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Tagged: Wii (x)

A t-shirt, a sweet lunch box, the game and even more! Special Edition gift set.

New Super Mario Bros. Wii which offers a combination of cooperation and competition. Players can pick each other up to save them from danger or toss them into it. Supports 2-4 players in multiplayer mode. Fun for the whole family or four drunken nerds!

For an extra $20 bucks you get all of this! Including the game!

Wii Remote Static Cling Set includes four individual clings designed with each playable character from the New Super Mario Bros. Wii game. Wii Remotes not included.

Mario, Luigi, Yellow Toad or Blue Toad…who will you be?

Heavyweight 6.1oz. 100% cotton t-shirt (Men's Size Large.)

Plastic lunch box includes snap closure. This is the hotness!

New Super Mario Bros Wii Specil Edition gift set
New Super Mario Bros Wii Special Edition Gift Set

Community Video

Story Image

Thank you Conduit 2 for having one of the best/worst endings

By: iorilamia May 6, 2011 | 5 Comments

Troll cliffhanger for the win? ----Spoiler Alert for those who haven't beat the game or care about what happens----

Conduit 2, a alright FPS with akward voice acting. this Wii FPS has a very interesting ending before the credits roll. It HEAVILY hints at a sequel and is a little....ridiculous. Funny though. Check out the video below at the 10:13 seconds mark and watch who comes out of the portal. 2 of the men whos faces are focused on should be extremely familiar to you and a bit...strange/badass? See for yourself:

 

Oh yes, AMERICA! Very TimeSplitters esque don't you think? I laughed when I saw it, then thought it was badass nice, then kinda dumb. Tell us what you think in comments, don't be a jimmy.

cool

 

Video uploaded by http://www.youtube.com/user/jotaroxtreme

 

 

Blog

reipuerto

Infinite Bits 2009!

By: reipuerto Nov 2, 2009 | 6 Comments

Another con, another area Gouki covers! He's everywhere!

Hey guys! Rey here with Jimmy from Gouki.com at Miami, Fl. first and largest video gamin convention; Infinite Bits! They got gamin classic to new school tech! There were panels and a special guest star in the show!

The tournaments were insane with Gears 2, Street Fighter 4, Super Smash Brother Brawl to start things off, and more! If you happen to see me, just hit me up.

We'll do a special shout out and have more fun! Remember! THE FANS MAKE THIS!! How you enjoy it! Peace!

 

Blog

Story Image

Motion controls are not the future

By: BatRastered Aug 24, 2010 | 14 Comments

Do any of these "games" look fun? Let's not forget that this industry is about the games, not the control schemes!

We are nearing the release of the Sony Move for the PS3 and Microsoft Kinect for XBOX 360. This marks a dramatic difference from previous generations of console video games. Usually after 5 years, you get a slight redesign and you start to hear whispers, rumors, or teasers for the next version of the console (to be released about 2 years later). This time, while we have the slim versions, we are getting add-ons to the existing consoles and whispers that these consoles will be with us for quite some time to come.

Certainly, Nintendo has had mainstream success with the Wii, though I wonder if that's because of the motion controls or in spite of them and due simply to the significant price advantage the big N enjoyed through most of the Wii's lifecycle. I own a Wii, and it is rarely powered on compared to my XBOX or PS3. The reason for this is simple; games. Being an older gamer and an experienced gamer (I've played since the Atari 2600 days) I tend to enjoy bigger games and more mature games. Mass Effect (1 & 2), Red Dead Redemption, Halo 3, Batman Arkham Asylum, Uncharted, God of War III... all great games from this generation; none of those are available on the Wii. There is a large selection of casual games (Wii sports and the like) on the Wii, and that's great for a party, I guess, but it doesn't scratch that gaming itch for me.

