The 3DS is a beast!!
What up you Jimmies? Rei here with your Nintendo news! Any news! So listen, read, up!
First thing first, this will change the way we handheld games(both better and worse lol)! The 3DS will have eight games at the launch, in Japan, and here they are with their yen value and my assumtion value of it;
Nintendogs & Cats ¥4,800 (+$50)
Winning Eleven Soccer 3D ¥5,800 (+$60)
Super Street Fighter IV 3D Edition ¥4,800 (+$50)
Samurai Warriors: Chronicle ¥6,090 (+$65)
Puzzle Bobble 3D ¥4,980 (+$55)
Ridge Racer 3D ¥6,090 (+$65)
Battle of the Giants: Dinosaurs 3D ¥5,040 (+$52)
Professor Layton and the Mask of Miracle ¥5,980 (+$62)
And what a line up! Ridge Racer 3D and Super Street Fighter IV 3D Edition will be my pick. So you might be asking, "Jimmy! How much ya nub?!" Well, with no pinpoint price, I'm calling it at $250. Yup.
But let's be realistic. The Yen is stronger than the dollar, so those games would really cost between $30 and $40. And with the system at your hands, you can play a max of 8hrs with no 3D on and low light.... But it's "3D" so around 4hrs max. Not bad but could've been WWWAAAYYYY better. Just take a look at both Resident Evil: The Mercenaries and Dead or Alive Dimension respectfully;
With graphic that look GREAT on a handheld, this little monster will be a force to be dealt with! Just watch this small preview of their expected line up!
The 3DS will also have eight, 8, gigs of cartridge! That's more than SIX, 6, times the amount of umd from the PSP(1.8gigs)! Oh yeah! Graphics and gameplay in the palm of your hand!
But if you don't like those choices of games, you can download old classic game too! Just like that dusty Wii you have being used as a night stand, it can download games from the Gameboy and Gameboy Color catalog! That way, you can see how far we have came....
Take a look at some sexy pictures too!
So, are you guys excited too? Let us know, down below!
Late to the party but early to the finality…
What up Jimmies? Rei here with another exciting review. This time, The Conduit, developed by High Voltage Software and published by SEGA. But wait, you might be saying, “You Jimmy! That’s a 2009 game! Way to be late!” Well, no. Now is the perfect time to bring more hype to the squeal. Developers at High Voltage Software are an amazing team. More famously known for The Conduit, for the Wii, and soon to be sequel, The Conduit 2. They’re a small time company with a fantastic engine for the Wii. So let’s begin.
Story- You start off as an agent for the government that fights the good fight and lives for apple pie. But you soon find out(Not a spoiler) that you’re working for the wrong cause. You initially work for the “Trust” group and you’re out to stop a “terrorist” attack. But you find out that the “terrorists” are actually the good guys trying to stop the “Trust” for an alien invasion, really. It’s not bad but not original. Although the story keeps it easy, you won’t get lost in any over the top plot twist. But since there IS a SEQUEL coming out, the ending to the first one is rather short. It leaves with a cliffhanger, which leads to the second one. Like I said, the story won’t win any awards.
Gameplay- This is where the meat is! Since this is a First Person Shooter on a motion controller system, it makes sense that it works… And does it!! There’s an initial learning curve, but once you get over the hump, you’ll be blasting away headshots and alien’s faces off! Smooth controls give you a sense of control of where your shots go. To shoot, point and press B. You can throw grenades by a flick of the nun-chuck. To reload, you press right on the D-pad. As you play the game, your suit gets upgraded to better your chances in victory! To melee, just thrust the Wii-mote forward. Weapons run from the standard to the ‘where’s the ammo to THIS gun?! I’m whooping numbs with one shot!! ’ Majority of the weapons have a primary fire and secondary fire. Some weapons even use motion control to control the direction of the shot! In all honestly, High Voltage Software developed the control style to just about ANYONE! There’s an option to reset the button layout. So it’s a good setup with functional controls for whooping numbs.
Graphic- I’m not big on graphics, but this game shines as an EARLY Xbox 360 game. With that being said, you’re getting one of the most impressive engines on the Wii. Very well light and shading effects, awesome depth of field and good use of texture. Only down side, the game leads you from one gun fight to another in corridors. It’s not a bad thing, but you’ll see some similar level design and not appreciating the effects that comes with it.
