what cinema you go to. #subtle" [email protected] notch
EA responded to official "Battlefield 3" blog after the reddit thread started picking up steam. EA representative defended his position on Launch DLC for BF3 by saying that "Owning these items will give you a more varied arsenal, but it will not give you a significant advantage on the battlefield." Here's the point. Most people buy the damn game to play multiplayer. When they don't get the full package they get angry and that's understandable. EA is persistant with their stand and say "they were chosen not to be overpowered or imbalance or break the game in anyway" If EA wants to encourage people to buy it why not provide everyone the equal arsenal. As always EA doesn't change their mind unless someone proves them they are wrong and embarrass them in public forums like the old BFBC days.
Yes! EA attempted the same DLC practice with "Battlefield: Bad Company" but ended up pulling back after a boycott on SarcasticGamer.com complained about the balance issues associated with exclusive weapons and equipment in a multiplayer shooter. Both @EA and @Battliefield twitter handles have been receiving much hate every hour. Most of them saying they have cancelled the pre-order. Let's hope EA pulls back this crap too like the BFBC bs.
By: iorilamia Mar 24, 2011 | 11 Comments
Suda51, I love you.
Shadows of the Damned is a survival horror game coming out this June. I haven't been following it much but I'm glad it got my attention. 2 big names behind this game are No more Heroes Suda 51 and Resident Evil's Shinji Mikami.
I'm not too much of a RE fan but NMH is definately something I will love for a very long time. But knowing how badass Resident games have been and Sudas other wacky projects, this game is sure to be promising. Enjoy the video below and leave a comment.
Uploaded by http://www.youtube.com/user/CGRtrailers
Taken from offical website below -
"When evil demonic creatures kidnap Garcia’s girlfriend, it’s up to him to travel to the City of the Damned to get her back. Aided by a former demon with the ability to transform into an array of vicious weapons, Garcia will once again take on the mantel of “demon hunter” and rip apart the horrifying forces of the underworld to protect what he loves most"
Game info here http://www.ea.com/shadows-of-the-damned
According to ME3's Facebook page, don't expect ME3 until the first quarter of 2012
We're still a month from E3, but already we've got our first major release date "adjustment" of the season. I fully expect to see a few more of these "TBA 2011" games slip into next year. This is a little dissapointing, but the last Mass Effect slipped into January too, so not entirely unexpected.
A decent length campaign with some truly awesome moments is marred by some terrible AI.
Crysis 2 has an interesting campaign, if you can get past the bordom of the first few levels, that is. I spent about 14 hours in the campaign, that's a pretty good length by today's standards. Certainly, you're not getting cheated like Modern Warfare 2's ridiculously short story. The story takes place on a Manhattan island that has been devistated by a plague. Little do they know, that this disaster was casued by aliens.
While I had a great time in the later levels fighting against the "Ceph" aliens, the game starts you off fighting against a private military corporation known as the "Cell". I guess they were in charge of evacuating the city or something, but I was never really sure as to why they wanted to kill me. I mean, I'm trying to save the world! I guess somebody wanted my suit? Whatever. Fighting the Cell is 50% boring and 50% terrible, glitchy AI. If they catch a glimpse of you, they start shooting, but if you're far enough away when this happens, you can just cloak and they often go back to doing what they were doing as if nothing happened. Reall good security force there, Jimmy! The dialouge they spew is equally buggy. Once, I stealth killed a Cell soldier, and one of his buddies heard it and went to investigate. I cloaked and waited for him to show up. Upon standing over his friend's corpse, he quips "must've been a false alarm." Huh?
Once the Ceph start to show up, you're in for some real action. They jump off walls and up onto roof tops to flank you and, of course, take more that a bullet or two to bring down. Unfortunately, I was a good 5 hours into the game before the good stuff happened. In fact, the demo level we saw at E3 2010 was from the second to last level of the game. Really? Really! Still, fighting a walking alien tank while being hounded by many Ceph ground troops is a lot of fun and a good challenge. Interestingly, after wiping out a large chunk of the Ceph offensive, I'm back fighting Cell again, trying to rescue someone from them and they're hell-bent on killing me again... as if I didn't just save all their asses... Yeah, the story is a little convoluted.
