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Tagged: ssf4 (x)

Ever had trouble doing a standing 720 ultra move? Do you even know what it is? Well Desk has a very good tutorial showing off how its done. Check it out!

Here is the description:

This is a new technique and entirely different from the method used by Vangief and other Zangief players. The existing method requires the player to hide or 'buffer' half of the motion in a normal or jump. This does not.

Its practicality is exactly parallel to how hardcore a player you are. So, if you're not hardcore, then it won't be practical.

Although technically, you only need 4 inputs after initiating your jump animation(up, right, down and left). You will most likely be going past diagonals. This will mean you have 7 frames to hit 7 inputs.

 

Tell us what you think in the comments. Don't be a Jimmy!

Source: Desk's Youtube Channel

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Best of Bullcat Pro Gouken Player

By: Cinderkin Feb 25, 2011 | 6 Comments

0ShinAkuma0 has posted an almost 6 minute montage of Bullcat's Gouken. This is some impressive play as you rarely ever see a good Gouken. Check it out!

Tell us what you think in the comments. Don't be a Jimmy!

Source: 0ShinAkuma0

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MAGUS1234 (Chun-Li) vs Vangief (Zangief)

By: Cinderkin Aug 30, 2010 | 2 Comments

ON NOTICE Grand Finals!

Found an amazing Grand Finals match over at http://www.iplaywinner.com

#!

Community Video

iorilamia

Ultra Combos done in Real Life

By: iorilamia Feb 1, 2011 | 5 Comments

RivenX3i "Thousand Pounds" over at youtube brings up a short but sweet compilation of realistic ultra combos.

Uplaoded by RivenX3i is the only real life ultra video I've seen that doesn't suck. People usually have cheesy acting, horrible special effects or just tacky choreography. These guys made a video only a little over a minute, but they showed they know what they are doing. They do not try to copy ultras like every clich'e video on youtube, they created their own ultras while keeping the ssf4 type camera angles and sound effects. Definately hoping to see more of them, especially since the video is tittled "ultra combos #1" So which was your favorite? Leave a comment below.

Source from shoryuken.com  http://shoryuken.com/content/ultra-combos-real-life-3455/

Check out their youtube here   http://www.youtube.com/user/RivenX3i

Performers:
Vonzell Carter
James Young
David 'Dax' Bauer


Choreographers:
Vonzell Carter
James Young
David 'Dax' Bauer
Darren Bailey
Christopher C. Cowan
 

Shot/Direct/Edit:
Christopher C. Cowan

Enjoysmiley

 

Who will come out on top? Apparently Batrastered... Booze, Fight Sticks, White Chicks, Cornbread, and the VGAs. SSF4 couldn't have gone any better lol.

So most of you saw the VGAs last night, and if you’re a real gamer then you probably came to the same conclusion as I did. 1 it was garbage, and 2 it was straight trash. There was nothing good about the VGAs, oh wait! A game is coming out in 2013! Who the hell cares right now? Where was my Batman gameplay or something substantial? Ok Uncharted 3 was nice to look at I guess.

The only good thing to come out of last night was playing Super Street Fighter 4 with Gouki Jones and Batrastered. Gouki Jones (hammered and stumbling everywhere) is God Tier and Batrastered (Who had 10x better jokes than anything at the VGAs) is Super Ultra Combo God Tier. Then there is me (with a Fight Stick, Controller, and Alcohol) being Scrub 101.

So after the disgrace that is the VGAs we decided to play some Super. Both Jimmys brought out the TE Round 1 Sticks. I was still willing to use that Jimmy Ass Stick. Anyway after getting everything set up it was time to see who was number 1.


Now if you've ever seen me on Xbox Live you'd see that 90% of the time I'm playing Super Street Fighter 4. You'd think that would mean I'm pretty good at the game. Well last night I was so bad even Hakan would have ranked a Tier or 9 higher than me.


1st match me (Hakan) vs Bat (Guile) I think I hit him about 2 times the entire match

2nd match Jones (Cammy) vs Bat (Guile) I felt like I was watching an episode of  DBZ. These 2 were flying across the screen so fast I couldn't believe it. I think I saw like 7 Ultras in 1 round. Is that even possible?

3rd match me (Adon) vs Bat (Guile) I think I landed 2 Rising Jaguars and that was it.


Can you see a pattern here? Bat was cleaning house with his Guile Air Grabs, and Sonic Flash Boom Kicks (Jimmy Hacks) and even threw in a little Bison 101 gameplay.

Gouki Jones Loves his Street Fighter 3 Third Strike Dudley, and Bat wanted some Alpha 2 and 3 action. Neither was present and we continued on with SSF4. After Bat reached 10-0 I decided to unplug the Fight Stick Jimmy and I was using and switched over to the 360 Controller. Jones and I both prefer it, and to my surprise the Bat had a Brand Spanking New Controller. The damn thing was so stiff and unbroken into that I couldn't land any combos successfully.