Sound- The human’s weapon sound good. It’s no surround sound but it gets its point across. But the alien’s weapons all sound like they came from a Mattel toy…
*Online- (Yes, it gets its own heading) It’s really fun! Like I said before, you’ll be blasting friend and foe with ease, once you get over the hump. Online offers 12 players killfeast on ‘Free-for-all’, but also offered team base game modes. It has a match making system that will find you in a good position, to me at least. You could use friend codes but you don’t have to, if you don’t want to. It has seven different maps and 15 weapons and Wii-Speak support, you’re ready to talk smack to those little Jimmies running around going crazy!
Over all- Buy it! The story mode will take you around seven to eight hours to complete and you can play online to further the experience!
*Jimmy Notes(Just in case you skipped straight to the bottom)
- Great controls
- Great visual effects
- Awesome online (to this day!)
- Bland level design
- Could’ve used better story
And don’t forget to check out our previous story on this game and it’s squeal too!
Gouki’s Weapons trailer;
and GameStop’s limited edition bonus;
Let me know that you think, down below!
A blood bath of skills. Get kills with skills… Wait a minute..
What up Jimmies?! Rei here with another review for the Wii. People still play that? YES! And this game is seriously under-rated and underappreciated.
Developed by Platinum Games and Published by SEGA, MadWorld is a classic beat’em with a violent twist. Let’s get to the details…
Story- The story is rather nice. You play a man named Jack Clayman, voice by Steve Blum. It takes place in fiction city similar to New York. One day, someone released a virus that was killing everyone slowly. The antidote? Kill everyone and be the only one alive to receive it. On the out start of the game, you’re thrown into a story of violence and disperse. You get hired from a TV show to participate in a brutal game. Kill your way to the top. Kill your way to get famous. As the story progresses, you’ll find out that Jack is on his own personal mission and intends to finish it. The ones that saw Jack’s skills in the beginning want you to simply entertain them, the rich, spoiled and corrupted. With that being said, the unfortunate side is, the story is rather short, five to six hours. It’s honestly a good story with a style like no other!
Graphics- Hot damn! Talk about a walking canvas. While the Wii can’t compare to the current gen’s graphics, the developers at Platinum Games did an amazing job in telling story and gameplay like this. With three colors, white, black and red, it’s enough to keep you hypnotized in the style of this game. It’s just stylish! They show the conversation with comic-book style story and graphics. Such a game could be played in any other system and no one would know the difference in them. The art design is a MUST to see. You start of in the slums and then… Little Asian Town. The level designs are fantastic! Little Asian Town and a Hollow ‘eve style castle will make you want to explore all the areas! With sure creative areas, you’ll want to have a second play through, because of missed kill and location opportunities.
Gameplay- This is the highlight of the game. The main focus in this game is to kill your opponents with the most creative and brutal way possible. Calling out a Wii game for its “jerk-off” controls is like calling a dwarf for being small. It’s not fair but you get used to it. And the motion controls are saved for the insane finishers. It’s a brawer, you punch, kick, grab, jump and fist pound. In each stage, you have a total of 30 minutes to complete, which is more than enough to do so. But Jack just isn’t just some big Jimmy. This Jimmy has a mechanical right arm that spawns a chainsaw! You get points for killing enemies. Punch them until you see a finisher move and see what happens. But that’s BORING!! The game is about getting kills with skills and you will see plenty of street signs to pull out from the ground, and RAM IT INTO THEIR HEAD, once stunned, pick them up and throw them to the nearest trash can on fire for combo bonus. Once you scored enough points, Blood Bath challenges open up. Here, you’ll die laughing and be stunned on what you’re killing! You’ll rack up points in no time. You get to impale them to hooks lying around and use more weapons that’ll bring on the pain. The boss battles are the greatest part in the game. You WILL remember these fights! Some more that others but you’ll be left with your jaw dropped. Some of the boss battles can seem a little repetitive once you know how to jerk the mote off. Also, the camera tends to molest you in the stiffest way. And the lock-on takes its time to lock-on. The game also has a multiplayer mode which involves the Blood Bath challenges to see who gets the most points. Two players only. A nice add-on to share the pain.
Sound- You’ll laugh at the announcers. They provide with one of the most clever and amusing commentary ever! Think of them as the announcers from the Japanese show, MXC Elimination. It’s one of the most craziest, vulgar and amusing thing you’ll ever hear. Much better than dicktits that’s for sure. Jack’s chainsaw arm sounds exactly like a chainsaw. And Steven Blum does a great voice performance in his voice for the character Jack. The music has some great rock and beats that will want you to get more points!
