This guide will put you on the path of style and savings. Everyone can have a FightStick now Jimmy!
All the prices on the sticks jump around. If you're looking to save money just wait for something to go on sale. Almost all of the links offer free shipping.
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FML! I'm gonna play Ghostbusters on Professional!
- Well let tell you what happen I was at school doing work before I left the room to get something I last remember putting my Iphone in my hand, and the next I'm leaving to my truck to find out WTF did I do with my phone. Now all I have is a go phone from Best Buy because my contract expires in July so since they don't and I mean Apple have lost or theif warrenty that there charging me $500 or add another line and waste 20 extra dollars on my bill. I've been so sad that I went back to playing Ghostbusters on professional, it was a pain in the ass but I finally beat it and got more trophies I tell you the only thing that makes that hard is the A.I. When I go for the revival I do it quick oh but if the computer has to revive you they take 5 mins. to position themselves so they can revive and by that time you all dead so big pain in the ass. But I still recommend this game fun, story awesome acting is brilliant same guys from the movies. And the controls right on the fning money. If you haven't play it yet your differentially missing out it's the 3rd movie you need to play it. Alrighty then I'm done fuck you apple and thank god for Ghostbusters peace,
Do any of these "games" look fun? Let's not forget that this industry is about the games, not the control schemes!
We are nearing the release of the Sony Move for the PS3 and Microsoft Kinect for XBOX 360. This marks a dramatic difference from previous generations of console video games. Usually after 5 years, you get a slight redesign and you start to hear whispers, rumors, or teasers for the next version of the console (to be released about 2 years later). This time, while we have the slim versions, we are getting add-ons to the existing consoles and whispers that these consoles will be with us for quite some time to come.
Certainly, Nintendo has had mainstream success with the Wii, though I wonder if that's because of the motion controls or in spite of them and due simply to the significant price advantage the big N enjoyed through most of the Wii's lifecycle. I own a Wii, and it is rarely powered on compared to my XBOX or PS3. The reason for this is simple; games. Being an older gamer and an experienced gamer (I've played since the Atari 2600 days) I tend to enjoy bigger games and more mature games. Mass Effect (1 & 2), Red Dead Redemption, Halo 3, Batman Arkham Asylum, Uncharted, God of War III... all great games from this generation; none of those are available on the Wii. There is a large selection of casual games (Wii sports and the like) on the Wii, and that's great for a party, I guess, but it doesn't scratch that gaming itch for me.
What blows my mind though is Microsoft hard selling Kinect games at its E3 press conference that are direct rip-offs of 3 year old Wii titles. Do we really need "Kinect sports" and "Kinect Fit"? For what it's worth, I think the Kinect and a fitness program (note, I don't use the word "game") would make a great consumer electronics device for people wanting to work out in the comfort of their homes, but I want to play games on my XBOX. Is that so wrong? MS really failed to bring the games to E3 this year (at least to their press conference, there were plenty of 3rd party games on the floor). I'm still not sure how you make your car speed up with Kinect (the E3 demo used your hands with an invisible steering wheel, but controlled the accelerator for you, rubbish!). I like the idea of controlling the XBOX dashboard and DVD player Minority Report style or with my voice. But at $150 in addition to the system itself (which still retails for $199 in its base model), I can certainly live without that. Oh, and that Milo thing was bullshit. Pure bullshit.
Sony, to its credit, is at least trying to adapt the Move to more traditional games. (By witch I mean games I'd like to play). I still don't know how I feel about that, as it seems to me most of those games would be better played with a traditional controller, the lone exception being Time Crisis (light gun) type games. Indeed, most of these games are optionally controlled with move. It does seem that Sony at least has the right idea about motion controls.
Now Nintendo is trying to bring some of the hard-core gamers back with Metroid Other M (although they had to go to a 3rd party developer in Team Ninja to do so). This game uses a hybrid control scheme, standard style platformer, then point at the screen for first-person view and to shoot your missiles. I can already see myself dropping the controller at the most inopportune moments of a firefight while trying to switch. I really don't like the idea of trying to hammer new control schemes into classic games that already controlled perfectly well (IMHO). Super Metroid is one of my favorite games of all time, I'd honestly rather see a new Metroid use that style (with updated graphics and sound, of course) than cram the Wii-mote down my throat.