What blows my mind though is Microsoft hard selling Kinect games at its E3 press conference that are direct rip-offs of 3 year old Wii titles. Do we really need "Kinect sports" and "Kinect Fit"? For what it's worth, I think the Kinect and a fitness program (note, I don't use the word "game") would make a great consumer electronics device for people wanting to work out in the comfort of their homes, but I want to play games on my XBOX. Is that so wrong? MS really failed to bring the games to E3 this year (at least to their press conference, there were plenty of 3rd party games on the floor). I'm still not sure how you make your car speed up with Kinect (the E3 demo used your hands with an invisible steering wheel, but controlled the accelerator for you, rubbish!). I like the idea of controlling the XBOX dashboard and DVD player Minority Report style or with my voice. But at $150 in addition to the system itself (which still retails for $199 in its base model), I can certainly live without that. Oh, and that Milo thing was bullshit. Pure bullshit.

Sony, to its credit, is at least trying to adapt the Move to more traditional games. (By witch I mean games I'd like to play). I still don't know how I feel about that, as it seems to me most of those games would be better played with a traditional controller, the lone exception being Time Crisis (light gun) type games. Indeed, most of these games are optionally controlled with move. It does seem that Sony at least has the right idea about motion controls.

Now Nintendo is trying to bring some of the hard-core gamers back with Metroid Other M (although they had to go to a 3rd party developer in Team Ninja to do so). This game uses a hybrid control scheme, standard style platformer, then point at the screen for first-person view and to shoot your missiles. I can already see myself dropping the controller at the most inopportune moments of a firefight while trying to switch. I really don't like the idea of trying to hammer new control schemes into classic games that already controlled perfectly well (IMHO). Super Metroid is one of my favorite games of all time, I'd honestly rather see a new Metroid use that style (with updated graphics and sound, of course) than cram the Wii-mote down my throat.

Of all the games I want the most that  can think of coming out in the next 12 months, none of them will require the Kinect or Move Nor will the Kinect or Move make any of them significantly better.

Someday, we'll all have holodecks in our basement for gaming*, until then I'll hold on to my controller, thanks.

*Okay, you're right, when holodecks are invented, they will be used mostly for porn.

Community Video

ariscool24

Why Do I Love Fighters? Part II

By: ariscool24 Feb 2, 2011 | 9 Comments

This is a short story of why I should win the Marvel VS Capcom 3 Ultra Combo Giveaway. Well I think its short enjoy! ^_^

First of all, if you have not read my first story I suggest you click on the link below. 

http://gouki.com/Story/Details/why-do-i-love-fighters

  In my first story I told you guys I have a lot of reasons why I love fighters. Well only a clip and a few words can only do so much to tell this community how much I really feel about fighting games. So let me explain more of why I love fighters. Like most gamers out there I started gaming when I was about four years old. I really didn’t care for it at the time because all I had on my mind was a dream of becoming a Power ranger. And like all other four year olds, I played with lots of toys of course. I had friends but most of them lived to far, so staying at home was a no brainer for me. Now I do not remember how my older brother got his hands on a Sega Genesis so I’m just going to say it magically appeared to give this story some spice. The game I started off with on the Sega was Sonic the Hedgehog. Sonic really made me happy for how no one else in my family was able to get so far on the game. And by my brother being eight years older than me it felt that much sweeter. I could never beat the dang video game, which leads me to forget about game. Until one day my brother bought the most amazing, electrifying game, Street Fighter II. When I first saw Street Fighter II I was blown away by the graphics, sound, & music. But with all of that said, that’s not what attracted me to the game. What really caught my attention was that versus screen. The fact that someone instead of the computer was playing against me just gave me goose bumps that were thick and solid as a basketball. I was in my sanctuary playing SF2 on the Sega Genesis with a smile so big the Joker would be jealous. I remember crying because M. Bison was beating me every time I’d reach the last stage. But one day I managed to beat him and during that whole year I never stopped smiling. A few years past by and If I remember correctly the Playstation system released. I got the Playstation the same year of its release with demos and all. Now I was into other games like Crash Bandicoot and more demos because for some odd reason fighting games like to take a few years off. Whatever the case that didn’t keep me from running into one of the greatest collaborations of all time. My mother works in the school system, so she had a really good relationship with the principle who owned the school. One night we were invited to the principle house or should I say mansion. And as the lady showed us around her lovely house she thought I felt bored. So she told me to go on the other side of the house and walk up stairs and I’ll be pleased to what her son was doing. When I finally got to the room I saw the game that almost made my head explode, Marvel VS Capcom: Clash of Super Heroes. When I saw Wolverine fighting Ryu I was literally screaming out loud “Hey that’s Ryu from Street Fighter, that’s Wolverine from X-Men!” Everyone who were sitting down playing the game didn’t even get mad because they were just as hype as me. With the battle system moving so fast, I was blown away once again by gameplay. I wanted to spend the night but my mother had other plans. Seeing MvC for the first time reminded me how great fighting games are again. I started buying every fighting game I could get my hands on and also played at the local restaurants that had arcade cabinets. More years past as my love for fighters grew with games like Mvc2, Guilty Gear series, Capcom vs SNK series, Street Fighter Alpha series, and Bloody Roar series. Now remember these are fighting games so once again the hiatus for the genre hit big time which lasted for almost a decade. The Playstation 3, Xbox 360, and Wii were the new babies. Games like Call of Duty and Halo was all we heard. Soul Caliber released and at the time felt really fresh, but it still didn’t feel that void. I hear some fighting game fans called it the dark ages and the feeling was just that “dark”.