Overall- Buy it! Don’t be a Jimmy! It’s one of the rare gems that don’t get the credit for what that they deserve. It’s mad cheap and will keep you creative on your skills to kill!
- Fun gameplay
- Great art work
- Awesome soundtrack
- Short game
- Finicky camera
This trailer is awesome! Just some of the close quarter combat you’ll perform;
And this one has the sound! Beast!
Let us know, down below Jimmy! :D
It’s revival to the modern age. Just how modern it this war?
What up you Jimmies?! This one is going to be fun! First things first, this game was developed by two teams, Danger Close, which is a studio in EA, and DICE, which worked on Battelfield and Bad Company, but was published by EA. With two studios working on one project, this game should be the total work of these companies into one. Well, let’s see…
Story- You play a USA trooper in Afghanistan that is in the heat of a modern war. You control “Rabbit” from AFO Neptune. Then you jump into arms as other troopers in the AFO division. The story is generic… You play a trooper in the shoes of a cross fire and constantly switching character every other mission. It was honestly hard for me to follow along. The switching wasn’t my biggest gripe; it was the 300 acronyms that were thrown at me. I just don’t know about war that much, but it made me feel like I’m fighting in a different planet altogether. With no spoilers here, it does tell the brave story of the men and woman that fight the real war. I respect them for fighting and protecting our country. But this game’s story is short. Go from point A to point B and shoot the bad guys. They actually say that in the dialogue too! An average of five to six hours to complete, it’s really disappointing to see the story’s length be this short as a rebirth to the series.
Gameplay-Ok, here comes the tricky part. Since two companies worked on this, two control schemes are here, offline and online. For this section, I’ll discuss the offline or in other words single player controls.
Single player is tight. The controls work. You shoot from the hip or aim from iron sight. You can sprint for infinite miles but the coolest feature is the side action. You can run and slide into cover and it’s a nice addition. You can also peek and lean your body. Like you can hide behind a wall, get to the close edge and peek the corner and shoot. You can also go prone, crawl, but you can’t pick up grenades that are next to you. The single player’s missions are a nice diverse. You get on drive an ATV, control missile fire, play a sick sniper level and control the gunner on an aircraft. You can point and shoot and your bullet and it will find its point. Meaning there’s little to no air and distance resistance. It’s odd that ever FPS has a slow motion scene to take out a certain bad guy at one point, but that’s me being picky. Also as a strangle design choice, you are 97% accompanied by someone else yet the story is strictly solo play. And in that one mission that you’re alone, you meet one other in three minutes.
Online multiplayer is also manageable. First thing’s first. You can’t go prone online. That’s a bad programming design since you have to get reaccustom to that. Now, the weapons in the single player don’t have secondary fire. Same here, but you can’t lean and peek! A function that was in the single player isn’t here! That’s two. What did they change it to? Alternate control for each class, but it’s usually an explosive of some sort. You get to pick from three different classes, soldier(close combat), ranger(long range) and specialist(shotgun rockets). And you can’t sprint like Superman here… But you also get to control tanks in multiplayer but only in two maps and in certain game modes. You also have exclusive maps to exclusive game modes. So to see all the maps, you have to play all the game modes. He’s the game breaker, and it deals with EA’s online servers. If you buy the game used, you have to buy a code to play online. Here’s a second catch, you can play the game online without the code, but you’ll be spammed with a “Buy the code and get to rank up and get new weapons.” Strange since you could do the same thing but you’ll constantly be told that. More irritating than anything and you can’t lend it or resell without getting the online pass, which cost an extra five dollars.
The running, aiming and weapons all feel different from the two modes. Even in the main screen the single player has its own loading screen and the same with the multiplayer. Awesome..
Graphics-This game is mixed here too. It looks awesome and really detailed at some points but some other sections are bland and choppy, especially the snow and blood together. And the graphic are lowered on online. It’s normal for a game to do that, so the game looks ok overall. Nothing that makes it stand out from the shooters of today.
Sound-All guns, to me, sound the same. But since DICE worked on it, multiplayer I mean, their guns sound exceptionally better! The voice acting tries to be dramatic and delivers. Although the sounds of the ATV sound like a go-karts than anything. But the music score in the single player are great! It really makes you feel the sacrifice the troopers go through and they land their score!
