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About: Final Fantasy XIV: A Realm Reborn (x)

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FFXIV The Wanderer's Palace Speedrun Videos

By: goukijones Oct 23, 2013 | 0 Comments

I've been wanting to learn how to speed run Wanderer's Palace in FFXIV. Mostly because I hate running these dungeons over & over at this point. So I figure if I can get 3-4 runs in 1 hour, I'll be thrilled! Check out these videos.

So this is JP. This is the first 1 I saw. Everything is pretty obvious here. Group them all up & drop bombs. Yesterday I saw another video, but it had a PLD leading as well. I asked around for a WAR speedrun & you can check that out below. 

I definitely thing the Scholar works best with a Warrior right now. The Black Mage is great for AOE damage & the Warrior really needs a Bard to keep his TP up. 

I am about to get my Relic +1 weapon & I'll be doing some serious practice on my speedruns. You can watch on the stream when I do & I'll post the video after I get a time I like. Shooting for under 15 mins for sure.

If you're on Malboro & want to team up, send me a message. Avitas Sibannac. Don't be a Jimmy!

Got Titan down last night. All I did was watch. It's not easy your first couple of time Jimmy. You have to memorize his patterns & his patterns are deep. Here's how it looked from my WARRIOR's perspective ... watching.

Shout out to TAW.net. Thats the FC I roll with on Malboro server. Old time Gouki pal Erik Estrada leading the way. Don't be a Jimmy! Got that Scholar book too. Nnnnnnnnnnnnnnnnuab!

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Final Fantasy XIV ver 2.05 patch notes

By: BatRastered Oct 15, 2013 | 1 Comments

A summary of what's changed with last night's patch.

Last quest for GC Promotion changed from AK to AV
Reduce ferry and airship fee now 120 gil
Increase number of server instances for AK and WP
Increase ToP gained from AK and WP, AK now 100
Increase ToM gained from WP, Garuda HM, Titan HM
Trash mobs in WP, AK, CM, Prae will drop some gils about 40-60 each
Change position of trash mobs in CM, WP
Increase number of Fleece drop mobs in CCH (dragonhead map)
Respawn rate of diremites increased in N. Shroud
Increase exp miner and botanist guildleves
Own debuff/buff will always be on the most left
Cannot create more than 8 characters per day per service account (prevent RMT stuff?)
Lots and lots of bug fixes (see full notes)

Read full story...

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Final Fantasy XIV PVP trailer

By: goukijones Oct 14, 2013 | 0 Comments

From the NYCC Square Enix gives us our first look at the PVP for Final Fantasy XIV. Check out the trailer.

I don't know what is up with the level 45 gear. I also don't really know how this is going to work. Don't get me wrong, I'm excited, but is it just going to be who has the best gear grinded out? Or is it going to be kill the tank as fast as you can? I don't know. I'll be checking it out the day it's released on Gouki.tv. Don't miss it!

Another exciting episode of whacking trees & rocks for an hour & a half. There's also general discussion about the game we take questions from the stream. Follow us on Twitter. Watch us on Gouki.tv

Biven aka Zero - https://twitter.com/ZeroUKtG

Avitas aka GoukiJones - https://twitter.com/goukijones

Something to be excited about is the hot fix coming Monday October 14, 2013. The hotfix will increase the amount of XP gained while gathering & doing LEVE's. So that's great. I've heard dreadful stories about high level crafting. Like it taking over 1500+ gathers to gain a level. How's your GPH then Jimmy?

Episode 6 coming up on Thursday will be about the XP increase. We'll see if it makes a big difference. I'm betting, not that much. 

Jimmy!

Thanks for watching. 

GoukiJones beats Garuda with help from his [FC] Taw. Make sure to check out TAW.net for more info. Join us on Malboro server, hit me up ... Avatis Sibinnac.

Get hate, hold hate, get smacked in the grill for 12 mins. That's my job. I love it. That's old school Gouki.com legend Erik Estrada as Admiral Sandwich. Paranubfarm also spotted in the crowd ... he's been in some Halo PWNtober montages

Thanks for watching. Please leave any questions or comment about the fight below. I'm a master at this now. >.>

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FFXIV ARR: Changes I'd Like To See in Patch 2.1 (Tanks)

By: kuroukage Oct 12, 2013 | 1 Comments

Mr. Happy gives his thoughts about what changes need to be made to the tank classes in FFXIV:ARR.

So what does everyone think about the changes he lists that he thinks needs to be made? Do you think they'll benefit WAR and PLD? Leave your comments below. Thanks for reading.

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FFXIV WAR Perspective Ifrit HM Malboro [FC] TAW

By: goukijones Oct 6, 2013 | 0 Comments

In this clip watch GoukiJones lvl 50 WAR 50% DL take down Ifrit with some help from his [FC] TAW. Don't be a Jimmy!

1 of these days, I'll get the audio right in 1 of these set ups. Thanks for watching. Please leave any questions or comments below. Nnnnnnnnnnnnuab!

Watch this reh-tard whack trees & rocks for an hour. Leveling up. The key to leveling up while gathering is ...

Accuracy & Speed.

The more strikes that DON'T miss, the more XP & items you get. Moving from node to node & not missing any strikes is all about speed. What is your GPH? That's Gathering Per Hour, nubfarm. I'm guessing mine is around 720GPH during this video. I connected with a node 720 times during the hour. I think I'm low balling myself too. I did go from 27 to 29 in less than an hour. 