The graphics and sound of Crysis 2 are top-notch. I played on an XBOX 360 (in HD, but not 3D) and thought the game looked spectacular. Even better considering I didn't have to install anything to get up and running. Just pop in the disk and go. The draw distance in Crysis 2 is really incredible, which allows the sniper rifle to be very useful in many situations. The orchestral musical score, while not quite Halo standards for me, was quite good and added to the overall experience. The suit itself talks to you, telling you when you cloak or armor are turned on. This is ok at first, but it gets tiresome since those modes consume energy, you can't just leave them on which means you end up hearing that a lot. The controls are typical for a console FPS, with the addition of the shoulder buttons controlling your armor and cloak abilities and never got in the way of the action, although sometimes when close to an object I couldn't jump the way I wanted to. For some reason, the game continues to tell you how to crawl under things even towards the end of the game, I found no way to turn the hints off.
I didn't play much of the multi-player, though what I did see felt a lot like CoD style, which I hate. See goukijones' MP review later. The campaign itself has no real reason to go back and do it again. In fact, it feels a bit like Halo 2, giving you that "hey we're working on part 3" moment at the end.
- An FPS with a campaign that actually lasts more than one play session.
- Interesting fights with the alien "Ceph".
- The nano-suit is great and makes you feel like a badass.
- Upgrading the suit and swapping weapon parts (scopes, silencers, etc) doesn't pause the game or take you out of the environment at all.
- Most of the story is told in the game engine without taking you out of first-person.
- Controls are spot-on. Shooting feels right.
- Looks great. Sounds great.
- Multi-player feels like CoD. You have to rank up to get better guns, which is hard when people you play against already have them.
- Fights against human "Cell" group are boring, plagued by terrible AI and audio bugs, and just don't make sense.
- Enemy path finding is often broken, leaving bad guys stuck between objects or facing a wall.
- Too much hand-holding by the game. Press B to crouch is useful in level one, just plain annoying in level 18.
- The suit won't shut up. I hope you like hearing "cloak engaged", or "maximum armor", or "nano vision enabled", because you'll hear it a lot.
- No replay value to the campaign.
If you're into the CoD style multiplayer, you might enjoy the overall experience of this game more than I did.
Overall: Rent it
During EA's E3 2011 press conference, Ted Price announced that Insomniac games was working on a multiplatform co-op shooter.
Insomniac Games, most known for their PS3 exclusives, the Resistance and Rachet & Clank series are now working with EA to release a multiplatform co-op shooter. I'll let Ted Price take it from here:
Here's the full press release:
EA AND INSOMNIAC GAMES REVEAL NEW FOUR-PLAYER CO-OP ACTION GAME OVERSTRIKE
Award-Wining Developer Makes its Worldwide Multiplatform Debut with an Explosive Spy-Fi Adventure
LOS ANGELES, Calif. – June 6, 2011 – A shadowy organization has threatened to take over the world and there’s only one team that can stop it: Overstrike 9. This afternoon during the Electronic Arts Inc. (NASDAQ: ERTS) press conference at the Electronic Entertainment Expo (E3), EA and independent developer Insomniac Games (creator of the Ratchet & Clank™ and Resistance™ franchises) announced the first details of the highly-anticipated game, Overstrike. Combining Insomniac’s knack for imaginative weaponry with immersive and witty storytelling, Overstrike is a four-player cooperative action game featuring a team of elite agents called Overstrike 9. Comprised of an ex-mercenary, a lifelong thief, a gifted young scientist and a decorated detective, the members of Overstrike 9 are considered outcasts within their own organization, but are the best team suited to stop a global terrorist group from attempting to wipe out humankind. Overstrike 9 uses lethal teamwork and an arsenal of fringe-tech gadgets to infiltrate and destroy enemy strongholds. Overstrike marks Insomniac’s first multiplatform release and will be available on the Xbox 360® videogame and entertainment system and PlayStation®3 computer entertainment system.
“Overstrike presents a unique blend of features that have long been a part of the Insomniac DNA: high powered gadgets, action-heavy gameplay, memorable characters in a deep and mysterious universe and of course a touch of humor,” said Ted Price, founder and CEO of Insomniac Games. “And since this is our first multiplatform game, we’re especially excited to introduce ourselves to a new audience – one which may not have experienced our previous games.”
Overstrike will launch on the Xbox 360® videogame and entertainment system and PlayStation®3 computer entertainment system.
