Aragrist

Joined: Dec 18, 2009 | Last Seen: Aug 18, 2016 |

About me

X-Hardcore gamer specializing in RPG's and 2D platformers with limited success at 3D shooters. Now I write stories in my free time and make swords in my blacksmith shop.

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Aragrist

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Rank: #28
11,526,000 points
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Recent comments by Aragrist

130 total comments in 90 stories.

  • good to know...
  • I'm spread too thin with kickstarter as it is. I want to know more about this ga... Jul 8, 2012
  • Why are there so many games coming out that I actually want to play now? FUCK! I... Jun 5, 2012
  • I only played the first Halo way back in the day so this looks pretty badass. My... Jun 5, 2012
  • Alright first off, if they fucked with the physics engine to make the cars act l... Jun 5, 2012
  • I never played any of the DMC games were they any good? Jun 5, 2012
  • As a kid growing up in the 80's this sort of game has a lot of appeal to me. It ... Jun 5, 2012
  • I need to see actual gameplay on the second game but the first one looks pretty ... Jun 5, 2012
  • I don't believe what I'm seeing. This is the first time I felt like I was watchi... Jun 5, 2012
  • You guys have no idea just how much I want this game to be as good as it looks. ... May 27, 2012
 
Recent Stories by Aragrist

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New Update to Pony-Kart. This video shows the concept art and is Narrated by one of the head designers and shows in game animations and sounds.

Have a look at the PreAphla design. It's a very Mario Kartish style game that currently copies the graphic style as well. Being that this is an early build of a fan made game these visuals could change dramatically over the next month or two and more closely resemble the shows visuals rather than Mario Karts visuals. Still this is impressive stuff coming from a new start up in the Indie game developers arena.

[UPDATED] Feb 20, 2012 3:58:35 PM 5 minutes ago by Aragrist | Edit | Delete

New video of the creation process involved in making a Kart racing game involving Ponies.

The following video is narrated by one of the designers on the team and he takes you through all the current improvments and concept art that is going into this fan game.

Preview

Aragrist

PonyKart another fan made game for My Little Pony

By: Aragrist Jan 26, 2012 | 4 Comments | Updated: Feb 20, 2012

This was just released today on Equestria Daily. It seems that a new game developer has thrown their hat into the creation of a freeware fan game for the show My Little Pony: Friendship is Magic. This time it's Kart Racing.

Have a look at the PreAphla design. It's a very Mario Kartish style game that currently copies the graphic style as well. Being that this is an early build of a fan made game these visuals could change dramatically over the next month or two and more closely resemble the shows visuals rather than Mario Karts visuals. Still this is impressive stuff coming from a new start up in the Indie game developers arena.

Video

Aragrist

My Little Pony: Fighting is Magic Update

By: Aragrist Nov 2, 2011 | 15 Comments | Updated: Dec 4, 2011

This game is still in development by Mane6 but they started putting out a lot of updates to their progress and on top of that they released a new video showing other characters.

Now of course I'm sure most will look at this and say what the hell are you posting about this girl crap? But trust me, this game actually plays well and is fun. I watch a livestream demo and got to see actual real time game play and considering this is a fan game made by a new developement team with no prior games I'd say they have some skills in the design and gameplay department. This may be a group to watch for in the future when they decided to make other games.

The game itself is freeware and I'm guessing it will be available on Windows PC's and maybe Mac's. Console versions would require getting a proper license from Hasbro. A free app version could show up on the iPhone and Android OS's.

Here's a scene from a livestream preview with the creators of the game. They talk and demo some of the features.

Review

Story Image

Cars 2 for the wii... sucks.

By: Aragrist Jul 21, 2011 | 5 Comments

My son got this game for his birthday and I feel like he got ripped off.

First off why are all the game modes locked? Second why can't you race other people right out of the box?