 

  Street Fighter IV released and it put a smile back on my face bringing back the technicality of fighters to the so called dead genre. Other game companies started to catch on to the revival of fighting games like Blazeblue and Tekken 6. Even upgraded versions of the heavy popular SFIV A.K.A vanilla noticed the trend it set and decided to make Super Street Fighter 4. The funny thing about all this was the fact that my friends doubted me on how well fighting games would do on the next gen consoles. Now most of my friends play fighters more than any other video game genre. In the middle of all this and after a decade of demand Capcom announces Marvel VS Capcom 3 Fate of Two Worlds. I was so excited for this game simply because I already knew one of my favorite Capcom character was going to make it on there. Dante was all I wanted when it came to this sequel. Heck, Capcom could have said Marvel VS Devil May Cry and that would have sold me there. With the internet blowing up with pictures and videos it was only a matter of time before I get my hands on the game. I never knew I it would be as soon as October, 28 2010. I was lucky enough to live in one of the cities where Capcom would be hosting Fight Club. Fight Club is basically a get together like a night club but with a preview of a video game they’re promoting. I was dead set on going to that event no matter what. I’m currently in college and I had a test early that same day. I made sure I studied up and was ready to go that same day right after class. I met up with my friends and we drove straight downtown to the Atlanta metro area. When we got there we couldn’t find the location or at least the spot where it was being hosted because a train was oddly blocking the parking space. We quickly found a parking space and climbed over the train to find our place in line for the event. To be honest, I felt like a rebel climbing over the train which made the hype meter for this event rise. When we finally got into the event I couldn’t believe my eyes. I was thinking here I am a guy who grew up playing this game and now I’m at a night event that’s promoting it, Godlike! I didn’t just play the game at the event ether I also made the most of my night there using my other talent dancing. I also took some pictures as proof of this Fight Club event. My love for fighters after that night just blew the top off. I’m so happy to see how much fighters have evolved yet stay true to the fans that’s been with them from day one. I hope I win this contest to show other people who are not into fighting games show how strong this community is. Heck, I hope this inspires people who are not into video games at all. The gaming community is growing very fast and I believe the whole world should witness this.

In this video you might catch me dancing at the Capcom Fight Club I attended in Atlanta, Georgia.

In this picture its me next to the lovely cosplayer Yaya Han.     

