By: Arthvader Jan 12, 2011 | 5 Comments
Arthvader shows his skills off in Street Fighter. Please leave your comments. Another day, another set of matches. This time it'll be SFII Hyper Fighting.
I believe this might be the last time I will put up any matches i had until a much more, later time. I hope you all do have a good time looking at some of these old styles matches.
please, leave your comments about these vids, and also, don't be a Jimmy!
Wakfu is going to hit us with a character wipe, give us a patch, and new classes.
Thanks to Gouki.com I was able to get a Beta key for Wakfu (a beta that has been going on for 2+ years). Less than a week of playing and my first character is about to get wiped, not a big deal I'm not that far, and you need to do it to get the other classes tested.
But so far there is plenty of fun to be had in the game. I started off with a Plant Summoner, and at a level 8 already have the class spells learned as well as most of the elemental. What's cool about this is your spells level up as you use them. So unlike other rpgs the vine attack you start with is not useless. Durring your intro to the game you earn some armor that is made of the creatures you are killing. You can later craft your own items from materials you collect. Right now all the jobs are open to any character type, so you can take on all the jobs if you choose. The jobs split in two groups crafters, and harvesters. As a crafter you can be a chef, a baker, a handyman, jewler, a weaponsmith, an armourer, a leather trader, and a tailor. As a harvester you can collect the materials needed for crafting. The options are miner, fisherman, lumberjack, trapper, farmer, and herbalist. And right now you can mint your own money, but I guess before this patch the creatures dropped money. This matters because NPcs do not buy or sell, the economy is entirely player driven. Needles to say there is a lot to be done.
They list 14 character types you can play as http://www.wakfu.com/na/mmorpg/game-guide/classes, 4 of them are available right now. The Plant summoner that I chose, you also have the archer, the healer, and the warrior.
On the 21st they are bringing in the cat people/ gamblers, and the treasure hunters, as well as a political system. They still have plenty of things waiting to be tested before the open beta this summer. And I intend to keep making new classes as we get them to see what the game has to offer, but so far it's looking pretty good.
By: goukijones Sep 3, 2016 | 0 Comments
eSports continues to grow at a rapid rate in Las Vegas.
Downtown Las Vegas continues to grow and after all of my years here, it doesn't surprise me that it would be turning into an eSports hub. DTLV has always been trying to reinvent itself and stay ahead of the Las Vegas Strip. It's hard to compete with those Strip hotels and for most locals, DTLV didn't have a great history growing up.
I believe Insert Coins that used to be Downtown paved the way for what's been happening over the more recent years. If it wasn't for the owner of Insert Coins and his relationship with the public officials, I don't think they'd have the understanding about the importance of video games in our culture, like how they do now.
Which brings me to the derelict space of Neonopolis. The last time I was there I was in the Toy Shack, a classic Las Vegas business. The Toy Shack has been in Neonopolis for as long as I can remember it even being built. So I'm certain they are hype for the eSports arena. However, I remember the place being very empty, almost like something out of Fallout New Vegas.
Pro Gaming League and Neonopolis announced they will be building 2 eSports areas. One for competitive play and one for broadcasting. They say even with this space Neonopolis is only 38% full. This will be a true test for eSports in Las Vegas.
The D next month is hosting a 10K Madden tournament. The Downtown Grand has eSports on a weekly basis and is currently leading in prize money and prizes given away. I'm very excited to see gaming grow in Las Vegas. When this stuff spreads down to the Strip tho... watch out! It will be on for sure and let's not forget about skill gaming. You haven't seen a rage quit until you've seen random Jimmy trying to jump over a pit with $10k on the line.
Until next time...
Don't be a Jimmy!
Infinite Bits is Miami's first ever video game convention. Check out my videos, pictures, and review.
We arrived in the afternoon and obtained our press passes along side the Destructoid.com Jimmys. The convention was pretty slow at this point the video game nerdom had not arrived, most were probably still in school. We cruised through the vendors area which was small, but had a very nice selection. A lot of old school games and consoles. Imports too and one guy had a bunch of material from the Tokyo Game Show so that was a little treat for me. Checked out the rest of the show which was about the size of the Nintendo booth at E3. The interactive gaming museum was cool. I saw my first ever console the Intellivision that was awesome! What I loved about this area was all the TV's matched that era of the console, I have seen such old ass TV's in a long time. My first gaming TV was black and white and you turn the clicker to change the channel.
