The developers of Super Street Fighter 4 talk about the background music.
Thanks to Azrael once again @shoryuken.com forums for the translation!
How is everyone doing? It still doesn't feel like the New Year. But today I feel like I'd like to eat some New Year's dishes.
This is Tsukamoto.
If you're talking about Street Fighter, there are plenty of songs that are instantly recognizable that you want to sing along or hum to! So then, today we'll call on the Sound Creator Mr. Tomozawa to represent the sound team who creates these famous songs and sound effects.
Well then, please introduce yourself.
Nice to meet you, I'm the Sound Creator, Tomozawa. Continuing from SFIV, working together with the Sound Designer Mr. Endo I'm in charge of everything related to sound. My personality is that of a shut-in. As my job entails making sounds, I isolate myself so I don't bother everyone else. I also had the flu, so that played a part. At home, I'm in charge of babysitting, so that also contributes to my personality.
A recent picture of Mr. Tomozawa
Read full story...
Yes yes, this is a review of the ModNation Racers beta. Videos, pictures of the game and my opinion. If you're a fan of Mario Kart 64 oh boy Jimmy!
ModNation Racers had me pumped and screaming at the TV. Everything about the racing reminds me of Mario Kart 64. Mario Kart 64 was my favorite kart racing game of all time. I still have my original copy of the game with all of MY records. Choke/Peach suck. Now ModNation Racer isn't an exact clone, but it's real close. There's some racing enhancements, like the shield which is a great idea. You have to know the timing with the shield for all the different weapons so you can deflect them. There's also a straight up turbo that you build the meter up by drifting, doing other tricks, or using a weapon on another racer. Something else that is different from Mario Kart 64 is that you can boost while your drifting. Turbo while drifting really gets your kart going fast and my heart even faster. I thought was a great idea. Check out this video of my finishing in 1st place, Number 1 in the World!
Modnation Racer 1st place
I finished the beta with about 2800 experience points and was rated 5 stars "Phenom" so I got a good fill of the racing. Totally loving the racing! I would just load up MNR and work on the computer until the race started. Sometimes I was waiting up 10 minutes to get into a race. That didn't bother me though. Never lagged out of a race. I wish at the very beginning of the game (especially after the first time I loaded the game up) that it would skip all of the intros and load right into the Modspot. The last couple of days I played, as soon as the Modspot loaded up I went right into experience races. On average there was at least 7 people in the same race. 4-12 spots.
"I'm not cheating asshole! I have the level 3 green speed boost it does a warp." The noobs, the screaming kids and obnoxious voices were the worst thing about the game. I couldn't find the mute button. There's got to be more weapons in the final version, there was only four I think in the beta. I have an idea for one, how about a slingshot. It grabs the closest kart to you, stops him/her and slingshots you passed them. Level 2 would just have a further reach and level three forces all the kart to go backwards for 3 seconds except yours.
The creation station is extremely brilliant I saw some incredible designs! Basically you will have the tools to create anything you want.
I created how I envision my self in the virtual world "GoukiJones."
Also the Gouki.com mascot Jimmy!
Of course I made a couple of different karts too, but this was my coolest one.
The beta didn't offer much to choose from, but the final version looks like its going to have loads ... thats what she said. What the other users were creating just with the beta version was incredible. You know Mario Kart track clones are going to pop up, I can't wait to see Yoshi's Valley.
ModNation Racer beta video
***SCREEN BURNS*** Warning ModNation Racer has been burning my TV screen. Nothing like this has happened to me in years. None of my ModNation Racer sessions were that long. I've played Halo 3 and Final Fantasy for days and days and never got a burn. I can still see the "?" from the loading screen. WTF is up with that? I hope this is not going to be a serious issue for people.
***HACKERS/CHEATS*** Hacking and or cheating was definitely not being addressed during the beta. Bigwoopmagazine, which is a horrible site by the way had the fastest lap on one track of -00.00.333. Come on now! Stuff like that needs banishment immediately.
***GLITCHES*** I didn't see anything that really stood out. I got this crazy rocket on video that kept chasing me through the entire race. The rocket finally hits me and then another comes from out of nowhere and chases me down again. Another time I did a speed boost and hit a wall, but ended up being stuck in the wall and having to use select to reset my kart.
Modnation Racer Rocket glitch
The ModNation Racers beta was awesome! This is for sure a day one purchase and pwnfest! Pre-ordered! I had an excellent time with the racing and I loved the thrill of the finishes. Don't change a thing. The steering and drifting with the turbo was spot on, let people change their buttons and for Christ sake let me shut off the music. But don't worry about tweaking the steering or make a turn wider or thinner. Learn how to race Jimmy! I'll see you online when ModNation Racers comes out! Don't be a Jimmy!
