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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

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Final Fantasy XIV Level 35 Gathering Gear Guide

By: goukijones Oct 31, 2013 | 0 Comments

Here's a quick guide on what you could be wearing as a level 35 gathering aka DoL in Final Fantasy XIV. Including total mats & shards.

Items

Angler's Hat

Velveteen Doublet Vest of Gathering

Linen Sarouel Of Gathering

Fingerless Boarskin Gloves of Gathering

Boarskin Crakows of Gathering

Vintage Shepherd's Belt

Boarskin Choker

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Community Blog

DragonKiss83

Dissidia 012 Duodecim Final Fantasy for the PSP

By: DragonKiss83 Feb 23, 2011 | 10 Comments

Have you ever wanted to battle it out as some of the biggest names in the Square Enix roster?

Final Fantasy has been an icon for many gamers world wide, we have put countless hours into the games, and we still come back for more.  Dissidia 012 is a prequel to the previous PSP game, and it will let you fight as your favorite characters.

Need I say more?

 

Ok how about this.

and I guess this wouldn't hurt..

The game will be here March 22, so what do you need to know?

The roster? Ok.  The Original cast, Warrior of Light (Final Fantasy), Firion (FF2), Onion Knight (FF3), Cecil Harvey (FF4), Bartz Klauser (FF5), Terra Branford (FF6), Cloud Strife (FF7), Squall Leonhart (FF8), Zidane Tribal (FF9), Tidus (FF10), Shantotto (FF11), Cosmos (Dissidia), Garland (Final Fantasy), The Emporer (FF2), Cloud of Darkness (FF3), Golbez (FF4), Exdeath (FF5), Kefka Palazzo (FF6), Sephiroth (FF7), Ultimecia (FF8), Kuja (FF9), Jecht (FF10), Gabranth (FF12), Chaos (Final Fantasy).  Pretty good right?

But then you add a few new ones, Kain Highwind (FF4), Gilgamesh (FF5), Tifa Lockhart (FF7), Laguna Loire (FF8), Yuna (FF10), Prishe (FF11), Vaan (FF12), Lighning (FF13) and how about add Aerith as a support character if you play the demo.

Epic Roster!

You get a Fighter an a Single Player Story mode, so it's got plenty to offer.

I wish it was on the PS3, but the PSP will do just fine.

Will you be picking it up?  Who will you play as first?  Don't be a Jimmy.

"Weighing in at nearly 200 pages, Marvel vs. Capcom: Official Complete Works has been a labour of love for the UDON production team." I have 2 of these books and they are both brilliant. Pictures inside.

From Udon:

We're going to be exhibiting at PAX Prime, Booth #3828, this weekend with our good friends at Oni Press, and we wanted to let you know about our big news at the show: PAX Prime will be the last chance to pick up the limited hard cover edition of Marvel vs. Capcom: Official Complete Works, our original English language art book collecting illustrations, sketches, and designs, from nearly 20 years of titanic team-ups between Marvel and Capcom! This book sold out on the first day of Comic-Con, more than 200 copies gone in 9 hours! We held back a handfull for our online store, and the rest for our appearance this weekend at PAX... and it's pretty clear we're going to have another sell-out on our hands!

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Community Blog

Zero2990

Zero2990's Dead Island character build (Sam B)

By: Zero2990 Aug 20, 2012 | 5 Comments

I decided to start creating character builds because I see to many newbs online

So some of us was excited for Dead Island before release, No? Well I was and it turned out to be a pretty shitty game, that was before I looked at character builds that make this game actual fun.. Yes Dead Island is actually fun, can you imagine? 

So the last week I've been playing as the top hat sporting power house/rapper Sam B. Some people online have no idea how Sam should be played and opt for the machine gun approach, not in this build. I'll have you cracking undead skulls in no time.. From Lv1 as a matter of fact. This build looks at Combat and Survival skills only, Sams Fury tree may seem fun but it's about as useful as ...

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Community Deals

Arthvader

This Week on Xbox Live 1-22-2013

By: Arthvader Jan 22, 2013 | 4 Comments

A list of what's to come this week on Xbox Live.