Of all the games I want the most that can think of coming out in the next 12 months, none of them will require the Kinect or Move Nor will the Kinect or Move make any of them significantly better.
Someday, we'll all have holodecks in our basement for gaming*, until then I'll hold on to my controller, thanks.
*Okay, you're right, when holodecks are invented, they will be used mostly for porn.
Late to the party but early to the finality…
What up Jimmies? Rei here with another exciting review. This time, The Conduit, developed by High Voltage Software and published by SEGA. But wait, you might be saying, “You Jimmy! That’s a 2009 game! Way to be late!” Well, no. Now is the perfect time to bring more hype to the squeal. Developers at High Voltage Software are an amazing team. More famously known for The Conduit, for the Wii, and soon to be sequel, The Conduit 2. They’re a small time company with a fantastic engine for the Wii. So let’s begin.
Story- You start off as an agent for the government that fights the good fight and lives for apple pie. But you soon find out(Not a spoiler) that you’re working for the wrong cause. You initially work for the “Trust” group and you’re out to stop a “terrorist” attack. But you find out that the “terrorists” are actually the good guys trying to stop the “Trust” for an alien invasion, really. It’s not bad but not original. Although the story keeps it easy, you won’t get lost in any over the top plot twist. But since there IS a SEQUEL coming out, the ending to the first one is rather short. It leaves with a cliffhanger, which leads to the second one. Like I said, the story won’t win any awards.
Gameplay- This is where the meat is! Since this is a First Person Shooter on a motion controller system, it makes sense that it works… And does it!! There’s an initial learning curve, but once you get over the hump, you’ll be blasting away headshots and alien’s faces off! Smooth controls give you a sense of control of where your shots go. To shoot, point and press B. You can throw grenades by a flick of the nun-chuck. To reload, you press right on the D-pad. As you play the game, your suit gets upgraded to better your chances in victory! To melee, just thrust the Wii-mote forward. Weapons run from the standard to the ‘where’s the ammo to THIS gun?! I’m whooping numbs with one shot!! ’ Majority of the weapons have a primary fire and secondary fire. Some weapons even use motion control to control the direction of the shot! In all honestly, High Voltage Software developed the control style to just about ANYONE! There’s an option to reset the button layout. So it’s a good setup with functional controls for whooping numbs.
Graphic- I’m not big on graphics, but this game shines as an EARLY Xbox 360 game. With that being said, you’re getting one of the most impressive engines on the Wii. Very well light and shading effects, awesome depth of field and good use of texture. Only down side, the game leads you from one gun fight to another in corridors. It’s not a bad thing, but you’ll see some similar level design and not appreciating the effects that comes with it.
Sound- The human’s weapon sound good. It’s no surround sound but it gets its point across. But the alien’s weapons all sound like they came from a Mattel toy…
*Online- (Yes, it gets its own heading) It’s really fun! Like I said before, you’ll be blasting friend and foe with ease, once you get over the hump. Online offers 12 players killfeast on ‘Free-for-all’, but also offered team base game modes. It has a match making system that will find you in a good position, to me at least. You could use friend codes but you don’t have to, if you don’t want to. It has seven different maps and 15 weapons and Wii-Speak support, you’re ready to talk smack to those little Jimmies running around going crazy!
Over all- Buy it! The story mode will take you around seven to eight hours to complete and you can play online to further the experience!
*Jimmy Notes(Just in case you skipped straight to the bottom)
- Great controls
- Great visual effects
- Awesome online (to this day!)
- Bland level design
- Could’ve used better story
And don’t forget to check out our previous story on this game and it’s squeal too!
Gouki’s Weapons trailer;
and GameStop’s limited edition bonus;
Let me know that you think, down below!
A blood bath of skills. Get kills with skills… Wait a minute..
What up Jimmies?! Rei here with another review for the Wii. People still play that? YES! And this game is seriously under-rated and underappreciated.