Source: Video http://www.youtube.com/user/CapcomUnityVideos

Picture http://s1139.photobucket.com/albums/n552/Newkidcj/?action=view¤t=150002_460225892128_500962128_5395098_5600398_n.jpg

 
 

Blog

reipuerto

The Conduit Review

By: reipuerto Feb 11, 2011 | 8 Comments

Late to the party but early to the finality…

What up Jimmies? Rei here with another exciting review.  This time, The Conduit, developed by High Voltage Software and published by SEGA. But wait, you might be saying, “You Jimmy! That’s a 2009 game! Way to be late!” Well, no. Now is the perfect time to bring more hype to the squeal. Developers at High Voltage Software are an amazing team. More famously known for The Conduit, for the Wii, and soon to be sequel, The Conduit 2. They’re a small time company with a fantastic engine for the Wii. So let’s begin.

Story- You start off as an agent for the government that fights the good fight and lives for apple pie. But you soon find out(Not a spoiler) that you’re working for the wrong cause. You initially work for the “Trust”  group and you’re out to stop a “terrorist” attack. But you find out that the “terrorists” are actually the good guys trying to stop the “Trust” for an alien invasion, really. It’s not bad but not original. Although the story keeps it easy, you won’t get lost in any over the top plot twist. But since there IS a SEQUEL coming out, the ending to the first one is rather short. It leaves with a cliffhanger, which leads to the second one. Like I said, the story won’t win any awards.

Gameplay- This is where the meat is! Since this is a First Person Shooter on a motion controller system, it makes sense that it works… And does it!! There’s an initial learning curve, but once you get over the hump, you’ll be blasting away headshots and alien’s faces off! Smooth controls give you a sense of control of where your shots go. To shoot, point and press B. You can throw grenades by a flick of the nun-chuck. To reload, you press right on the D-pad. As you play the game, your suit gets upgraded to better your chances in victory! To melee, just thrust the Wii-mote forward. Weapons run from the standard to the ‘where’s the ammo to THIS gun?! I’m whooping numbs with one shot!! ’ Majority of the weapons have a primary fire and secondary fire. Some weapons even use motion control to control the direction of the shot! In all honestly, High Voltage Software developed the control style to just about ANYONE! There’s an option to reset the button layout. So it’s a good setup with functional controls for whooping numbs.

Graphic-  I’m not big on graphics, but this game shines as an EARLY Xbox 360 game. With that being said, you’re getting one of the most impressive engines on the Wii. Very well light and shading effects, awesome depth of field and good use of texture. Only down side, the game leads you from one gun fight to another in corridors. It’s not a bad thing, but you’ll see some similar level design and not appreciating the effects that comes with it.

Sound- The human’s weapon sound good. It’s no surround sound but it gets its point across. But the alien’s weapons all sound like they came from a Mattel toy

*Online- (Yes, it gets its own heading) It’s really fun! Like I said before, you’ll be blasting friend and foe with ease, once you get over the hump. Online offers 12 players killfeast on ‘Free-for-all’, but also offered  team base game modes. It has a match making system that will find you in a good position, to me at least. You could use friend codes but you don’t have to, if you don’t want to.  It has seven different maps and 15 weapons and Wii-Speak support, you’re ready to talk smack to those little Jimmies running around going crazy!

Over all- Buy it! The story mode will take you around seven to eight hours to complete and you can play online to further the experience!

*Jimmy Notes(Just in case you skipped straight to the bottom)

Pros;

  • Great controls
  • Great visual effects
  • Awesome online (to this day!)

Cons;

  • Bland level design
  • Could’ve used better story

And don’t forget to check out our previous story on this game and it’s squeal too!

Gouki’s Weapons trailer;

http://gouki.com/Story/Details/conduit-2-weapons-trailer

and GameStop’s limited edition bonus;

http://gouki.com/Story/Details/conduit-2-limited-edition-gamestop-exclusive-bonus

 

Let me know that you think, down below!

Community Blog

jalexbrown

Wii Gets Price Drop

By: jalexbrown Sep 18, 2009 | 6 Comments

In coordination with Sony and Microsoft, Nintendo has already dropped the price of their Wii console.