Mario Kart doesn't make it a pain in the ass just to play multiplayer. With Cars 2 it seemed to me that the design of this game was overly complicated considering it's a kids game. When a seven year old can't get through the start screen and start a race on his own you know there's a problem. Once we messed with it for a while he was able to get to a type of multiplayer but it wasn't fun and it wasn't racing. It was training. They force you to do training courses to learn how to jump turn and do just about everything that should be natural to anyone that's ever played a game like this before. I was at target the other day and saw Mario kart for the wii and just picked it up and started playing,. The controls are way different than on the Game Cube but they are intuitive and natural and I was able to just play and have fun. Not so with Cars 2 which makes everything a chore and doesn't even have the play machanics to rival low end kart racers. At least the graphics were nice and crisp.

Definitely Flush this pile.

Graphics get a 4 out of 5

I looks like the cars movie which is all I can say is good about this game.

Audio gets a 4 out of 5

Sure the sound works nice and the voices are cool and I think may even be done by the real actors but they get repeatitive.

Controls get a 2 out of 5

Super sluggish and overly complexe for a kids game.

Story gets a 3 out of 5

It's just the Cars 2 story line from what I saw and that movie kind of sucked anyway.

My opinion-- This game was a waste of time and effort. Go get Mario Kart instead.

Review

Story Image

Conduit 2 Opinions Based on an old school gamer.

By: Aragrist Jul 21, 2011 | 4 Comments

I tried to play through this game and couldn't even make it through the first couple parts. I loved the story and voice acting but I had a real problem with the controls.

Don't get me wrong, this is a good game. My problem with it is that I can't seem to get the hang of the control scheme. I grew up playing Golden Eye and other analog based FPS and then stopped playing all together for about 5 years before starting up on the Wii. The idea of a point and shoot interface was always a dream of mine so when I saw this game I got excited. Unfortunately I can't seem to get around the wavy loose constantly moving screen to make any shots. I hope the fault is all on me and that my wii is just not setup properly but I fear it's not the case.

I did watch videos of the storyline on youtube and loved how they played out the story and even the voice acting was pretty good for a wii game. I like just about everything about this game except the controll system. I wish they would allow you to use the nunchuck to look around like in the old school FPS's and the directional pad on the wii-mote to move forward and strafe left and right. If you could revert to that this game would rock for an old timer like myself.

All that said I don't own the classic controller or anything to try and see if that option is available. I heard it is but I haven't checked and I never read instructions because I'm impatient to play the game.

I definitely say rent this game and give it a once over to see if you're up to the controls before putting hard earned cash down.

Graphics I give a solid 4 out of 5

The visuals for wii games are always crap compared to PS3 and Xbox 360 but in this case I feel Sega really took the time to make pleasingly realistic low res visuals that still seem to pop on my 1080p TV. I also love the evironmental interaction with walls and glass and stuff. Remember that the last FPS I played was on the Game Cube and that was a very limited piece of hardware compared to our current systems.

Audio I give a 5 out of 5

Mainly for the voice acting since I love it when a game keeps moving rather than pausing to read people's dialog. Also I just loved the music and sound effects. The audio gave it a good feature film vibe that I dig when playing action shooters.

Controls I give 1 out of  5

I say this only because I couldn't figure it out. I'm sure there are seasoned pros that picked this game up and just blew through it making head shots right and left. I just couldn't master it and it depressed me to finally have what I always wanted in a game and not be able to use it.  Someday I want to sit down with a developer and have them make my vision of perfect FPS controls something that combines elements of analog and D-pad controls with the point and shoot of a light gun game. I just don't want to control my looking around with the point and shoot interface. I want them seperate.

Story I give 4 out of 5

Story for me is the most important thing. I like to read good books and watch deep films and play epic games. I love Final Fantasy VI for instance. Story means everything and this game showed me an interesting tale even though I was unable to make it that far into it or see how it played out. So since I'm basing this on what I saw I give it a 4 because I liked where it was going and also because I don't know where it went. Could of been 5 if I got to see the end but I feel a 4 is fine for what I saw.

 

I know this review is not much of a review and most will probably shit all over it and call me an idiot which is fine since I am. But since I didn't get far I would love to see comments telling me what I missed.

Thank you.

Aragrist

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