It was a Batrastered Massacre and he was even picking Random here and there. It looked bad for Jones and I. Jimmy Hacks are no joke.


Batrastered was the Champ last night and I want a rematch. Jones was railed by the alcohol (Jimmy Juice can kill) and I was a disgrace to any Street Fighter except for Birdie.

 

Moral of the Story Jimmys. Don't drink and drive, don’t watch the VGAs next year, don't mix alcohol with fruit loops and cornbread, and if Batrastered is on a roll, spike his drink with Nyquil....

Until Next Time Jimmys!

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Pretty Sweet SSF4 Moments Compilation Video

By: Cinderkin Oct 18, 2010 | 6 Comments

LiangHuBBB compiled this video showing some interesting and funny moments in Super Street Fighter 4 from actual matches

Some of the things in this video happen very quickly. So Don't Blink!

Check out http://www.youtube.com/user/LiangHuBBB for more Super Street Fighter Videos!

Tell us what you think in the comments. Don't be a Jimmy!

Part 2 of the Japanese developer blog for Yun has been translated by Arc Rail.

Greetings. This is the Developer Blog.

Society is all about sports this fall, but we at Development are cursed with physical weakness from working at a desk every day.

We've been fighting muscle pain from moving all that heavy equipment at location test time...

This time I'd like to talk about Yun's special moves.

Special Moves

Yun's special moves are: Zesshou Hohou (Lunge Punch), Tetsuzan Kou (Shoulder Slam), Nishou Kyaku (Dragon Kicks), Kobokushi (Palm), and Zenpo Tenshin (Flip Grab).

The setup is the same from the Street Fighter 3 Third Strike days, although you might say their properties as a whole have received various kinds of tuning for SSF4 Arcade Edition's system, and some new EX moves have been prepared.

The Lunge Punch can be a strong attack in combos, Shoulder Slam is good to use if you want to go through a projectile and juggle off the hit, and his Dragon Kicks will be the standard anti-air for combos and otherwise.

The effects will vary depending on the button pressed; it is possible to make small adjustments suited for different situations.

The Palm attack boasts the highest damage of Yun's special moves, and with that in mind, whether scoring a hit and juggling from there, or hoping for some nice chip damage against a blocking opponent, plan a setup for this move and the effects will be easily visible.

Flip Grab is a command throw that does no damage in itself. It's unblockable and can only be landed from close range, but from there it's possible to incorporate and use all sorts of followup combos.

In addition, since while Genei-Jin (Super) is active it strengthens the properties of special moves, highly-active attack strings can contain multiple opportunities for heavy-damage combos.

Super Combo

Yun's Super Combo is synonymous with Yun himself: Genei-Jin. When activated, the Super Combo gauge becomes a timer. For a set time, his normals, special moves, unique attacks (command normals), and Ultra Combos have altered properties.

Unlike usual, a variety of combo recipes can be created from this, so we would like to see different people plan out their own personal combo strings while aiming for high damage.

For those who mastered the Genei-Jin in Street Fighter 3 Third Strike, I think the SSF4 Arcade Edition version's Genei-Jin will still be relatively easy to get into.

Ultra Combos

Yun's Ultra Combo 1 is Youhou (lift and burn). Ultra Combo 2 is Sourai Rengeki (speared lightning barrage).

Compared to Sourai Rengeki, Youhou's damage is low. The range of the first hit is short, so it is necessary to discern the right conditions to use it, but it can be easily included in a combo, and since it is possible to juggle afterwards, with proper planning it can lead to high damage when the situation arises.

Sourai Rengeki does high damage and the range on the first hit is long, so the invincibility is appropriate for use to punish a projectile, counter a blow, or the like. On the other hand, this move is somewhat difficult to combo into. The attack animations were arranged based on the move's style from Street Fighter 3 Third Strike.

We have reached the end.

Dealing with Genei-Jin, with the afterimages and damage scaling and such, was a constant concern from the beginning of development on SSF4 Arcade Edition, making us wonder, "Can we really implement this!?"

But as a product of the staff's blood, sweat, and tears, everyone, I believe we can happily present you with the results of our efforts.

Against grapple characters he might sometimes encounter a bad match up, but with love and courage, please master him!

 

Tell us what you think in the comments. Don't be a Jimmy!

 

Source: http://www.eventhubs.com

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Cammy and Dudley SSF4 Combo Videos

By: Cinderkin Oct 24, 2010 | 6 Comments

Satwiden posted new SSF4 combo videos for Dudley and Cammy. All 4 clips are edited very nicely and have parts synced to the music. Check them out!


 

My favorites are Cammy, and Dudley part 2. The music in part 2 was too good. Great combos all around.

Tell us what you think in the comments. Don't be a Jimmy!

 

Source: http://www.eventhubs.com and http://www.youtube.com/user/satwiden

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Japanese SSF4 dev blog post about Yun translated

By: Cinderkin Oct 25, 2010 | 6 Comments

Arc Rail sent over a translation of the Japanese SSF4 developer blog that focuses on Yun

About Yun No. 1

It's been a while. The Developer Blog is resuming now!