According this recent Best Buy circular, the Wii has taken a $50 price cut.  Was this done simply because all the other console manufactures have dropped their prices?  I'd say that's a big Yes!  That's not to say that it wasn't a smart move on Nintendo's part, because I'd have to say it's one of the best moves they could make.  The appeal of the Wii when this generation started was the price point; it was affordable enough to buy for a kid for Christmas.  In other words, it wasn't a $600 or even $400 system.  So when the generation launched, $250 seemed like more than fair.  Now that Microsoft has slashed their prices, and Sony has done even heavier slashing on their prices, Nintendo has to either keep up or get out.  Certainly a price cut makes the most sense, because their price point is the driving factor behind their success.

I hate to wander too far off track, but I have to wonder something while we're on the subject of price cuts (I would normally refrain, but it involves price cuts and the Wii, so I'll go for it).  Now that the Wii has taken a price slash, why the hell are we still paying full retail price for two-year old games?  Super Paper Mario is now two years old, as is Twilight Princess, and both games are still retailing at $50!  How does it happen that a system takes a price slash before it's own launch titles?

Anyways, with that off my chest, I'll bid you adieu.  And if you don't have a Wii, it might be more worth it at the $200 price point.

Nintendo announced today that the Wii will be $150 starting May 15, will include Mario Kart.

Fact: Mario Kart > Wii Sports

Wii Mario Kart Special

Cutting the Wii to $150 and including Mario Kart is a great deal. Also, select games (The Legend of Zelda™: Twilight Princess, Animal Crossing™: City Folk, Mario™ Super Sluggers and Wii Sports) will be priced at $19.99.

Looks like Nintendo is getting ready for that new system.

Full Press Release:

Nintendo Unveils New Wii Package at $149.99, Launches ‘Nintendo Selects’ $19.99 Wii Games

Having Fun with Family and Friends Just Became More Affordable than Ever With New Suggested Retail Pricing

REDMOND, Wash.--(BUSINESS WIRE)-- Nintendo is dropping the suggested retail price of its Wii™ system to $149.99 and including a Mario™ game with the Wii hardware. Starting May 15, the newly priced Wii system will come in either black or white with the Mario Kart™ Wii game and a matching colored Wii Wheel™ accessory, replacing the previously included Wii Sports™ and Wii Sports Resort™ games.

Also on May 15, Nintendo launches the new Nintendo® Selects collection of Wii games, a set of popular games that millions of people have already experienced, at a suggested retail price of $19.99. The four must-own games in this collection are The Legend of Zelda™: Twilight Princess, Animal Crossing™: City Folk, Mario™ Super Sluggers and Wii Sports, which is available for the first time as a separate software purchase. Parents and video game fans can now easily expand their library of fun, family-friendly Wii games.

“From the day it launched, Wii has let players of all ages and experience levels have fun with one another,” said Nintendo of America President Reggie Fils-Aime. “The new suggested retail pricing for both the hardware and select games will help create more of these magical moments for even greater numbers of people.”

With Mario Kart Wii now included with the Wii hardware, players will be able to enjoy fun go-kart racing with Mario and all his Mushroom Kingdom pals right out of the box. The Wii Remote™ Plus controller, Nunchuk™ controller and Wii Wheel included in the package will all match the hardware, meaning they will be either black or white. The new black Wii Wheel will also be available separately at a suggested retail price of $9.99.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://wii.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console, Nintendo 3DS™ and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 3.5 billion video games and more than 577 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

Source: Nintendo 

Nintendo Wii 4 Classics

News

BatRastered

October 2009 NPD sales numbers are here

By: BatRastered Nov 13, 2009 | 2 Comments

The Wii dominates hardware, and the XBox 360 dominates software. Where is Brutal Legend?

