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We have now reached Week 2 of the community suggestions for balance adjustments for Street Fighter 4.

This week is: T. Hawk, Zangief, Dhalsim, Chun-Li, Blanka, Gouken, Dan, Rufus, Cody, Vega.

Over the last seven days, the Character Balance Suggestions Threads have been on fire. We here have been reading your requests and there have been some gems of knowledge there, but also a lot of wishful thinking...to put it nicely. Anyhow, we're in week two, so head over to Character Balance Suggestions threads and let us know how you would tweak the 10 characters named in the video below.

Combofiend stated that some of the previous week of suggestions where a "Doozy" and "Outlandish"  So be sure to make your voice heard with some "real" suggestions over at Capcom Unity.

What are some of your suggestions for this weeks characters? Anyone agree that Dan should become a God? Tell us what you think in the comments. Don't be a Jimmy!

Community Blog

sheepsmuggler

Super Street Fighter 4 Endless with Wolfkrone

By: sheepsmuggler Jun 3, 2011 | 4 Comments

Cinderkin and I ran into Wolfkrone in endless battle. See how we matched up agaisnt him!!!

Cinerkin and I ran Into Wolfkrone  in endless battle here are three  matches we recorded. He is currently the top player In the US so check it out !

(sorry for the video quality still working out the kinks with my video card)

Saddio(Dee-Jay) vs Wolfkrone(Cviper)

 

Cinderkin(Rose) vs WolfKrone(Cviper)

Sheepsmuggler(cammy) vs Wolfkrone(Cviper)

Desk is back with a new Execution Exhibition video this time featuring El Fuerte and Abel. This is really cool if you're looking to get your execution down with these characters. Check it out.

Youtube Description:

Not a combo video as such, more an exhibition of what the featured characters are capable of. Each clip is essentially a 'set piece' that you could practice, to aid in improving execution and general consistency. The HQ, close-up stick footage and detailed, real-time transcript is present to help you along, if you want to be hardcore :)



He's currently taking votes on which of the twins [Yun/Yang] will feature in my premiere SSFIV:AE video. Whoever get the most votes (Yun/Yang) will be the subject of a dedicated character combo video on June 7th.

Also you can check out Episode 1. Tell us what you think in the comments. Don't be a Jimmy!

Community Video

Story Image

Just for you Jimmy's who like SSF4 raps

By: DragonKiss83 May 25, 2011 | 7 Comments

This is Vega's new anthem, by JJ

Just for you Jimmy's

This is so repetative.  Not very good in my opinion, but these things are everywhere.  Who's going to be next?  My vote is Akuma or Evil Ryu.

Community Blog

Story Image

Are epic comeback factors in fighting games a good thing?

By: iorilamia May 24, 2011 | 11 Comments

Some of the top fighting games have gone into a trend of having crazy comeback mechanics. This goes beyond your regular super move. Ultras, Red-Mode,Critical Counter and the controversial X-Factor have been relatively new. Are they good to have?

Fighting games takes lots of skill, dexterity and focus. Always generating lots of hype, fighting games are one of the most competitive genre of gaming. But what creates even more excitement are comebacks. Being almost dead and doing a epic combo or seemingly reading what your opponent will do and block/ counterattack to victory displays lots of skill or possibly luck. Comeback mechanics have been in fighting games forever but in the recent years with SF4, MvC3, Tekken 6 and KOF12 we have been exposed to some very interesting comeback factors that do require skill (some more than others) and have changed the outcome on many tournaments and casual play unexpectedly. Some of these mechanics seem reasonable, but a few may need to be altered a little. Here is what I think of them:

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