Overall-Flush it!(at full price and used). Buy it!(New and on sale). It’s honestly a fun and nice game but you can’t rent it or borrow it without paying an online pass. If you get the PS3 version though, you get a copy of the original copy of Medal of Honor with trophy support. But there are other games in this market that offer the same experience but with a greater and consistent value. Sorry Jimmy, get this on a deal or Black Friday or something..
- Good online
- Great musical score
- Inconsistent controls
- Very safe, nothing new
- Online pass code prevent sharing
- Short story
So what do you think? Leave a comment below!
The first of four rounds of picture. How are they? Best viewed on Firefox and Chrome :D
What up Jimmies? Rei here with the LARGEST convention in Florida, Megacon 2011!
This, is a special convention in my heart... It was the first one that I cosplayed Yun, from Street Fighter 3, and the first of many since I started doing this... You don't want to hear my story, you want pictures! Yeah!
So, let's get started! What's your pick for the first round?!
How under-aged are they?! Lol!
A comic book convention for Wizard World. Does it live up to the hype?
What up Jimmies? Rey here with one of your favorite things in our median, cosplayers! But let’s talk a bit about the convention first.
Wizard World started as a comic book convention at Chicago in 1997. Ever since then, they had over 10,000 attendees. This year, they did Miami, Florida!
See some of the coolest cosplayers and let us know your favorite(s) one(s)!
Oh man. This one was a hard con to do...
With a limited amount of cosplayers, I tried. Tell us your pick and see if you enjoy the video!
I'm off to Chib-Pa!
Back to short videos!
With an hour long pre-E3 show, did gamers come out winning?
Yes we did! Konami made a head start in E3 today, or tonight depending on where you live, and the showed off some great news. Here's a review of their show.
They first began with video footage from the show and tease you at what's to come and who's going to talk. The first few minutes, Shiji Hirano, President of Konami Digital Entertainment, America, he gives his thanks for the many prayers and wishes of the events in Japan, from the earthquake and tsunami.
Hirano-san then tells us that Hideo Kojima will be providing lectures on the Video Game Designers of the future in California. Konami will be launching events though out the world! Hirano-san announces Frogger 3DS and more DLC for Castlevania.
Konami then takes us to Tokyo, Japan to see how Metal Gear Solid 3DS is going. It's great! You'll be able to use the 3DS's camera to take pictures from the real world, and use it as in-game camouflage! Also, if you're climbing a tree, for example, you might fall if you tilt the 3DS! So play straight!
Read full story...
By: reipuerto Jun 9, 2011 | 6 Comments
Is this the next Left for Dead or something more?
Dead Island seems to be a new survial take on zombies. Since it takes place in a Island, players must make maintain health, weapan and stamina balance. For instance, if you throw a knife, you better pick it up, chances are, you won't find another one soon. Like what you see? Let us know!
And here are some artwork from the team
How does Lara Croft look like these days?
She looks great! With this game being a reboot, or telling of origins of the series, how will the story unfold for this archaeologist?
Honesty, she looks great before the breast implants! :D
You ready for a round two?
Bringing the new generation of World Warriors to new consoles, Street Fighter III: Third Strike – Online Edition takes one of the deepest, most sophisticated fighting games of all time online with an arcade perfect re-creation.
Featuring the unique and memorable characters of the Street Fighter III series, GGPO-enabled online allows players to use their technical moves – like the series-defining parry system – in a seamless, arcade-like environment. High-quality, HD-filtered graphics emphasize the smooth animation, a vault of unlockables allow for replayability, and an integrated leaderboard combined with an extensive and viral replay sharing system encourage players to bring their A-game. It's be sold for $14.99 for PSN and 1,200MS Points for the Xbox and be released later this year.
GGPO-Enabled Online Play: SFIII will be the first pure fighting game to use true GGPO-enabled online functionality, allowing for pixel-perfect arcade play online, including a matching system and leaderboards.
Unchanged Arcade Gameplay: The deep, technical gameplay and parry system has come to be considered one of the most sophisticated in the fighting genre. This has been left pure and untouched.
Upgraded Visuals: Taking a page from the successful transition of Final Fight to the HD generation, SFIII will allow for a variety of HD filtering options, allowing players customize their viewing experience to how they like it, even playing in an arcade cabinet!
Replay Sharing: Not only will players be able to watch their own or other people’s replays in-game, but they will also be able upload replays to YouTube.
Watch with Friends: A new channel will be available that will have an ongoing, live feed of the best match being played at that moment.
Special Features and Unlockables: A “Vault” system allows players to engage in a new metagame, while unlocking comics, fan art, and other assets to enjoy.
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