My review of the Arcade Boxing game "Facebreaker"
Recently for my birthday a friend of mine saw a cheap PS3 game at Gamestop called "Facebreaker" by EA. He thought this would make a awesome present....let the review begin.
Facebreaker is a 2-player game with a decent amount of characters, and even more to unlock. As any arcady-like fighting game, it isn't one to take seriously, but the problems and frustration this game causes are very notable.
Graphics and Design- Basically all the characters are based off of some sort of sterotype. The asian girl is hyper and wears ridiculous clothes, the Russian guy "Molotov" is ridiculously huge with bullets and grenades attached to his belt, and so on. The ridiculous muscles, breasts and facial expressions make the game fun. It keeps a true arcade-style look and is even more entertaining to poke fun at. The different level backgrounds are simple, nothing too special to pay attention to. All in all, the characters are lovable.
Sounds and Music- Nothing special here. A bunch of generic OOPMFS and WHACKS coming from the characters followed by grunts and whines. The music is usually heard in the background and doesn't really stand out.It mainly consists of angsty rock. A lot of it is from half-assed bands no one really enjoys, but notibly there are tracks from Drop Kick Murphys and Gogol Bordello.
Gameplay- Horrible. Even as an arcade game ; horrible.Your character can throw, dodge, block, dash, punch high and low. You also have cool special move combos that lead into "facebreakers" and other types of breakers. The game turned out being a mash fest. Everyone punches RIDICULOUSLY fast and can chain combos that take off way too much health. The problem with the speed and how effective mashing is, is that you find yourself not having the reflexes to compete in a legit way. Many counters and blocks come out luckily. Parrying does give the game a bit of skill, but not too much. What is awesome about the gameplay is that every character has some special only for them. Whether it be some sort of movement, or combo, they did a nice job on that. Besides taking off your opponents health bar and winning by knockouts, performing a succesful "facebreaker" is like doing a instant-kill in guilty gear....but even easier. Pulling off certain combos gets you this, and it doesn't win the round, it wins the match as a whole.
Cool extra stuff- The game has a face capture thingy so you can scan yourself or someone as a character and use it online. Also the game has damage progression, you see how beat up your character is getting and shows it in cutscenes. And...Kim Kardashian is in the game, lolol?
Game Modes- Besides the typical practice mode and story mode ( which is...not much) and so on, there is a "couch Royal". It is tournament style play with your friends, that was a little nice.
Anyways, FLUSH IT! This game isn't even a rent, unless you want to dick around with your friends on a ridiculously reptitive cartoony game. It's fun for like...20 minutes. I understand it is a Arcade-Type game, but they could have put some more thought into the fighting system and balancing. The game simply doesn't have enough magic to keep you playing, it might be BAD ASS for little kids though.
EA has issued a Challenge to the world. Free DLC if a certain Hot Pursuit Video reaches 1 million views by Dec 12th. Check out the story and the video here.
Need for Speed Hot Pursuit is the newest and quite possibly one of the BEST Need for Speed games yet. featuring fast cars and even faster police cars!
EA is offering up a challenge where if this video reaches 1 million views by Dec 12th gamers will be treated to 3 exclusive cars at no charge! The 3 convertible supercars - the Bentley Continental Supersports Convertible, the Lamborghini Murciélago LP 650-4 Roadster and the Dodge Viper SRT10 Convertible Final Edition.
All you have to do is watch the trailer below! Tell yours friends, and their friends, and Grandma's friends to check out the trailer!
Here is what the description for the trailer says:
We're thrilled to see that a lot of you are loving Hot Pursuit as much as we are. We all knew that Autolog was something special, but you guys are proving that it's going to change racing games forever. We actually feel sort of guilty for ruining so many friendships over the last week -- with over 3 million challenges exchanged already, it's clear that all is fair when it comes to the Speedwall. So now we have a challenge for all of you! The dev team has put together a pack of 3 supercar convertibles -- the Bentley Continental Supersports Convertible, the Lamborghini Murciélago LP 650-4 Roadster , and the Dodge Viper SRT10 Convertible Final Edition. If we can get the Need for Speed Hot Pursuit launch trailer to 1 million views by December 12th, these three amazing rides will be our little holiday gift to all of you playing Hot Pursuit. The race is on!
For more on Need for Speed check out The exclusive Gouki.com Stories:
If you haven't bought it yet get it here for $35!
Don't be a Jimmy!