This was the highlight day for me. All the major tournaments were going down. The only issue I had with this was it seemed that nobody cared how they were being handled. It seemed that two different groups were doing the tournaments. There were no announcements over the loud speaker of when or where a tournament was starting or that the finals were taking place. The finals should have been on the main stage or on a big screen for everyone to see! This is a video game show and this was not a highlight?! Wtf? The music on the main stage was so loud the Jimmys playing in the Gears of War 2 tournament couldn't even communicate with each other. I was annoyed as fuck during all of this. I just wanted to enjoy some pwnn ass gaming. The Street Fighter IV tournament was on 1 TV and took almost 5 hours for them to run through 18-20 Jimmys. Infinite Bits should have recognized the tournaments more and took it serious. Five years from now at Infinite Bits 2014 they should be talking about who won the tournaments in the previous years. Not trying to remember what fly by night band was playing horrible music.
This was a snoozer. Nobody was there and I ended up spending more time at the bar. I brought a professional Madden player in to compete in the Madden tournament. The entire way to the convention he was bitching at me, why I was dragging him there on Sunday when the Dolphins play at 1:00pm. Well I didn't put two and two together until I got there and nobody was there and the Madden tournament was cancelled. Why?! Because it was a football Sunday in a football town the team played at 1:00pm. That was bad planning.
Overall Saturday was the best day. I think the convention was pretty good for the first one in Miami and for the hosts trying to do something different. More publicity was needed, every time I talk to a gamer I ask if they were at or heard of Infinite Bits and nobody knew. You gotta hit up these schools especially the ones within walking distance of the show. CampGamestops and post fliers. The website hasn't even been updated since the show. No pictures or videos, nothing. I wish the tournaments got more exposure and the music wasn't so loud. I'm looking forward to Infinite Bits 2010. Don't be a Jimmy! Check out my video and the other videos on Gouki.com from Infinite Bits 2009.
Write a story about E3 2011 and win cool prizes direct from the show floor. Be entered to win our exlcusive Swag Bag of stuff.
This one's easy Jimmy. We know you're going to be writing your butts off next week for E3 and we want to give you guys some of the coolest stuff we get there, aka swag. Last year we sold a lot of it, because a Jimmy needed some serious money back in the day. We'll probably still auction off some of the stuff, but this year Gouki.com users will have first choice. Check out last years stuff.
This year we have more access than ever to the show and I expect to get some really cool stuff.
How to enter. Write relevant takes and stories about the happenings at E3 2011. Make sure you tag your stories, news and E3 2011. This will put your stories right into our exclusive E3 2011 feed. FYI Cinderkin gets first overall choice, this Jimmy has been pimping Gouki.com for over a year and we really appreciate him a lot.
You can share your stories on Twitter and put them in our exclusive Twitter feed by using #e3gouki. That will automatically send your tweets to our Gouki.com/e3 page.
So get to writing, make sure you Read The Faq and understand what is going on here.
Grand Prize: An exclusive Swag bag that I will put together personally.
Runner up prizes: Anything we get doubles of will be given away separately so everyone will have a chance to get something from E3.
You gotta write quality takes. It doesn't need to be 10 paragraphs long, but we want honest news and opinions shared. Don't be a Jimmy! Good luck.
By: goukijones Jul 13, 2010 | 2 Comments
I hate the Wii-mote and that shouldn't be a secret anymore. I know you can use the classic controller to play this game, but what really works better?
When I first sat do to play Sin and Punishment Star Successor (SPSS) I tried the game with the classic controller. I wouldn't even buy it unless I knew for sure I could use the classic controller. Through all of the smoke and mirrors, I did not observe that the co-op gameplay is nothing more than player 2 pointing only the Wii-mote at the screen with an automatic fire. So I felt a little mislead and a lot stupid after this discovery, because I intended to play with a friend.Guess what, didn't matter. When I did play that first time I was by myself. After I shuffled through the settings and tried to understand everything, I started up the first mission. The "training" mission. In and out pwn the trianing missions boss. After a short and pretty cool cutscene - the game has great graphics for the Wii - the action moves seamlessly into the next mission. I didn't even realize that I was supposed to start shooting right away. Enter FNJimmy for some 2 player SPSS action. I let Jimmy learn how to play by doing the training mission. I took a shit. I came back out to see how he was doing. Then to my horror, I watch FNJimmy die during the training mission. Jesus Christ. It's the training mission Jimmy! I grabbed the second player Wii-mote and jumped into help Jimmy. I had to explain everything, even though I'm sure the training mission just showed him how to do the moves. We beat the second and third boss that night and Jimmy only died 3 times while playing the other missions. Not bad. The game is cool and I found myself just starring at the screen trying to shoot everything and keep up with the action. The co-op is great, but it works. I think both players can get the good feeling of a shooter here. It's fun. More to come on SPSS.