SORRY THIS PAST MONTH I WAS WORKING 10 PLUS HOURS AT WORK SETTTING UP CITYCENTER THIS PLACE IS HUGE IF YOU HAVEN'T SEEN IT YOU SHOULD IT'S PRETTY COOL. OH I'M DOING THIS THOUGH MY IPHONE AND I DON'T KNOW HOW TO GET RID OF CAPS LOCK. ANYWAYS MONDAY WAS THE START OF WWE VS TNA, TNA HAD ALOT OF OLD MIDCARDERS AND THE NWO. NOW WITH ME I'M A BRET HART FAN SINCE 1990 SO AFTER 12 YEARS IT FELT GOOD TO SEE BRET IN WWE AGAIN. THEY ALSO SAID THAT THEY'LL WORK A BRET HART VS VINCE MCMAHON AT WRESTLEMANIA 26. I MANAGE TOO FINISH A FEW GAMES LIKE CRACKDOWN SIMPLE GAMEPLAY FUN BUT THE MOVING CAMERA ANGLE STILL DRIVE ME CRAZY. CASTLEVANIA: JUGDEMENT NO STAY WITH WHAT WORKS LEAVE STREET FIGHTING STYLE GAMES TO STREET FIGHTER. ALRIGHT THAT'S ALL I GOT, I'LL PUT IN MORE LATER PEACE.....
Some insight from the devs at Capcom.
English translation of Nakky Blog(Developers of SSFIV)-Thanks to Azrael @shoryuken.com forums for translation!
Happy New Year everyone!
Thank you for all the comments on the last blog of 2009! You're all just too nice! Thanks to you, Lil' Ono and the development staff has gotten really pumped up for the new year, the year of the tiger! And on my first temple visit of the new year, my forecast calls for good luck! What could this mean?!
Well to kick off the new year, today we're introducing new features in SSFIV! Check out the "SUPER NEW FEATURES Trailer" on the official site!
First off, let's look at one of the new features, the alternate costumes. The new characters in SSFIV will of course have their original costume as well as an alt, but the original 25 from SFIV will also be getting a new third alt costume!
Today, I'd like to show you 5 of my favorites!
First off is Rufus's "Hopping Chinese Vampire" costume!
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Seven stories from the heart of the Halo universe.
Some really cool writers and directors worked on these stories. Just like the Animatrix and Gotham Knight videos. This is cut up into seven different short stories about the vast Halo universe. It should be cool. I'm getting it day one. It comes out February 17th.
Halo Legends 2-16-10
The first 15 mins of Darksiders is pretty cool. I'm gonna play some more after
The beginning cut scene is amazing the graphics are like Left 4 Dead. The look is like modern day New York until the heavens open up and what appears to be meteors is actually demons hurling toward Eart. Darksiders drops you right into some fighting nothing too difficult, but it's time to save the earth. It's serious Jimmy. There's a lock on that reminds me of classic Zelda. I fought through the first level learning some new combos and getting faster with the combat. The first boss battle is huge and designed well. I liked that fight.
The art design overall is amazing though. The color of the demons and angelic costumes designs are cool. The main guy looks like something Todd Mcfarlane designed. Actually it is Joe Madureira another one of my favorite artists. Mark Hamill does the voice of the weird thing that follows you around. Kind of like your guide, he's cool. So that should tell you enough about the look and feel of this game. Awesome.
I'm about to start it up again right now. Thanks for reading.
A special night for Street Fighter.
Tonight in Las Vegas, Capcom will be holding it's Fight Club event featuring Super Street Fighter 4. So far all we know is that everyone will be playable except the unnannounced Third Strike characters and the yet to be revealed Hakan. There are going to be a lot of camera's, so expect to see lots of footage hitting the web tonight and tomorrow.
If you would like to watch live streaming of the event, it will start here at 7 p.m. PST and for you people on the eastside, that's 10 p.m. http://www.ustream.tv/channel/unity-events
It will be a good chance for members of the community to do some more testing with Adon, Cody and Guy, as well as see what balance changes have happened to the rest of the cast since the Fight Club event in New York went down a few months back.Read full story...
Get N or get out! The old Nintendo marketing was great. This commercial is too funny for you to miss! I'm in it!
Release November 23, 1998 Top Gear Overdrive is cars, it's bullshit. The commercial however is an acid trip rollercoaster of chaos. Start with the greasy potato chips flying across screen. That's me in the commercial by the way. I remember having to paint my nails black for the scene of me jamming the cartridge into the N64. Red mama! After the car select screen it's time to race. Enter the acid trip montage with nothing but crash sequences from the game. Classic. Red mama!
There isn't much first of all. This basically is a $10 storage bank for your extra weapons. Especially the fact that they ...
Who colored the bank orange? Did anyone test this? You can not read what the purple guns or mods are with that color background Jimmy! The other colors are hard to read too. There's no real reward for beating Mad Moxxi that I can see, except an achievement and two extra skill points which are meaningless at this point.