By: BatRastered Mar 30, 2011 | 3 Comments
As the explosive finish to the Battlefield 3 Fault Line series draws near, Sgt. Black is tasked with disarming a home-made bomb, leading to first-person melee combat with the bomber and a large-scale firefight in the streets against massive opposition.
Stay tuned for the full 12 minute reveal on April 17.
Battlefield 3 Fault Line Gameplay Trailer Episode III: Get that Wire Cut!
By: iorilamia May 15, 2011 | 4 Comments
Shadows of the Damned isn't the only one with digital CD's...
Alice: Madness Returns is coming out next month and the pre-order deal has already shown up on the Gamestop website. Unfortunately, it is another digital downlaod CD. (Same as Shadow of the Damned, see story here http://gouki.com/Story/Details/shadows-of-the-damned-pre-order-isnt-as-crazy-as-you-may-think).
The Alice music download is 9 songs from the soundtrack featuring new music from Chris Verenna (used to be in Nine Inch Fails) It says a code will be sent to you within 2 business days to download it. But here is what confuses me a bit:
It says "9 songs from the soundtrack" , is it not the whole soundtrack? Not too sure, hopefully something from the official site will come up soon. A second game going with the digital CD, I hope this isn't becoming a "thing". Catherine and Disgea 4 are still coming out with actual CD'S and art, which is awesome. What do you think of this and what do you prefer? What are some ups an downs of digital CD's in your opinion? Leave a comment below.
By: grey walrus Jun 6, 2011 | 2 Comments
Mass effect three has a short gameplay video out showing off some of the Kinect features, and another just showing us how awesome this game will be.
Mass Effect 3 has been much awaited by many fans of the series, and we're finally seeing a little bit of gameplay. Unfortunately they're mostly trying to show off the kinect features, but at least it's not Kinect required, and the features they threw in don't really seem like they'll make gameplay worse. Simple voice commands are okay in my book. (as long as they work)
Here's a more lengthy gameplay video as well. Showing off some great action.
They've also unleashed a slew of screenshots as well.
I haven't played any of the Mass effect games yet, but this definitely makes the series look appealing. Mass Effect 3 is said to be hitting shelves on March 6 2012, and they've already announced a collectors edition.
-Premium metal case featuring commemorative artwork of Commander Shepard
-70-page hardbound art book featuring hundreds of unique and gorgeous illustrations from the BioWare development team plus an exclusive 4x6 lithographic print featuring a one-of-a-kind piece of artwork
-Limited edition Mass Effect comic by Dark Horse Comics, complete with unique cover artwork
-Join the ranks of the N7 with the premium fabric N7 patch
-A full collection of in-game content that can't be found anywhere else!
And it'll be $79.99
Are you guys hyped for Mass Effect 3? Let us know in the comments.
The hottest, funnest racing game out gets a iphone app for the awesome and revolutionary autolog.
Criterion announced earlier they would release a iPhone app to keep track of freinds and your times. The app will also allow you to post replys and mark races you wanna do when you sign back online. I Personally think more games should include this from developers, especially games like Halo, COD and games that have you compete against each other and multiplayer games that have robust stat tracking. Regardless this is awesome news for anyone with a iPhone, iPod touch or iPad.
I called EA yesterday and got an exclusive scoop on some upcoming information!
I called EA yesterday, trying to get an interview about Mass Effect 3. After getting kicked around from one person to another - nobody wanted to break the news, apparently - it was finally mentioned to me that EA has Mass Effect 3 on hold while Bioware sinks all of their resources into "a new, secret Star Wars game". Since The Old Republic is old news, I could only assume that meant Knights of the Old Republic 3. When I asked my source - whom wishes to remain anonymous - if it was, indeed, Knights 3, he simply sighed and said, "No comment."
He did, however, share with me another bit of news which might excite people. There is currently an unnamed racing game being developed by Criterion Games (the people who made Burnout!) that will themed in the Mass Effect universe. "The decision to make it," he said, "ultimately boiled down to keeping fans of the franchise happy while Bioware is on-hold with Mass Effect 3."
The official announcement of both, he said, would hit reuters and other news sources next week, but he did (under the conditions that I allow him to stay anonymous) say that I could give you fine Gouki readers the first scoop. When I asked for any other interesting news from EA, he simply chuckled and said, "You'll find out a lot of new stuff at this year's E3 show."
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