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Community Deals

Arthvader

Xbox Live Black Friday Sales

By: Arthvader Nov 21, 2012 | 3 Comments | Updated: Nov 21, 2012

Come here to check out the sales that's going on right now.

Well, It's that time of day, folks. While many stores are getting ready for their black friday specials, Xbox Live is holding their sale right now in the marketplace. Let's see what's available:

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Guano must battle everybody in the Gouki house. FT5. Featuring MasterMitsurugi, Cinderkin, GoukiJones, BatRastered, Dumablarog & IC Ruin. 3/26/2013

Thanks to everyone who visits on FMIWT's. 

Vote, comment & share. Thanks for watching. 

Deals

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Dem Deals Return! #DealsJimmy February 25, 2013 Video Game Savings

By: goukijones Feb 25, 2013 | 5 Comments | Updated: Feb 28, 2013

List of links to deals for video games from around the net. Check back during the week for more updates. Don't be a Jimmy! Save money on video games & never pay full price - unless you're getting something for free.

GameFly deals for the PC? Wha...

  • Red Orchestra 2 GOTY $19.99 75% $4.99 25-Feb 25-Feb
  • Tropico 4 $29.99 75% $7.49 25-Feb 28-Feb
  • Port Royale 3 $39.99 75% $9.99 25-Feb 28-Feb
  • Airline Tycoon 2: Gold Edition $29.99 75% $7.49 25-Feb 28-Feb
  • Dungeons Gold $29.99 75% $7.49 25-Feb 28-Feb
  • Sine Mora $9.99 50% $4.99 25-Feb 28-Feb
  • Disciples III: Gold Edition $29.99 75% $7.49 25-Feb 28-Feb
  • Tropico 3 $9.99 75% $2.49 25-Feb 28-Feb
  • Pole Position 2012 $19.99 75% $4.99 25-Feb 28-Feb
  • Patrician IV Gold $29.99 75% $7.49 25-Feb 28-Feb
  • Jagged Alliance: Back in Action $39.99 75% $9.99 25-Feb 28-Feb
  • Port Royale 3: DLC1 Harbour Master $5.99 75% $1.49 25-Feb 28-Feb
  • Port Royale 3: DLC2 Dawn Of Pirates $5.99 75% $1.49 25-Feb 28-Feb
  • Tropico 4 Collectors Bundle $39.99 15% $33.99 25-Feb 28-Feb
  • Fallen Enchantress $39.99 66% $13.59 26-Feb 28-Feb
  • Borderlands GOTY $29.99 75% $7.49 27-Feb 28-Feb
  • Borderlands II $59.99 50% $29.99 27-Feb 28-Feb
  • Borderlands Collection $89.98 67% $29.69 27-Feb 28-Feb
  • Postal III $29.99 75% $7.49 1-Mar 4-Mar
  • Medal of Honor: Warfihghter $29.99 50% $14.99 1-Mar 4-Mar
  • Alan Wake $29.99 75% $7.49 1-Mar 4-Mar
  • Nuclear Dawn $17.99 75% $4.49 1-Mar 4-Mar

Check out the hottest PC titles on sale at GameFly!

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Is it a fighting game? Nope, wait for it...

wtf jimmy

Community Blog

Brad_Ry

Some Things I Miss/Liked About Older Fighters

By: Brad_Ry Dec 1, 2011 | 4 Comments

Just a short list of Fighting Game Systems (Bells and Whistles) that worked.

Guilty Gear X2. Reload, & Accent Core (Guard System)


Probably one of my favorite guard systems ever invented.  For one if you just blocked all day you opened yourself to major damage and even turning normal hits into counter hits.  Also if a combo went on forever the damage scaling kicked in on the gauge reducing the damage to an absolute minimum.  You also have bursting which if done at a perfect time filled your Overdrive guage to max.  You had dead Angle Moves as well that may have done little damage but its a get out of face card.


CvS2 Grove System

This game offered choices on your style.  So you didn't have to just settle for one method of play.  You can pick the Groove that best suits your style.  From Parrying to Charging your guage to a pissed off rage mode.  So many choices than just one.


King of Fighters 11 (Judgement System)

A game where I've seen the game count not who has the greater life but who's performed the best in the fight. So if you ran out of time having more life doesn't neccessarily mean you win.  Actions like blocking, countering, combo length, etc are what this system is looking for.  There's even some infinite combos where the judgement system will count against you. 