Yeah I leve'd up, but yo it's 1 of the fastest ways to level up. The other option that I've been experimenting with is going back a few levels & chasing HQs. Earlier today I was after Wyvern Obsidian. I was getting 700+XP for HQ's. I got total 99 NQ's & 26 HQ's when I was done. I haven't done any of the math on this to see if it was a more valuable usage of my time. More on that to come. 

Back to the strategy here. I mount my Chocobo immediately -I never move a step on the ground without being on my Chocobo- Okay, that's a lie. I will run to a close node, sometimes & I mean very rarely for me thus far. That is faster than calling in the mount. I see level 30's now STILL running around on foot. Don't be a Jimmy!

More on the gathering to come next week after Zero pulls his head from his ass & we can get back on track to 50. 

Gouki.tv

Thanks for watching. 

Oh you didn't know? I get addicted to MMO's rather easily & my entire life shuts down. Here's my running thru the same dungeons a few times over the last couple of days. It's the only way to get certain monies in the game. I need it yo.

Try not to look like a nuab, but I can't help. The Leroy Jenkins in me is hard to contain. 

Ok so that was try #2, getting better? Faster?

Gotta get them mythos thingys right? Any means necessary. Don't be a Jimmy!

Thanks for watching.

BatRastered needed to get thru Halitali & I was level a GLD at 22, so we did it. Here it is. Felt like ages ago I ran this dungeon.

It's been a while since I've done this dungeon. Honestly felt like ages. I couldn't remember any of the boss fights. I remember Halitali being 1 of my early favorites tho. We get thru this pretty quickly. Let me know if you have any questions in the comments below. My main a lvl 50 WAR. Don't be a Jimmy!

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FFXIV:ARR Ifrit Hard mode battle guide.

By: Zero2990 Oct 2, 2013 | 1 Comments

A guide to beating the first endgame raid boss, Ifrit 'Hardmode'

For those that follow my twitter, (@ZeroUktG by the way) you may know I finally reached endgame last week and from the get go it gets real!

After you finish the main quest line you will be sent to Vesper Bay to grab your first endgame quest you must head to Camp Drybone and the beast men stronghold to unlock the battle itself.

Ifrit HM was the first endgame fight upon beating the main story quest line. This is an 8 man fight which means there's no room for error, he hits very hard. His abilities are the near the same as Lv20 and the fight is fairly similar but just be aware of your surroundings, Ifrit's moves do follow patterns that are easy avoidable. 

Depending on your instance party it's wise to take a PLD for stun support and BLM or SMN for their AoE limit break. Both PLD and WAR are able to tank Ifrit with ease as long as he is positioned with his back to the party.

Incinerate
Front cone attack, should only effect your main tank. Deals minimal damage to all in range. With DPS attacking from behind this should be no problem for a quick heal to your tank.

Eruption. (Stunnable)
This will target a member of your party with an AoE attack, it's easy avoidable but depending on your tank setup have your PLD or WAR keep stun on cool down to interrupt this ability and avoid missing crucial heals and spells from the casters, if you are hit it can deal critical damage. In phase 2 Ifrit will cast multiple Eruptions so don't over do it with the stuns, he will build up resistance.

Vulcan Burst:
A knock back AoE attack that deals around 600 damage, can be avoided by ranged DPS and healers depending on your positioning.

At around 75% he will start casting Radiant Plume.

Radiant Plume:
For now he will only cast 2 versions of this and the order up to 50% hp will always be Outer rim then Middle. For casters and ranged DPS, stay far enough to avoid Vulcan Blast but be aware he will cast radiant plume so interrupt whatever you're casting. Later on he adds one more cast to this ability but I'll go over that in phase 2.

Crimson Cyclone
From the start of the fight around every 10-20% of hp we will warp to the side of the arena then zoom across the map in a line, if anyone is caught by this it will deal critical damage. To avoid this, crowd to the side of Ifrit or At 70% he will add a clone you can stack inbetween and after 50% he will add a third.

Phase 2 Infernal Nail and 50%-0%

Infernal Nail.
Like normal mode Ifrit spawns the Infernal nail at 50% but this time he will place 4 down, it's always important to go over the kill order before the fight, start at the one next to Ifrit and work your way around clockwise, if you have a BLM or SMN have them use the AoE limit break to kill them off quickly.
If you do not have AoE limits then have a Melee DPS limit the first nail, focus attack in the 2nd and 3rd and limit break the last. Have the best geared member always use the limit for maximum damage.

Hellfire.
If the Infernal nails aren't killed by the time limit it's instant K'O and a restart for the fight.

During phase 2 Ifrit uses all above abilities and Incineration twice as much. And adds his 3rd clone to Crimson Cyclone.
Every 30 seconds he will cast his 3 tier Radiant plume, this time after his middle plume all party members should stack up against Ifrit as Radiant Plume will cover the entire arena. The order is always run In/out/stack with around 10 seconds with each cast.

Ifrit is always a fun and challenging fight and hopefully your weapon will drop more frequently than mine.

Once I'm geared I will have Garuda and the dreaded Titan HM written

Thanks for reading,

@ZeroUKtG

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