Developed by Platinum Games and Published by SEGA, MadWorld is a classic beat’em with a violent twist. Let’s get to the details…
Story- The story is rather nice. You play a man named Jack Clayman, voice by Steve Blum. It takes place in fiction city similar to New York. One day, someone released a virus that was killing everyone slowly. The antidote? Kill everyone and be the only one alive to receive it. On the out start of the game, you’re thrown into a story of violence and disperse. You get hired from a TV show to participate in a brutal game. Kill your way to the top. Kill your way to get famous. As the story progresses, you’ll find out that Jack is on his own personal mission and intends to finish it. The ones that saw Jack’s skills in the beginning want you to simply entertain them, the rich, spoiled and corrupted. With that being said, the unfortunate side is, the story is rather short, five to six hours. It’s honestly a good story with a style like no other!
Graphics- Hot damn! Talk about a walking canvas. While the Wii can’t compare to the current gen’s graphics, the developers at Platinum Games did an amazing job in telling story and gameplay like this. With three colors, white, black and red, it’s enough to keep you hypnotized in the style of this game. It’s just stylish! They show the conversation with comic-book style story and graphics. Such a game could be played in any other system and no one would know the difference in them. The art design is a MUST to see. You start of in the slums and then… Little Asian Town. The level designs are fantastic! Little Asian Town and a Hollow ‘eve style castle will make you want to explore all the areas! With sure creative areas, you’ll want to have a second play through, because of missed kill and location opportunities.
Gameplay- This is the highlight of the game. The main focus in this game is to kill your opponents with the most creative and brutal way possible. Calling out a Wii game for its “jerk-off” controls is like calling a dwarf for being small. It’s not fair but you get used to it. And the motion controls are saved for the insane finishers. It’s a brawer, you punch, kick, grab, jump and fist pound. In each stage, you have a total of 30 minutes to complete, which is more than enough to do so. But Jack just isn’t just some big Jimmy. This Jimmy has a mechanical right arm that spawns a chainsaw! You get points for killing enemies. Punch them until you see a finisher move and see what happens. But that’s BORING!! The game is about getting kills with skills and you will see plenty of street signs to pull out from the ground, and RAM IT INTO THEIR HEAD, once stunned, pick them up and throw them to the nearest trash can on fire for combo bonus. Once you scored enough points, Blood Bath challenges open up. Here, you’ll die laughing and be stunned on what you’re killing! You’ll rack up points in no time. You get to impale them to hooks lying around and use more weapons that’ll bring on the pain. The boss battles are the greatest part in the game. You WILL remember these fights! Some more that others but you’ll be left with your jaw dropped. Some of the boss battles can seem a little repetitive once you know how to jerk the mote off. Also, the camera tends to molest you in the stiffest way. And the lock-on takes its time to lock-on. The game also has a multiplayer mode which involves the Blood Bath challenges to see who gets the most points. Two players only. A nice add-on to share the pain.
Sound- You’ll laugh at the announcers. They provide with one of the most clever and amusing commentary ever! Think of them as the announcers from the Japanese show, MXC Elimination. It’s one of the most craziest, vulgar and amusing thing you’ll ever hear. Much better than dicktits that’s for sure. Jack’s chainsaw arm sounds exactly like a chainsaw. And Steven Blum does a great voice performance in his voice for the character Jack. The music has some great rock and beats that will want you to get more points!
Overall- Buy it! Don’t be a Jimmy! It’s one of the rare gems that don’t get the credit for what that they deserve. It’s mad cheap and will keep you creative on your skills to kill!
- Fun gameplay
- Great art work
- Awesome soundtrack
- Short game
- Finicky camera
This trailer is awesome! Just some of the close quarter combat you’ll perform;
And this one has the sound! Beast!
Let us know, down below Jimmy! :D
How the fuck do you play this with a Wii-mote?!
I played this Tatsunoko VS Capcom once with a Wii-mote holding it sideways. I didn't have a clue what to do. Dash in smash buttons, attack opponent it seemed to be similar to MvC2. Just because it's on the Wii I'm not excited for it all. I think I would have to buy the Nintendo Wii fight stick just to enjoy it. I have no idea how/why Nintendo got the rights for this game to be exclusive. If the game was coming out exclusively for either the Xbox 360 or the Playstation 3 I would be buying it next week. Hell, I bought the Limited edition of Blaz Blue! Check out a few cool videos I pull from the tube.Read full story...