Dead or Alive Series (Counter System)

In some cases I don't like this system but its a rather fair system to play with.  Landing counter hits really showed as in stagger hits leading to longer combos and more critical hits.  But that's not where I'm focusing.  With the proper timing and parry you could counter any incoming move being thrown at you.  If you miss timed it you were punished for it. 


Psychic Force 2012 (Life = Power System)

One of my favorite fighters of all time.  Generally as a comeback method the more damage you take the more Psy power you have to use at your disposal.  Making comebacks very possible. 


Tatsunoko vs Capcom (Barouque system)

A personal favorite method of mine.  A custom combo system at the sacrifice of some of your life.  A good trade off instead of just instantly pulling infinites with ease. 

Bloody Roar Primal Fury/Extreme (Beast System)

Build your meter to go into beast mode and have more moves opened up to you. Build it to max and you got a limited time of super beast mode.  This wasn't bad at all with the guard system to dodge almost any moves (Although you did it by mashing guard).  But getting hit hard enough and emptying the Beast Meter turned the character back to normal. As well as being able to transform mid-combo.  Even more so as an added desperation move you can just go to super beast mode (forgot what its called and I don't have the book) at the cost of some of your life. 


Those were some of the bells and whistles I liked about most fighting games.
Those were just a few bells and whistles I liked about games.

 

Community Video

Arthvader

Akuma Vs. Shang Tsung: Death Battle

By: Arthvader Feb 1, 2011 | 6 Comments

in their second episode of Death Battle, Akuma (Gouki) is Pitted against Shang Tsung. Who will win, the master of the dark hadou, or the soul stealing sorcerer? It's going to be one awesome battle. Be sure to watch this.

Let us know what you guys think in the comments, and please, don't be a Jimmy!

Source: http://www.youtube.com/user/screwattack

Blog

reipuerto

MetroCon 2010 Pictures Part 3

By: reipuerto Jul 29, 2010 | 5 Comments

They keep coming! What's your favorite?

Guest starring one of the cheesiest half Asian Jimmys ever, Choke! Choke's eyes are only barely squinty eyes, but has been PWNn us at fighting games all my life. MvC3 is the closest our skills have ever been IMHO. Don't be a Jimmy!

Winners finals Choke VS FnJimmy

FnJimmy with another stellar performance, once thought as our great Puerto Rican hope for EVO 2012, FnJimmy has completely fallen off his game. Spoiler Alert!

Losers finals GoukiJones VS FnJimmy

FnJimmy was awarded the bye into the winner finals. GoukiJones[Meself] was well confident that giving FnJimmy the bye was irrelevant.

Grand finals Choke VS GoukiJones

Let the official cheesefest begin. The second round where I throw the super the wrong way 3 times is unbearable for me to watch. Spoiler Alert!

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Review

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Brink isn't so S.M.A.R.T. after all - The Review

By: goukijones May 22, 2011 | 11 Comments

Brink has been in the making for a few years now and promises something new, something we've never seen before in a FPS game. Is it true? Did Brink live up to the hype? Is it the future of FPS?

So I've been procrastinating about doing my write up for Brink, a new FPS game from Splash Damage. Splash Damage worked on Wolfenstien games, Doom 3(multiplayer only) and Quake Wars, so one would think they have some good experience under their belts right? Personally I've been following Brink since 2009 and I've been totally hyped for it ever since. All the ideas and concepts I've been hearing about the game, sounded like it was going to be the most revolutionary FPS of all time. Featuring the S.M.A.R.T. engine (Smooth Movement Across Random Terrain) and what the developers referred to as being able to seamlessly switch between online and offline play and not know the difference.

Well I'm absolutely embarrassed to say that Brink did not live up to an ounce of it's hype. I told all my friends on Facebook, tweeted to all my followers on twitter and tried my damnedest to sell this game to all the members here on Gouki.com. I can honestly say this will be the last time you ever hear me talk about Brink, unless I bring it up to remind somebody how terribly wrong a game can go. We ordered 3 copies of this game to the office, one we didn't even open and sent it back to Amazon immediately, the other two were put on eBay less than two days after receiving them. We were lucky to get $39 for both copies. One of the people that bought a copy was named Jimmy, ha! Go figure.

Story:
One of the online reviews I watched said it best, the two sides in the game are simply there just to fight against each other. They all look the same, there's no women in this world. I'd be trying to get the fuck out too, if titties were banned on this beautiful floating city island thingy. There's a short cutscene before and after each level and even while playing multiplayer and you can't skip through this stuff fast enough. Anybody that knows my gaming style, knows I don't watch cut scenes anyway. Brink just did this completely wrong.