A new week, a brand new set of deals. Let's see what out this week on Xbox Live:

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Exclusive audio of Hitman Absolution at the E3 2011 Behind Closed Doors Demo. Including actual demo screen shots. Also my take on the gameplay and exclusive pictures from inside the private room. Nothing you haven't seen before.

The demo starts out with Agent 47 hiding in a corner of a "derelict Library." The room was crawling with about 10-15 cops. Get ready for this comparison a lot, it looked like Batman Arkham Asylum. Agent 47 sneaks around for a bit, the cover system locked onto the walls real well and hugged corners as he snuck away from cops. He also has "Detective Vision" where he can see kind of an outline where the cops are about to patrol. A line of fire draws along the ground where the cop is about to patrol.

You can listen to the actual demo I saw, in the video below. The video includes some screen shots of what I actually saw. Then as you read on, I'll describe my thoughts on the gameplay and you can check out my actual notes from the E3 2011 Hitman Absolution demonstration.

Actual Audio from the Hitman Absolution E3 2011 Private Demo

Agent 47 sneaks around killing the cops of one by one -all of their backs are conveniently turned- and nobody in the room is the wiser. Nothing you haven't seen before. In this room the developers manage to show you a lot of the moves and stuff that's in the game. Certainly a demonstration level. I'm a real gamer though, I know what's up. A lot of BS. The sequence ends with Agent 47 taking a rookie cop hostage and I might have blanked out a little at this part, that or my flask was blocking the screen while a took another drink. He grabs the rookie and then he's surrounded by all of the cops in the room. I thought the Detective in charge shot the rookie, just to get to Agent 47. I don't know, that would be crazy right? Do you know any cops that would just shoot another cop that easily when there are 40 cops in the room and 1 bad guy. Sorry, back to the demo.

A chase ensues up there stairs and there's a little shoot out. God mode heard. Agent 47 takes no damage and escapes. He conveniently walks into another room where a helicopter is waiting outside ready to shoot the place up. Nothing you haven't seen before. This was to demonstrates the destructible environments of the game, the loud sounds and Agent 47 sneaking around some more. When he makes it to the end of the hallway/building there's a cop there. No trouble here though, the cop is facing the opposite way and doesn't see Agent 47(or give a shit about the huge helicopter attack that just went down.) Agent 47 sneaks up on cop and chokes the shit out of him. Then he puts on the cops uniform as a disguise. He then walks right out onto the ledge where the chopper is like no problem. A little ridiculous if you ask me.

No cause for alarm from the helicopter, he must not have known there was a fellow officer on that top floor. Agent 47 causally walks across the roof top as the helicopter hovers over head. He sneaks into this stoners apartment where they are growing massive amounts of weed. One of the pot heads is so stoned he Agent 47 is just hilarious, just like this demo. Then some real cops bust into the room and Agent 47 takes them out with some hand to hand combat. Nothing you haven't seen before.

He walks out into the hallway and takes the elevator downstairs right into a mini police command center set up in this hotel lobby. The room was full of cops. The game slows down as you walk pass people and they seem to notice something about you. But nothing happened in this demo, just slow down. There's all these guns and grenades on the table and it looks like he can pick them up. I'm thinking okay big shoot out coming here. Nope. He picks up a donut instead just as another cop calls him out. Agent 47 has his back is to the cop and the cop thinks Agent 47 is somebody else and is just talking to him. Agent 47 never turns around and the cop eventually gets distracted and leaves. This entire time the screen said "Push X to put the donut down." I can only imagine that if he did put the donut down and turned around the cop would have realized Agent 47 was not who he thought he was and a big shoot out would have occurred. But nothing I saw in this entire demo led me to really believe something that cool would happen.

The demo ended and according to my actual notes while watching the play through below, I found it interesting. Although I believe this entire Demo was just set up for press, the game looked like it has potential. Hitman Absolution came off to me as a Batman Arkham Asylum clone. Nothing you haven't seen before.

My actual notes while I watched the demo live.

