By: goukijones Nov 18, 2013 | 0 Comments
We're back & we're live! FnJimmy presents NIGHT OF REDEMPTION!
Tuesday November 11, 2013
Live on Gouki.tv
Directly from the Gouki.com home offices in Las Vegas, NV!
It's For Me It Was Tuesdays - NIGHT OF REDEMPTION!
Street Fighter & Marvel set ups will be upstairs, downstairs in the garage & even in the bathroom! DumaBarlog will be giggling all through out the place. MNO will be making the nuabs cry & MACH TUCK will be raging over MasterMitsurugi's Grill! Plus FnJimmy one on one with the great one all night long LIVE ON THE INTERNET!
Don't miss another exciting Tuesday night of fighting games.
Thanks for watching.
*this is an invite only event. Leave a comment below if you're interested in coming out. Otherwise you can contact me on the Tweeter or da FB.
Don't be a Jimmy!
Watch FnJimmy block dat Daigo shit clean. Exclusive video from PAX Prime 2013 right from the front of the stage it's FnJimmy VS Daigo. The match the world has been waiting to see. Well at least 5 Jimmys in Las Vegas.
FnJimmy has been asking for it for years & finally during PAX he had a chance to battle the beast Daigo!
Thanks to MarkMan for letting us get up on stage.
FnJimmy said afterwards: "that the most intense thing I've ever done & I've never been happier after losing a match."
Thanks for watching.
By: sheepsmuggler Jun 3, 2011 | 4 Comments
Cinderkin and I ran into Wolfkrone in endless battle. See how we matched up agaisnt him!!!
Cinerkin and I ran Into Wolfkrone in endless battle here are three matches we recorded. He is currently the top player In the US so check it out !
(sorry for the video quality still working out the kinks with my video card)
Saddio(Dee-Jay) vs Wolfkrone(Cviper)
Cinderkin(Rose) vs WolfKrone(Cviper)
Sheepsmuggler(cammy) vs Wolfkrone(Cviper)
By: Cinderkin Jun 1, 2011 | 8 Comments
Desk is back with a new Execution Exhibition video this time featuring El Fuerte and Abel. This is really cool if you're looking to get your execution down with these characters. Check it out.
Not a combo video as such, more an exhibition of what the featured characters are capable of. Each clip is essentially a 'set piece' that you could practice, to aid in improving execution and general consistency. The HQ, close-up stick footage and detailed, real-time transcript is present to help you along, if you want to be hardcore :)
He's currently taking votes on which of the twins [Yun/Yang] will feature in my premiere SSFIV:AE video. Whoever get the most votes (Yun/Yang) will be the subject of a dedicated character combo video on June 7th.
Also you can check out Episode 1. Tell us what you think in the comments. Don't be a Jimmy!
This is Vega's new anthem, by JJ
Just for you Jimmy's
This is so repetative. Not very good in my opinion, but these things are everywhere. Who's going to be next? My vote is Akuma or Evil Ryu.
The guys over at Shadowloo.com posted this video featuring Sol T showing off some nice combos using the Hitbox. For those that don't know the Hitbox is a Stickless FightStick. Check out the video.
Sol T had a chance to try out the Hitbox (Stickless controller) and Sol got the fundamentals down in 7 minutes and made a combo video for you guys.
So what do you think of the Hitbox? Would it be something you would try? Tell us what you think in the comments. Don't be a Jimmy!
What i love about competitive fighting games is the focus that comes in play, but there are a few people in the FGC that try to knockdown the players decision, and im going to write about both players and spectators focus.
What i found interesting and now why i love the fighting game scene is the decision the players make in high pressure situations in a very veeeeery short amount of time and make it look so easy, but what i found kind of funny is that there are people that try to make fun of players even if they are top players, is not like im talking about stoping trash talk because thats what makes a good rilvary a good ol' trash talk before, during and after the match, and what a few people dont understand is that there is alot stuff going on when someone is playing for example:
- Meter management
- Watch out for how much time he has
- How much life he got left
- All while trying to figure out his opponent strategy, how much meter and life he got left.
- (just to name a few)
- Watch the match.
- (Just to name a fe...oh wait thats the only thing)
So i see in alot of matches people saying or writing in streams "Retard didn't see that, that was so obvious" or "He should've punished that s***t that dude is f*****g dumb" in a unneccesaryway, of course the spectator is going to see the moves or setups from a mile away because his only focus is to watch the match and both of the guys that are playing have so much to think about, that's like saying you can beat Michael Jordan in bball lets just say that you are better than him for the sake of the story and you play him and by the end of the day he made you look stupid. So they talk like they know better but when you are put in the same situation the move when you said that you saw a mile away or you could have done it easy doesnt seem so obvious and happened so fastthat you didnt see it coming and when the match is over you finish by saying that nobody could react to that or make some other excuse.