Here are the numbers for October 2009

Hardware:

  1. Wii – 506,900
  2. DS – 457,600
  3. PS3 – 320,600
  4. Xbox 360 – 249,700
  5. PSP – 174,600
  6. PS2 – 117,800

Software:

  1. Uncharted 2: Among Thieves - Sony (PlayStation 3) - 537,000
  2. Wii Fit Plus - Nintendo (Wii) - 441,000
  3. Borderlands - Take-Two (Xbox 360) - 418,000
  4. Wii Sports Resort - Nintendo (Wii) - 314,000
  5. NBA 2K10 - Take-Two (Xbox 360) - 311,000
  6. Halo 3: ODST - Microsoft (Xbox 360) - 271,000
  7. NBA 2K10 - Take-Two (PlayStation 3) - 213,000
  8. Forza Motorsport 3 - Microsoft (Xbox 360) - 175,000
  9. Kingdom Hearts 358/2 Days - Square Enix (Nintendo DS) - 169,000
  10. FIFA Soccer 10 - Electronic Arts (Xbox 360) - 156,000

Some things to notice:

  • Brutal Legend did not make the top 10
  • NBA 2K10 was the only multiplatform game to make the list twice (once for the 360 and once for the PS3).
  • Halo 3: ODST showed continuing strong sales to stay on the list despite being released in September.
  • Borderlands for the Xbox 360 showed surprisingly strong sales to take the number 3 slot.
  • Uncharted 2 gets commercial success to go with its critical success and probably moved more than a few PS3 hardware sales.
  • The XBox 360 continues to sell more software than the competition, but hardware sales have slowed compared to the PS3 and Wii. Has the 360 reached saturation at its current price point already? I'm sure we won't see another price cut this year with the holidays so close, but it seems to be only a matter of time.
  • I can't believe how many people are still buying a PS2.

Next month we will get to see MW2 in the list. I'm Oscar Mike!

Pro gamer FnJimmy goes hands-on with Skyward Sword in the Nintendo booth. Watch as he destroys the first demo and has time for another.

FnJimmy and I headed to the Nintendo booth to play some Zelda Skyward Sword. You can choose the bird riding level, a dungeon level, or a boss battle. They only give you a 10 minute demo to keep the lines moving and FnJimmy had played a little bit of the combat last year, so I encouraged him to take on the bird riding.

Most of the people in front of us had tried the bird riding too, none of them seemed able to beat it in the 10 minutes allowed. Noobs... give that Wii mote to FnJimmy and watch him do his best Fred Savage from that one movie from the 80's...


Uhhh... No, the other one...


That's better

Yeah, he may be a n00b at FPS games, but FnJimmy was born with a Nintendo controller in his hand. Okay... back to reality... Watch FnJimmy rail the birds so fast he still has time to do the dungeon level. "Good job, Jimmy!"

FnJimmy had a huge grin on his face after that and wouldn't let us leave the Nintendo booth until I had recorded his takes. So here is the offical FnJimmy hands-on impressions of The Legend of Zelda Skyward Sword.

The Legend of Zelda Skyward Sword releases this holiday season for the Nintendo Wii.

Community Blog

jalexbrown

E3 2010 Preview Part One

By: jalexbrown May 6, 2010 | 6 Comments

Check out my first of a couple articles laying out what E3 2010 might look like.

I don’t need to tell you that E3 is upon us.  It’s that time of the year again where rumors and speculation run rampant; everyone wants to get their say in what the next E3 will hold.  I’m not going to take too much time to indulge in speculation, although I admittedly might throw a claim or two that is sheerly based on my own guesswork, but most of what I’m going to assume we’ll see at E3 is based on announcements made and things saw at last year’s E3.

So the big three: Microsoft, Sony, and Nintendo.  These are probably the guys you most want to see, because they usually set the stage for all the awesome exclusives.  And I’d say everyone can rejoice, because we’ve got good reason to believe that all three will be showing some slick exclusives and brand new things.              