To the many location test participants, we extend our utmost thanks.

Having taken into consideration such a large amount of feedback, we will keep on with our round-the-clock development in pursuit of the prime competitive fighting game. From today on we'll be trying to run at maximum output.

I thought I'd come tell you about the elements updated from the home version of SSF4, so first, I'll start with the normal moves breakdown for this new character, Yun!

General Concept

The goal of the development effort was to make Yun a good fit in the SSF4 Arcade Edition system, while maintaining his image from Street Fighter 3 Third Strike as much as possible.

Using the Raigekishuu (Dive Kick) along with Yun's diverse rushdown moves, play tricks on the enemy with his agile, light movements, while articulating strings with few gaps to steadily pressure the opponent into taking your attacks, until you can build up the Super Combo gauge and activate his Super, Genei-jin, for a combo. Combining these aspects should be the goal for any Yun's battle plan.

Yun's vitality and attack power are on the low side, so in order to increase his chances of getting in contact with a troublesome opponent, the number of Cancelable normal moves has increased since Street Fighter 3 Third Strike.

Due to SSF4's system where it is more difficult to build meter than it was in SF3 Third Strike, and since EX Special Moves tend to be designated as countermeasures against projectiles, Yun's Super Combo, Genei-Jin, was strengthened a little.

For players accustomed to the Yun in SF3 Third Strike, or for players who like to use mobility to create a close-range fight and have a taste for unique combos, I might venture to say that this is a character intended for you.

Normal Moves

While Yun's normal move lineup looks similar to their animations in SF3 Third Strike, their uses in SSF4 Arcade Edition have received tuning. Let me bring up some examples...

Close Light Kick and Far Light Kick are Cancelable pokes with quick startup times.

Far Medium Punch is a poke with a relatively good hitbox that leads to a Target Combo, although this time it is possible to Cancel it. If you happen to have meter, you could get into Genei-Jin (Super) from here by means of a special move.

Close Medium Kick can be jump-canceled on hit or block. A clean hit on the opponent should allow a variety of juggles to look forward to.

Crouching Light Kick has a fast startup and can be linked into normal moves, a low-hitting combo starter.

Crouching Medium Kick is well suited for occasional use as a poke due to its range and fairly quick startup.

In the air, Jumping Medium Kick can hit as a jump-in from far away, Jumping Hard Kick is an air-to-air measure, and Jumping Hard Punch is a jump-in combo starter.

Unique Attacks (Command Normals)

Yun has 3 Unique Attacks: Senpuukyaku (Overhead), Dakai (Toward + Hard Punch), and Raigekishuu (Dive Kick).

Although it can be blocked low, the trajectory of the Dive Kick will change depending on the button pressed, so it should see wide usage as a surprise attack from the air.

His Overhead (Toward + Medium Kick) and Toward + Hard Punch gain different properties during Genei-Jin. You can make use of these during your combos and attack strings.

Target Combos

Yun has 5 Target Combos in total. From among these we'll specifically point out the following:

TC3 (Crouching Hard Kick -> Standing Hard Kick).
TC4 (Far or Close Medium Punch -> Hard Punch -> Back + Hard Punch).
TC5 (Close Light Punch -> Light Kick -> Medium Punch).

TC4 especially should see use from a poke or after a jump-in as a quick source of damage.

TC5 can be used to allow time to buffer into Genei-Jin (Super) from normal moves, or be used with a special move for a regular damaging combo, and so on.

The next blog is the special moves chapter, at last! The subject: How did we handle the fury of Genei-Jin that flourished in SF3 Third Strike?!

Look forward to it!

 

Source: http://www.eventhubs.com and http://www.capcom.co.jp/blog/sf4/development_blog/2010/09/28_2698.html

goukijones is a fan of watching Street Fighter, but he hates when the camera is offset and shaky. Well fear not Jimmy, Iplaywinner.com has uploaded some Super Street Fighter 4 Arcade Edition videos directly from the Japanese feed. Check it out!

 

Over 45 minutes of Super Street Fighter 4 Arcade Edition Bliss! Gotta love it!

Tell us what you think in the comments. Don't be a Jimmy!

 

Source: http://www.youtube.com/user/iplaywinner#g/u

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Alioune Sensei's Cammy! Best in Europe?

By: Cinderkin Dec 13, 2010 | 4 Comments

GoukiJones is a Cammy player and he loves watching some talented Cammy players. I think he is trying to steal their tricks and dominate the Street Fighter World. Well here is Alioune's Cammy which will turn some heads and blow some minds. Check it out!

 

Tell us what you think in the comments. Don't be a Jimmy!

 

Source: http://www.youtube.com/user/YogaFlame24

Vesper Arcade posted another video tutorial explaining how to use Tiger Knee motions to perform instant air moves with some of the cast members of Super Street Fighter 4.

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