So to conclude this, trolls will troll haters gon' hate but if you don't know whats really happening in a match please just shut up ;D or learn a little bit more before talking.
This is my first time writing an article so hope you guys like it.
Ever wonder why people go to tournaments? To compete, to be the best, the crowd? All of the above. Fact is, the tournament community could be better described as one big trash talking hyped up family. Let's take a look.
Many players that have decided to become serious about their skills head off to their nearest touranment and eventually the bigger tournaments such as EVO and the soon to be CEO. But tournaments are more than just entering and becoming champ, they in themselves have their own atmosphere. One often questions if he's ready for his or her's first tournament. The scene can be pretty intimidating the first time. Seeing other players there to do exactly what you came to do, compete to win and prove you are the best.
Most players end up losing within the first round, or, they end up going pretty far. But either they end up giving up, or the more likely scenario, they end up coming back for more. And eventually one discoveres the absolute joy of the tournament scene. Players become friends, hype is increased all around, and you may even find yourself admiring another players skill or they may admire yours! A player at a tournament will find inside jokes, create his own, befriend a whole group of players and even create his own. Tournaments also come with funny trash talking and the most common, "Being Salty' after losing in the tournament. A term used in reference to pouring salt on a wound which down right stings. The sound of arcade sticks clicking, loud funny remarks from your local token black guy :D. The increase of temperature as more people attend. The list goes on. And so does the fun.
The tournament scene becomes that much more fun the more a player attends them, as he becomes more relaxed and learns the dos and don'ts. The player learns about the different fighting styles their are, strategies to bette one's game. The term "Leveling Up" is used in this scence as one gains experience. As such, the people of tournaments are usually very nice and funny. Humor is highly recommened to spread around. You could earn a nickname for any little thing. Eventually even earning a true name for yourself as you progress in ability. The greatest moments in a tournament, is during a high stakes match when both players are cutting it close and one mistake could cost you the entire show. The hype only intensifies as the crowd roars with cheers and applause as well as down right screaming xD Perhaps the most unique thing you can find at a tournament, is the sight of girls! Yes, girls from time to time attend tournaments and even enter them a great amount of time for those who wanted to stereo type video game tournaments XD
Aside from all of this, is the obvious payout should one win a tourney. Usually being a very good sum of money that most of us have to have a job to acquire :D In addition, respect from the community and eventually invitations to bigger tournaments as you progress. Tournaments have a little something for everyone, usually being held in hot spot locations that even provide food and drink. I highly recommend anyone interested in becoming better and competitive to enter a true sanctioned tournament.
Now, I leave you with a few classic examples of a tournament scene. You be the judge :]
I love street fighter, but I have my issues..
So SSF4AE is coming out June 7th. I am very excited to see my main characters get buffed (Makoto, Gouken). That being said, why is it that we get 4 more male characters who are mostly the same? I am willing to pay 15 bucks just to get the buffs for my characters, but c'mon! I am basically paying for broken character fixes (which is definitely bs, but what else can I do?) If I could have a minute with Capcom I would have to ask why they charge their poor loyal fans over and over?
Oh well I'm hooked! Nothing can be done...
For those of you who still doubt the power of Dan I DARE you to watch this video and not feel like a Dan!!!
Ladies and gentlemen this video comes to you from Cosmopanda's youtube page. The sheer awesomeness of this video can not be put into words. It will fill you full of strength and saikyo power and i promise by the end of this video it WILL make a Dan out of you.
let me know what you guys think.....awesome? not awesome?
By: Cinderkin Apr 12, 2011 | 10 Comments
Amazon.com has listed Super Street Fighter IV Arcade Edition for $40. We already know that it's coming out at the end of June, but price for the Disc version wasn't announced. Check it out.
Now before anyone freak out, look at it the way I see it. For everyone who already owns Super Street Fighter IV we get the DLC for $15 to add to our game. For those who don't own a copy of Super, can get the Arcade Edition on disc with Super included for one low price. I agree with Capcom if this is the price they are going with. I will most likely buy the disc version, because then i can take it anywhere, I don't have to worry about DLC and being online. Also this is great for the tournament scence. Disc based is the way to go in my opinion.
Tell us what you think in the comments. Don't be a Jimmy!
The latest Japanese Developer Blog has been posted this time featuring Oni. Check it out!