Don't be a Jimmy!
By: goukijones Nov 4, 2013 | 0 Comments
For Me It Was Tuesdays is back on 11/5/2013. Street Fighter Stipulation matches, like wearing an eyepatch or 100% handicap or you have hold your opponents crotch during the match. Don't miss it! It will be streamed, it will be archived! Jimmy!
So we're gonna try some stipulations just for fun. You don't have to do them if you don't want to. (ie. Ruin) Multiple setups will be going. From 6PM to 10PM. Featuring the most talented players from Las Vegas. & that nub FnJimmy.
You can watch on Gouki.tv.
Follow @GoukiNews on Twitter for more updates.
Check out GoukiNews on Facebook for all the latest info.
Thanks for watching.
Late to the party but early to the finality…
What up Jimmies? Rei here with another exciting review. This time, The Conduit, developed by High Voltage Software and published by SEGA. But wait, you might be saying, “You Jimmy! That’s a 2009 game! Way to be late!” Well, no. Now is the perfect time to bring more hype to the squeal. Developers at High Voltage Software are an amazing team. More famously known for The Conduit, for the Wii, and soon to be sequel, The Conduit 2. They’re a small time company with a fantastic engine for the Wii. So let’s begin.
Story- You start off as an agent for the government that fights the good fight and lives for apple pie. But you soon find out(Not a spoiler) that you’re working for the wrong cause. You initially work for the “Trust” group and you’re out to stop a “terrorist” attack. But you find out that the “terrorists” are actually the good guys trying to stop the “Trust” for an alien invasion, really. It’s not bad but not original. Although the story keeps it easy, you won’t get lost in any over the top plot twist. But since there IS a SEQUEL coming out, the ending to the first one is rather short. It leaves with a cliffhanger, which leads to the second one. Like I said, the story won’t win any awards.
Gameplay- This is where the meat is! Since this is a First Person Shooter on a motion controller system, it makes sense that it works… And does it!! There’s an initial learning curve, but once you get over the hump, you’ll be blasting away headshots and alien’s faces off! Smooth controls give you a sense of control of where your shots go. To shoot, point and press B. You can throw grenades by a flick of the nun-chuck. To reload, you press right on the D-pad. As you play the game, your suit gets upgraded to better your chances in victory! To melee, just thrust the Wii-mote forward. Weapons run from the standard to the ‘where’s the ammo to THIS gun?! I’m whooping numbs with one shot!! ’ Majority of the weapons have a primary fire and secondary fire. Some weapons even use motion control to control the direction of the shot! In all honestly, High Voltage Software developed the control style to just about ANYONE! There’s an option to reset the button layout. So it’s a good setup with functional controls for whooping numbs.
Graphic- I’m not big on graphics, but this game shines as an EARLY Xbox 360 game. With that being said, you’re getting one of the most impressive engines on the Wii. Very well light and shading effects, awesome depth of field and good use of texture. Only down side, the game leads you from one gun fight to another in corridors. It’s not a bad thing, but you’ll see some similar level design and not appreciating the effects that comes with it.
Sound- The human’s weapon sound good. It’s no surround sound but it gets its point across. But the alien’s weapons all sound like they came from a Mattel toy…
*Online- (Yes, it gets its own heading) It’s really fun! Like I said before, you’ll be blasting friend and foe with ease, once you get over the hump. Online offers 12 players killfeast on ‘Free-for-all’, but also offered team base game modes. It has a match making system that will find you in a good position, to me at least. You could use friend codes but you don’t have to, if you don’t want to. It has seven different maps and 15 weapons and Wii-Speak support, you’re ready to talk smack to those little Jimmies running around going crazy!