First, let’s look at Nintendo.  I broke news on Gouki about the Nintendo 3DS, and since it’s been officially confirmed, I see every reason to believe we’ll see Nintendo showing off their plans for the 3DS launch.  As far as what properties could be present at the 3DS launch is anyone’s guess at this point, but I don’t think expecting to see a new Mario or Zelda 3DS is too far out of the realm of possibility.  Aside from that we could potentially get a new Pokemon game (perhaps the rumored Pokemon Black/White) or a portable Super Smash Brothers game (they must know that the fans have been asking for it).  And speaking of Zelda, I’m expecting to see some Zelda Wii stuff on display as well, and possibly even some Metroid: Other M stuff since it got a pushed-back release date.  There is some speculation about seeing a Wii HD, but I have a feeling that no such announcement will come from Nintendo at this year’s E3; I think the 3DS will be enough from a hardware perspective.

Let’s move on to Microsoft.  Last year Microsoft unveiled Natal; this year I expect them to kick up the presentations twofold and probably put it out for demo as well.  Microsoft knows how skeptical people have been since last year’s Milo presentation, so they might take the perfect opportunity to comfort all of the Natal naysayers.  But Natal won’t really be the big fish in the sea, because that will go to Halo Reach and Fable 3.  Both of these games are getting a spectacular amount of hype, and much like Natal both titles have a fair amount of naysayers.  Microsoft, Lionhead, and Bungie will be a force to be reckoned with.  I’m expecting a campaign demo for Halo Reach (the only thing I can imagine since the multiplayer is already in private beta), and some sort of hands-on for Fable 3 (perhaps showing off the Natal features).  I also wonder if Microsoft won’t maybe have a trailer for Mass Effect 3 in store; I’d say it’s a strong possibility.

Out of the members of the big three, we really know the least about what Sony’s got going on.  With the exception of Move, most of what they showed off last year will be out by this year’s E3.  At least we can safely assume that Move will out for demonstration, and I’m sure Sony will be pushing hype on a bunch of titles that will use it.  I can imagine that we’ll maybe get to see a trailer for Resistance 3 (after the whole billboard deal was circulated), and perhaps even LittleBigPlanet 2 (a rumor, I’m afraid).  But there is a ray of sunshine in all of this: there are endless possibilities for franchises that Sony could take interest in revisiting or moving to the PS3, far more than I could consider listing.  So I guess what I’m admitting is that Sony’s show will be the most up-in-the-air, but I’m optimistic that they have some great surprises in store.

So I think that’s going to wrap up part one of my E3 preview.  Keep reading, because I should get around to getting some third-party speculations up before too long.  In the meantime don’t forget to make Gouki one of your stops for E3 coverage and information!

Community News

iorilamia

First Look at upcoming Wii Game Pandora's Tower

By: iorilamia Apr 5, 2011 | 6 Comments

Another great looking Wii game, that might end up another Japan-only release.

Nintendo released a short video for a new game, "Pandora's Tower". But that is about it, no real info besides a release date of May 26. Also it seems that they might have teamed up with Ganbarion to make the game (known for making several One-Piece games) The game looks extremely similiar to "The Last Story" a super epic JRPG that I got hyped for and never got any U.S release. Anyways, check out the video below and let us know what you think.

_________________________________________________________________________________________

Update: iorilamia 4/5/11

 

 "the game is centered on two characters, Ende and his friend Ceres.

 

The setting of the game is the Graecia continent, where in the kingdom of Elysium the harvest festival has begun. Ceres has been chosen to sing at the event, but as she takes the podium, beasts appear in the area.

 

In the ensuing confusion, Ende manages to find Ceres, but she's unconscious. She's about to be taken into custody by the army as a witness to the beast appearance. With the help of a merchant named Graiai, the two manage to escape to an isolated tower.

 

Ceres ends up being cursed following the beast attack. Ende learns that to clear the curse he must gather the flesh of beasts that live within the tower. He decides to try his hand at the tower."

 

-from source

 

 

Uploaded by http://www.youtube.com/user/togmovie

Source: http://www.andriasang.com/e/blog/2011/04/06/pandoras_tower_video/

Teaser Site: http://www.nintendo.co.jp/wii/sx3j/index.html

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