Gameplay:
This is where I plan to really ramble, so try and keep up. Leveling up is just like COD or Crysis, the more you play the more experience you get and the more goodies you can buy. (Except weapon upgrades, which I'll explain more later.) Each class has a group of "perks" you can unlock by playing the game. Then there is an overall perk list, which adds more health or more special moves. Once you've leveled up all of this, then what? That fun is gone and I expect anybody still playing this game right now, is probably maxed out. The 4 different classes are a great idea in Brink, but if you're playing offline and you're the not class that the objective is asking for, well then you're fucked, because the AI don't do shit. Remember that seamlessly switching between online and offline? Yeah totally fails here.

Weapon upgrades are no different from other games, extended clips, different sights, grenade attachments, yeah all cool. Here's the thing though, you have to do the challenges to unlock these attachments. You can do the challenges with your friends up to four people. The difficulty increases with stars and you can unlock more and more stuff. But wait there's a catch, you can't unlock items if you play with your friends online. That's right, you have to do these challenges offline and alone to unlock the items. No fun there. Seamlessly switch between online and offline.

Playing online with friends was fun for about 2-3 games. Oh that was while we were playing private matches with bots. The bots are dumb as hell and playing public games were no different, if nobody had operative leveled up then nobody played operative. That lead to the objective not getting done and well ... equaled Team Sad Face. When we switched to public games and actually started playing random Jimmys online, the game came to a screeching halt and I witnessed lag like I have never seen before in my life. I didn't know what was going on and we eventually switched back to just playing private matches. Public matches eventually did work for me, but I was playing alone, all of my friends had given up already. Another feature of the "seamlessly switch between online and offline."

Graphics?
I would give Halo Reach a hard time about it only being two colors most of the maps, but Brink took it to a whole-notha-level. I really think you can define the color of Brink and just grey bland. That's an official color now. Splash Damage could have easily made at least one or two stages in an atrium or on a beach of this Jimmy ass island city. Every level either takes place in a grey building, with the exception of the level that is in the shipping yard. That level is red bland.

The characters look cool and I like the idea behind the design and this is probably the best feature in the game. There's no girls though, like I mentioned earlier and that move right there I think turned off a lot of female gamers. On a side note, one stupid thing about the customization was that when you were selecting different colors for you gear, they were like shaded or grayed out and you couldn't really see what color it was until you actually put the gear on your character. Somebody was asleep on this one.

There's nothing really good to say about Brink. This game shouldn't have cost more that 1200 MSP points or $15 bucks for you PS3 Jimmys. There's only 8 maps, no campaign and maybe 3-4 game types. Not even a pair of the most spectacular elongated boobs would have save this game.

Flush it!

Community Blog

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Arcade Edition Video Compilation

By: starlordtitus Jun 30, 2011 | 4 Comments

In this story I would like to share some videos with you all that are informative, funny, and just plain ridiculous xD!

In this video, it shows you why a single taunt can cost you an entire fight. To taunt, or not to taunt. Damn xD

 

Here we have a potentially great mix up tool for Oni where he can appear behind the opponent after cancelling his F. Hard Punch.

 

These 2 videos are simply here because I've never heard a guy complain and make me laugh at the same time about a character that Capcom put in their games. Oh wait...

 

These one down right makes me wonder how many people will abuse this xD Yun's Palm x10? C'mon now lol!

 

And finally, a few "wtf" moments :D

 

My conclusion for Super Street Fighter Arcade Edition? Damn Capcom, you really did it this time XD LOVE IT!

Community Video

Story Image

Super Street Fighter The Movie - Arcade Edition

By: Edu May 17, 2011 | 5 Comments

Sarcastic SF video

Here's a sarcastic review of "Super Street Fighter The Movie - Arcade Edition", also containing references to other fighters, like Marvel vs Capcom 3 and Mortal Kombat (9):

On May 29 you can pick up the GOTY edition of Batman: Arkham City which includes all of the DLC up to now, plus a new DLC pack "Harley Quinn's Revenge"

In Harley Quinn's Revenge (available as DLC also on May 29), you allegedly get to use Robin in the main game map. No word on if you have to have the Robin DLC already for that to work.

If you don't already have this game, you should definitely pick this up. Best. Game. Ever.

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