  • There's a big slice in the middle of the demo TV
  • Sweet cover and trail system
  • Cops can't see him right in front of them
  • Cover hangs on and turns corners
  • Detective Vision
  • Drakes action sequence
  • Disguise system - cop
  • Walks into crowd of a 100 people
  • Interesting

Let me know if you are hype for Hitman Absolution. Hype it up in the catalog and then leave a comment on this story. Oh and Don't be a Jimmy ....
 

Community Preview

Arthvader

Arthvader Previews: The King of Fighters XIII

By: Arthvader Sep 11, 2011 | 4 Comments

My[Arthvader] preview for The King of Fighters XIII. An in-depth look at the most important reasons why Arthvader is hype for KOF13.

With The King of Fighters XIII coming this November, I'm soo hyped up for this game. I've been a fan of the series since 94, and from the looks of it, I'm sure it'll be one of the best one yet. Here's the trailer:

Story:

     The story takes place after the event's of KoF XI. Ash Crimson has just recently managed to claim two of the three power held by the decedents of those who sealed the Orochi 1,800 years ago (Chizuru Kagura and Iori Yagami), while leaving Kyo Kusanagai to be his final victim. As Elisabeth Blanctorche, a former comrade of Ash, prepares to stop him, fighters from around the world received a letter with an invitation to another King of Fighters tournament tournament, in which it's be hosted by a person being simply labeled as "R". This person is Rose, the sponsor of the tournament, who is currently being controlled by "Those from the Past", the organization behind the two previously held tournaments that has been trying to break the seal of the Orochi.

Gameplay:

     Let's talk modes first. The game will have the following modes: Story, Practice, Challenge, Customize, Tutorial, Replay, Gallery, and Online.

     In the Story mode, you can view events from the perspective of multiple characters, and it will be influenced by the decisions you make, as well as your battle results. when it comes to battling the CPU in the story mode, you'll be given random objectives, or Target Actions, which when completed, will give you bonus points, as well as some bonuses for the next round. Also, pre-battle dialog will be shown during the single player mode.

     With the Tutorial mode, newcomers will be able to learn the basics of the game. the tournament sponsor Rose will explain the basic controls of each character, as well as the importance of each gauge.

     The Challenge mode will consist of three modes within itself: Survival, where you fight for as long as you can, Time Attack, Where you pretty much just play through the game for the fastest time, and Trial, which you perform various combos with each character.

     The Replay mode is where you can view replays of matches you saved after battles. I don't know yet if you can watch replays with friends yet.

     The Gallery is, well, it's self explanatory. in this mode, you can view various pieces of art done by the staff.

     Another neat feature for this game is the fact that you can customize the character's colors to whatever you want. Sure, at first, there won't be as many colors available at first, but as you keep playing the game, more colors will be available, allowing for unlimited customizations. the best part is, you can use those customizations in online play.

     The next thing I'll mention is gameplay changes. First of all, the following gameplay mechanics from the previous game were removed for this game: the Critical Counter system, the the Clash system, and the dynamic, zooming camera. In the place of these mechanics, the following systems and changes has been added:

  • The EX Mode: Players will be able to use powerful version if their moves for the cost of one meter for EX Desperation Moves, and two meters for EX Super Desperation Moves.
  • The Triple Cancel: this mechanic allows players to unlimitedly cancel their character's moves. the Triple Cancel is dependent on the Hyper Drive Gauge.
  • The Hyper Drive Gauge: A three-tier gauge which will gradually drain as player cancel the moves. Whenever the the gauge reaches the max, the player will then go into a state called "Hyper Drive Mode" in which players will be able to cancel unlimitedly for a short amount of time.
  • Neo Max Desperation Move: whenever the player is in the "Hyper Drive Mode" while having at least three power stocks, they'll be able to pull off this powerful technique. Players can also link this move into a combo, in which you'll do a "Max Cancel".