-Kuruoshiki Oni (which I shall translate as Batshit-Insane Oni) was created to be beyond Shin Akuma
-Created using Akuma as a base, but because of his different appearance, techniques, properties, etc., he's pretty much an entirely different character
-Higher health, stun than Akuma
-Does not have close/far normals, similar to Makoto or Dudley
-About half of his normals are new
-Some of his normals are similar to Akuma's, while others are not, so try to figure out where and how to use them
-Steps forward while doing an upward diagonal palm thrust
-At close range, will combo with Tatsu
-Has better reach than st.LP and has a strong upward-reaching hitbox, so at the proper distance, can be used as anti-air
-6F start-up, 4F active, 17F recovery. Won't link from any of his normals, but since you can use it for an easy combo as part of Target Combo 2, it will get frequent usage
-Takes a large step forward while doing a palm thrust to the midsection
-Has the longest horizontal reach of his normals
-Even on block it's difficult to punish because of the distance, so it's effective as a poke
-Has projectile properties, so can neutralize projectile attacks. Won't work against multi-hitting projectiles, however
-11F startup, 6F active, 18F recovery; +0 on hit, -9 on block
-At close range, does two hits
-Relatively fast start-up, and has reach, so you can use it as a poke, but use with caution, as it will whiff against crouching opponents from a distance
-First hit is special- and Super-cancellable.
-5F start-up, 1F active (first hit) 4F active (second), 14F recovery
-Can link from st.LP, other attacks
-Does a spin while performing a forward roundhouse kick
-Has the second longest reach, after F+HP
-Different from F+HP, as it keeps Oni moving forward after the motion, so intentional whiffs can be an effective way to close in
-Rather slow start-up for a MK, so it's best to not abuse it
-12F start-up, 2F active, 13F recovery; +2 on hit, -2 on block
-A high back roundhouse, in a similar motion to Ryu's st.HK
-Knocks down against air opponents, so you can follow up with certain specials in the corner
-Spaced properly, you can hit your opponent out of the start of a forward jump
-A crouched spinning sweep
-8F start-up, 2F active, 24F recovery
-Won't link with any of his normals, but has good reach and a strong hitbox
-On block, can be punished with Ultra Combos by nearly all characters, so it's best to use it from a far distance, where it's difficult to punish
UNIQUE ATTACKS AND TARGET COMBOS
-B+MP (Ganka Uchi)
-Fast, links from st.LP (and other attacks)
-Special- and super-cancellable
-TC1: F+LP → st.MP
-TC2: B+MP → st.HP
-Both are cancellable
-Can used for various combos, but since too many hits will affect total damage, use it based on the match-up and your own preference
-Special moves: Gohadoken, Gorai Hadoken (Roaring Thunder Hadoken), Zanku Hadosho (air dash), Goshoryuken, Tatsumaki Zankukyaku, Air Tatsu, Sekisei Jiraiken (Red Star Landmine Fist, aka fist pound), Rakan Dantojin (Arhat Tower Slice Blade, aka palm slice).
-All except Zanku Hadosho have EX versions
-Tatsu and Palm Slice are Armor-Break
Explanation of some EX move properties:
-The normal version is chargeable, will reach full-screen and hit twice, but the EX version already has those properties and is not chargeable
-Doesn't knock down ground opponents, so you can create various combos from FADCs
EX Rakan Dantojin (Palm slice)
-MK version has projectile-invincibility only during the forward movement at start-up, but the EX version is projectile-invincible until the end of active frames
-Slow technique, so if you're too far away, you'll go through the fireball but won't hit your opponent in time
EX Sekisei Jiraiken (Fist pound)
-Normal version is one hit, can be blocked low, but the EX version is two-hit, overhead on the first hit only
-Has a prolonged hitbox when his fist hits the ground, so depend on how it hits, it can be difficult to punish even when blocked
-Knocks down, so you can follow up the attack with a combo
-Super Combo is Shun Goku Satsu (Raging Demon).
-Can also be done in the air, but only hit air opponents. Like the ground version, can be kara-cancelled
-UC1 is Meido Gohado, UC2 is Tenchi Sokaigen
-UC1 does 350 damage from a distance, but 450 point-blank
-UC1 gives you access to Messatsu Gotenha (upward fireball version) and Messtasu Gozanku (air fireball version). Neither do particularly high damage, but find ways to use them and include them in your fighting strategy
-UC2 does high damage, is projectile-invincible
-At close range, a hit will lock your opponent in the cinematic
-Doesn't do much damage outside of the cinematic, so move in close when using the move
-Can be comboed from FADCs, so we recommend players who prefer damage to use this UC
-525 damage on a clean hit (i.e. the second most-damaging UC in the game, only surpassed by oiled Hakan's Oil Coaster)
-Like Evil Ryu, the boss version in Arcade Mode has totally different properties"
Source: SSF4 Developer Blog
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