Getting into the actual Riot Arena waves is something else. It's fairly simple and fun to play. In an attempt to change up the repetitiveness of the waves there's a "roulette" type feature that pops up and gives you or the enemies different types of bonuses or negative effects. Number two problem here, at the end of every level there is a weapon and health drop that fall from the sky. Being in the right spot helps during this, you have less than 10 seconds to pick the stuff up. With 3 seconds left the "roulette" wheel pops up and blocks the entire screen, right as your run up to an ammo pack ... too bad you can't see it anymore. At 2 seconds left everything disappears. Bottom line here is the "roulette" wheel is poorly designed. Just be quick and look up in the sky for the drop. You have less than 8 seconds!
Why isn't there more detailed stats especially at the end of 5 rounds. It would be so cool to see like a critical count, accuracy, anything, get creative with it Borderlands style. I can't believe there are not in-depth stats.
Borderlands Mad Moxxi should have been $5. It is fun though and I've beaten the first set of arenas and will play the next three. Plus it brought me back to Borderlands, I just beat the regular campaign again today with my second character. Mordecai and Brick 4 life!
Thanks for pausing the wave by the way Gearbox, the worst thing about ODST wave battles was that you could not even take a minute to piss. Jimmys playing that shit for 4-5-8-100 hours plus, fuck that. Props on the break between waves!
I've spent $70 and over 80 hours on Borderlands so far and I'd say it was worth every penny! Don't be a Jimmy!
Shortly after magazine scans hit the internet, Capcom releases a new trailer.
New trailer for Super Street Fighter 4 just hit! Enjoy!
To watch this in all of its HD glory, go here:
Second Ultra for each character finally confirmed!
A scan from the newest issue of Famitsu Magazine shows 2nd Ultra's, as well as some new costumes.
For a bigger image, click here:
Thanks go to El_Twelve over at the Shoryuken forums for a bit of a translation on some of these. As the rest of the scan gets translated I will update here. This is what we have so far:
Ryu's Ultra - Metsu Shoryuken - Basically describes it as a Shin Shoryuken with nastier looking effects.
Viper - Burning Dance - Activates in the air, kicks the opponent into the air and finishes with an electric cross chop.
Cammy - Cammy Quick Combination - It's a counter move, when opponent attacks, you'll counter with a submission hold combo (which probably involves Cammy rubbing her body all over her opponent...)
Fuerte - El Fuerte Ultra Spark - A close range grab, basically Propeller Tortilla the opponent into the air for a "finish hold" which could be any wrestling move. Can't make it out from the picture.
Something about rival characters appearing in arcade mode, even for new characters, and they'll all have cutscenes. Cody's rival is Guy.
New costumes for every character. Also says something about being "able to equip things as soon as you get it", but the scan is too blurry for me to make it out. Japanese being so contextual a language, I don't want to read too far into it.
Peek inside to see what sort of gaming resolutions I've set for 2010 (and fear not, there's no cheesy 1900x1200 jokes in here).
Is it really 2010 already? I can't believe another whole year flew by with me failing to make a single resolution; I guess I can look on the bright side: if I didn't make any resolutions, I kept all of them. So I decided that for 2010, I'm going to make a few resolutions, but being the gamer that I am, I decided to make all my resolutions gaming-related.
My first resolution is simple: pick up Final Fantasy XIII on day one. I've been excited for this game since the day I picked up Final Fantasy XII for the PS2, because - and let's be honest here - we can always rest assured there will be another Final Fantasy. This is really the series that single-handedly got me back into gaming after a period of absence from the hobby, and since then I've always hyped up the next Final Fantasy release.
Speaking of Final Fantasy, did I mention that another goal of mine is to go another year without playing an MMO. I did World of Warcraft for a bit in '08, but I quit in '09; it wasn't a resolution of mine, or even a goal...I just got bored with it. But in the time that I've spent away from World of Warcraft, I've realized that I want to avoid any MMO game like the plague. I lost too much of '08 to World of Warcraft, so here's to another year of keeping my life in tact. (I guess a few people are wondering what connection this has to Final Fantasy; do a quick little Google for Final Fantasy XIV if you still don't know.)
My other resolution for this year is to actually beat some of the games I buy. Last year was a great year for me in terms of buying games, but it was a horrible year for me in terms of playing them. Why does it seem that I have shelves lined with games that I haven't even started yet? Aside from my obligatory purchase of Final Fantasy XIII (and maybe Mass Effect 2...it looks very promising), I'm setting a goal for 2010 to not buy any games until I've beaten some of my backlog of games. Maybe I'll finally get around to playing some of those PS1 games this year if I hold out on buying any more games for a while.
So there you have it, folks: my 2010 gaming resolutions. I made it through this whole article without cracking a single joke about 1900x1200, a little bit surprising if I do say so myself. In any case, I think that 2010 may be my best year in a while in terms of gaming. I'm getting a new Final Fantasy, I'm getting to keep my social life - assuming that the new Final Fantasy doesn't eat it away for a while - and I'm going to complete a bunch of games that I haven't even gotten around to playing yet. I hope everyone has some great resolutions for 2010 - feel free to discuss them below - and I hope that everyone is able to stick to them until January 1 of 2011 rolls around. In the meantime, I guess there's only one thing I can say:
Happy 2010 to all the readers of Gouki!
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