Sound:

All I have to say is this, the songs in this game are soo totally badass. Instead of having generic songs for the stages, we get back songs for each team. Not only that, each team's theme, in my opinion, sounds like it belongs with them. Listen to Team Japan's theme here, and see for yourself:

Graphics:

As you can see from the image above, you can tell that the game improves on the graphics. The game will feature a total of at least 8 new hand-drawn stages, while returning stages from the previous game will get a visual upgrade. each characters themselves will have at least 20 different colors to choose from, all of which looks really nice, while some characters might have head swaps (Raiden & Takuma, I'm looking at you), and if the twenty colors aren't enough, you can use your own customized colors (I explained customization mode in the gameplay section of the preview.)

Final Verdict: HYPED!!!

Even though the game won't be out just yet, I'd say BUY IT!!!!!

Also, pre-order this game to get a special 4-disk set consisting of KoF music spanning the whole franchise.

Before I go, here's some videoes of high level KoF XIII players (I found these on iplaywinner's youtube page):

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Check out xivads.com, classified ads for FFXIV.

XIVads.com is a place where you can trade offline in Final Fantasy XIV.  You can also set up raid groups & post miscellaneous classified ads.  We're in beta now, please send any feed back to @goukinews #xivads

Go to xivads.com and create your free account, link to your lodestone profile(s) and start posting ads. Ads are shown for two weeks (or you can withdraw them at any time) and will link to your offering character's lodestone profile so people know you're legit and can message you in-game at a later time.

You can view current ads and filter by world and by the ad type (LFG, LFM, WTB, WTS, etc). Keep an eye on the market conditions while you're at work or on the toilet. 

Any suggestions for other ad types? Comment here or tweet @goukinews

Looks like you'll be able to use Catwoman at least part of the time in this game. Co-op anyone? -UPDATED- official source for trailer.

Note: This video isn't up on the official youtube page yet, so here's some jimmy ass rip of the gamespot version. Enjoy it while it's up. I'll post the official if Rocksteady/Warner ever get around to updating their youtube page.

Get hyped!

 

Blog

goukijones

Exclusive Halo Reach beta montage **Updated**

By: goukijones May 2, 2010 | 3 Comments

Sign up, send me clips, get selected and be in the first ever Gouki.com Exclusive Halo Reach beta montage!!

May 20, 2010 2:00 pm est.

I have 60 clips for the Halo Reach beta. Thanks for everyone who sent me clips. Don't be a Jimmy!! Stay tuned.

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Review

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X-Men Destiny X-tremely difficult review

By: goukijones Oct 15, 2011 | 2 Comments

Choose your destiny with three different new mutants and powers. Brotherhood or X-Men? Featuring a ton of your favorite characters and an original story. Can this X-Men game do what Batman Arkham City did or do we just have another 90's remake?

X-men Destiny review.

Story

In X-men Destiny you choose from 3 different mutants, who are all attending the same mutant/human rally at the beginning of the game. I choose Aimi, the chick. I don't like watching the dudes walk around in third person games, I'd rather look at some hot graphical ass. Let me tell you, there are a few shots -depending on which suit Aimi is wearing- of that snatch on this chick and its unPWNievable. Ok so, the mutant rally gets attacked. Everybody thinks Magneto is behind it. BTW, Professor X is dead and the school is gone. Cyclops and the White Queen are running the show. The attack happens, you're right in the middle and here we go. Different mutants start asking you for help, like Toad, Surge, Mystique, and even my personal favorite Gambit. Some are literally right around the corner from the last. This to me didn't make any sense in the game. You're up on the streets and Cyclops tells you to go look for Wolverine in the subway or something. You smash through the ground, take 10 steps and Wolverine is right there. Cyclops could have taken two seconds and came down there with me, I did all the hard work of smashing through the street.

The story seems to take place during a few hours, there's no sense of timeline whatsoever. The setting from the city never changes, except for going into a subway or a factory that are all along this linear path. You meet a ton of X-Men and Brotherhood mutants and you can choose to help whoever you like. Brotherhood all the way for me, fuck that good shit. This turns out to be irrelevant as the story goes on. The only difference is that instead of fighting along side Brotherhood during certain parts of the game, I would have done it with X-men instead. Boring. Some fights and side missions you can't get to, unless you do the dialog trees. The dialog trees are UNSKIPPABLE at all times. Some save points will put you before X-tremely long and boring chats with different mutants. Like Colossus, I had to listen and watch that sequence like 20 times. 