Will Michael Ford stop the alien invasion or be destroyed?
The sequel to one of the Wii's under-appreciated games gets a great update, story and gameplay. Published by SEGA and developed by High Voltage Software, if you own a Wii, check this out!
Story- You play as Michael Ford, who's voiced by the talented Jon St. John(Duke Nukem Jimmy!!), and it's your duty to save the world and stop John Adams from an alien invasion. This story continues right after the first one. You followed Adams through the conduit and the story unfolds with amusing and interesting twists! You land inside Atlantis and use it's conduit to travel and stop Adams, with the help of Andromeda and the new The Destroyer suit. It's a fun experience that changes the way you look at Prometheus and his “good” intentions. I won't spoil anything here but it's a fun experience that'll take you to different location form China and their Jade Warriors to the arctic tundra of Siberia! You'll travel from place to place all over the world.
Gameplay- “BOOM!! Head shot!!” Tight, fluid and fast, with it's own special sauce from High Voltage Games. It's a first person shooter that you point to the screen and destroy baddy for lunch and dinner. Each weapon has a secondary fire and can really make you feel like a super agent from the future. What I love about this series is their choices of weapons and how they implement their special fire. The regular human weapons have iron site, which works well with the tight controls. The alien's weapons have such a diverse use of fire, it makes you appreciate High Voltage Games choice of weapons and experimentation of them. One gun doesn't use ammo, so your shoots are unlimited and you can charge it to become invisible for a short while, but it'll freeze up your gun if you say in that mode. How do you fix that? Start shooting. The gun heats up when shot but cools when charged. Great balance and it's just one of the many weapons that you'll encounter, like a gun that shoots through walls. Grenades are still there and they can really help you in pressuring fights. The use of WiiMotin Plus is only used for on screen cursor if moved TOO far, which I didn't have a problem to begin with. You can even upgrade your armor suit and use those power ups to make the fight more enjoyable as the game progresses. Now, online!
Online- The game supports a whooping 14 game modes across 12 different maps and nice ranking, WITH the support of the new microphone headset, and 12 players going wild, you're truly missing out on one of the Wii's most enjoyable online experience! They even include an online mode called “Invasion Mode” which is fight to survive ways of enemies. With the addition of individual perks and team perks, you'll be surprised on how divers each match could be.
Sound- Great audio work from Jon St. John giving Ford's character more personality. It makes me feel like I'm playing as Duke Nukem at some points! But sound effects from the weapon sound great. Head shots are crunchy, and voice work from everyone else is not bad. The sound track does give some heart pounding music and tension in every boss fight, and the levels themselves are not too shabby! Bright and detailed design and color make is easy on the eyes.
Graphics- High Voltage Software know how to use the Wii. With more color pallet and distinctive level design, each stage is a new experience and sight. Granted, this is not a PS3 or Xbox360 game, so the game does look good in it's own merits. Minor graphical detail in some places but that's just nitpicking.
Overall- BUT IT! With an exciting single player experience and online one of the best, you'll be playing this with friends for hours! I'm now stroked what SEGA and High Voltage Software will have in store for the next game~
Personal opinion here, so skip to the Jimmy notes for a gist of my review.
Reviewers have stated that there is a bug in the save feature and that's NOT true. What turns me away from other editors is the lack of gameplay skills and knowledge they have. The glitch are save points that save when you die. Nope. Only if you run PAST the enemies or jump off a cliff into the next area, the game is programed to autosave in new areas, but you're suppose to defeat the enemies which contradicts the nature of the game, and go down the given path. Seriously! These reviewers, in my opinion, are lazy and just want to get their review out “FIRST”, like every comment on every page, to get more hits! Rather than enjoy a game and what it has to offer in their years of development process and be late on a review, to give a full detail on what they're trying to accomplish and deliver.
- Great online
- Great design and art work
- Tight controls
- Awesome guns
- Good replayability
- Cliff hanger ending
By: BatRastered Jun 14, 2011 | 7 Comments
Pro gamer FnJimmy goes hands-on with Skyward Sword in the Nintendo booth. Watch as he destroys the first demo and has time for another.