The voice acting isn't great either. One of those where two people talking to each other, laid their audio tracks separately. So it sounds like taking turns talking into a mic and not having an actual conversation. Mix that in with the strange ambient sounds of the game that would drop in and out depending on who was speaking. I imagine because the developers just cut and paste some of that audio, cancelling out other sounds and I don't know anymore. People don't test shit enough. Steve Blum makes an appearance and voices Wolverine and Pyro. Steve has been the voice of since the show Wolverine and the X-men and is also in MvC3. That's the extent of the excitement for the voice acting in this game.

Gameplay

What you got here is something of a mix between Marvel Ultimate Alliance, Batman Arkham City and Mass Effect. Well that's what I was saying when I first sat down with this game, let me try to explain. MUA was a top down beat-em up. Batman had you bouncing off enemies while you beat them up to raise your combo counter. Mass Effect gave you options on how to level up certain powers. The ME comparison is just a keyword fish. Here's the major problems and I'm only going to comment on playing with Aimi, I don't know how the other characters would have worked or the other mutant powers you're offered at the beginning of the game. You get the option to level up these little 2, 3, 4, hit combos, but wait, that's it, they don't chain with anything else. You get mutant abilities, for shadow/phasing I choose stuff like appearing behind enemies and striking them. You could level that up 3 times with experience you get from Jimmys you beat up. Some of that stuff would chain, but I never got any really high combos until my character was maxed and could just fly around in demon form raiping the field. 

I'm starting to lose my mind trying to recall some of this game. The Raptr says I only played it for 9 hours. It seemed like 90. 9 hours is for $60 is a big negative. There might be some replay value here if you wanted to use the other mutants and try out the other powers, but the game is so slow to start. You don't get any cool powers until real late in the game. The enemies all look the same, they all look like Ice Climbers. Then you got the flamethrower Jimmys and the Geth looking ED-209 mechs. Of course zombies, what game doesn't have zombie levels anymore. You do get to fight X-men and Brotherhood mutants and I guess that's kinda cool. Wolverine, Magneto, Pyro, just to name a few. You also get to fight a Sentinel and that's pretty sweet. Some parts of the game look like great ideas, but the overall delivery is a pretty big sad face.

There's no co-op and there's no multiplayer. There isn't much replay value here at all. You can play as the other mutants and with the different powers, but the game is so boring, I don't know if that would justify. I don't want to play it anymore. There's challenge rooms that you can replay through the load screen, but only ones you've opened up in the campaign. Oh and every time you do a challenge room, the game bounces you back out to the main menu and you have to go through a bunch of load screens again. Oh god before I forget, X-Men destiny has the worst save systems I've even seen. The game saves randomly, almost always right BEFORE a long cutscene or chatscene you can't skip and there is NO manual saving. I would have had a completely different experience if I could have saved it myself, hell I probably would have beat the first night. 

X-men Destiny is not worth $60 bucks that's for sure. In fact according to the Gouki.com PricePWNr, the price has already dropped below $48 bucks and is currently available for the PS3 at $46.77. I still wouldn't say its worth it. It'll be below $40 soon enough, maybe even below $30 before the holidays. So if you haven't picked up X-men Destiny and still want to play it after everything I've told you above, just wait for the price to drop in a few weeks. X-mode? WTF is an X-mode? Push the left bumper? I never used that move once. Nubfarm.

And Silicon Knights been making games for a long time too.

X-Men Destiny gets a Rent it! From me Jimmy. The game is bland and lacks depth and FUN. As an X-Men fan, I did find some of it interesting and I did beat it on the hardest difficulty. So maybe some other X-Men fans would get a kick out of this game, play it on normal and have a good time. Lets see what the sequel -if there is one- improves, because this game could have some potential. Don't be a Jimmy!

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