FnJimmy and I headed to the Nintendo booth to play some Zelda Skyward Sword. You can choose the bird riding level, a dungeon level, or a boss battle. They only give you a 10 minute demo to keep the lines moving and FnJimmy had played a little bit of the combat last year, so I encouraged him to take on the bird riding.
Most of the people in front of us had tried the bird riding too, none of them seemed able to beat it in the 10 minutes allowed. Noobs... give that Wii mote to FnJimmy and watch him do his best Fred Savage from that one movie from the 80's...
Uhhh... No, the other one...
Yeah, he may be a n00b at FPS games, but FnJimmy was born with a Nintendo controller in his hand. Okay... back to reality... Watch FnJimmy rail the birds so fast he still has time to do the dungeon level. "Good job, Jimmy!"
FnJimmy had a huge grin on his face after that and wouldn't let us leave the Nintendo booth until I had recorded his takes. So here is the offical FnJimmy hands-on impressions of The Legend of Zelda Skyward Sword.
The Legend of Zelda Skyward Sword releases this holiday season for the Nintendo Wii.
And now for the last character you can use.
His name is Grant Alexander.
He is a Georgia boy who has moved to California and is on the varsity football team when he realizes he's a mutant. As with the other characters you will be able to pick his base power and have it evolve as you play. But from what I've read the character selection is mostly about background and personality. You will have the option to basically have your character play however you want. So the the answer to almost all of your questions about how does the game play is it depends on how you play.
Kirby's Epic Yarn came out recently...they are already working on another one!
Wow...Nintendo CEO Satoru Iwata revealed a new Kirby game is in the works for the Wii. Still no name for it yet but it is being produced by HAL and so far has schedualed release for this year. It goes back to simple Kirby games with a touch of old-school graphics ; in the end it looks like a GC game, but the gameplay looks rather fun. A lot of comments are speaking of how this was a game supposedly to be released on GC years ago, but now will be a wiiware download.What do you guys think of this? Anyone remember the original Gamecube version? Even though Epic Yarn brought us a whole new dimension of kirby and what he is capable of...this game is looking pretty...fun.
Credit to jp nintendo site
video from bunnyspatial
Review of the new trailer for the Wii version of Tatsunoku vs Capcom
So a new trailer just dropped for the Wii version of Tatsunoku vs Capcom. Excitement abound.
First off let me comment on all the "awards" they show it won. OMG IT WON BEST FIGHTING GAME AT E3????? What exactly was it's competition? No one makes fighting games anymore. Did it beat some new Tekken or some shit?
I still have no idea what Tatsunoku is. I'm gonna guess it's some animation company because I see some Battle of the Planets fuckers, giant robots, people with swords, and lots of characters with those creepy big eyes that dont resemble any actual race that Japanese animators love. Oh and there's a guy who throws a shopping cart and I could see there being an anime series just about shopping carts because anime is stupid and they make series about stupid shit like that. Or is that the guy from Dead Rising. I wouldnt know because I hate video games.Read full story...
By: iorilamia Jan 31, 2011 | 7 Comments
HYPE-GASMS FOR THE LAST STORY AND GAMEPLAY VIDEOS OFF/ONLINE
YEA! The Last Story came out a few days ago on the 27nth. The games first shipment sold out like crazy in Japan and many stores cannot keep up with the demands. Even with this baller success Nintendo still has no talk about America release (still got my fingers crossed). Anyways people have been nice enough to uplaod videos to youtube including some of the online vs mode and raids, ENJOY!
Original Story with trailers and gameplay previews - http://gouki.com/Story/Details/the-last-story-hell-yea
Official Site http://www.nintendo.co.jp/wii/slsj/
MY HYPE METER IS BUILT! Leave a comment on what you guys think of the videos and thoughts of it coming to America. Enjoy.
Youtube videos uplaoded (in order) by swillo ,r4r3truffle,xxC0y0texxHD and waka2525b
BADASS RAID ONLINE!
First few minutes of the game showing controls and such.
some sort of online match killing npc's and players
30 mins of gameplay, platforming and cutscenes (spoilerrrrrrr for something we know nothing about)
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