Over all- Buy it! The story mode will take you around seven to eight hours to complete and you can play online to further the experience!
*Jimmy Notes(Just in case you skipped straight to the bottom)
- Great controls
- Great visual effects
- Awesome online (to this day!)
- Bland level design
- Could’ve used better story
And don’t forget to check out our previous story on this game and it’s squeal too!
Gouki’s Weapons trailer;
and GameStop’s limited edition bonus;
Let me know that you think, down below!
With Capcom's SFxT coming sometime early next year, and a ton of footage being shown, gamers are anticipated more news on Namco's TxSF. Well we have some good news and some bad news. Check it out.
Tekken X Street Fighter is still on the back burner for now, while Capcom hammers away on developing Street Fighter X Tekken. "Tekken X Street Fighter, we really haven't started on that yet," Harada told Eurogamer.
Tekken X Street Fighter is slated in pencil for 2012. That was the Bad News.
The Good News is that they are working on Tekken: Blood Vengeance, a feature-length CG movie based upon the cinematic intros of Tekken 5 and 6. It has been in development since January 2010 and is scheduled to release this summer.
Harada stated that the movie doesn't have anything to do with that awful Live Action Film: "That doesn't have anything to do with it this time. We're not trying to rewrite those wrongs. Fans are always asking us for a 3D movie. This is our response to them... We want to make a movie that everyone can enjoy, though. Not just Tekken fans."
The movie is to be presented in full stereoscopic 3D and will tell a story that runs parallel with the events of Tekken 5 and 6. Check out this trailer for the upcoming CG movie.
Tell us what you think in the comments. Don't be a Jimmy!
By: genxsis83 Jan 19, 2012 | 12 Comments
A preview of the upcoming Ken Levine game Bioshock Infinite New 1999 mode revealed.
Hey guys they are announcing a 1999 mode for this game that makes the game much more challenging and rewarding. Basically everything you do will have a consequence that you will have to live with and you will need to play much more intelligently. After playing Dark Souls I am excited for this new mode.
Now I only played the first Bioshock but it was well worth it. The reason that I didn't bother checking out the second one is because the main guy Ken Levine I think is his name was not directing the sequel.
Now many years later we have what I would call a spiritual successor or maybe even a predecessor to the great original Bioshock. They have not yet made clear the story. What I can say though is that with a strong female protaganist/damsel in distress you need to protect and great graphics to boot I am highly excited.
I think really all you need to so is watch the game demo and that should be enough to get you hyped.
But once again my biggest selling point is the original maker come on guys Ken Levine did Bioshock and System Shock 2 what more do you need to ask for?
So here is the 10 min gameplay demo. You have to check this out!
The story is about how I was introduce into the science fiction first person shooter video game franchise, halo.
My story on halo started when I was in the 5th I was sitting in the school cafeteria talking with my friend on some of our favorite video games. One of my friends then mentioned their favorite game and it was non other than Halo Combat evolved for the Xbox. I didn't have a Xbox back then so I just listened to my friends talk about how awesome it was for its time and that it was revolutionary. First they talked about the main protagonist , Master Chief and how different he was from any other video game character. They talked about the alien creatures known as the covenant and the awesome weapons. They talked about the ending on an epic race to the finish in a warthog trying to escape before the pillar of autumn blew up. I was so excited to ear all the great stuff about the game. But unfortunately I couldn't get a Xbox back then. I was really disappointed. So time went on without Halo in my life. The time finally came when my parents decided to buy a computer. I was really excited to have a PC. I kind of forgot about halo at that time. I spent most of my time on the cartoon network Website and playing their flash games. Then one day I went to Walmart and was looking at the video game section and I stumbled upon the PC games. I was looking at the games and to my surprise I saw Halo Combat Evolved on the shelf. I immediately grabbed it and read everything on the cover. I was excited to read they were bonus weapons and maps fro the PC version that were not in the Xbox one. So I got my mom to buy me the game for my birthday and couldn't wait to play it. I went home and put the DVD in the tray. They installation took a while since I didn't have that of a powerful PC. While the game was installing I was reading the game manual just looking at the pictures and reading about the weapons. I was really excited to see the colors of the game on my monitor. So once the game finished installing I went straight tot the campaign. It starts of with a cutscene and my heart is pounding because I was really excited to play this for the first time after hearing it from my friends. The game starts with master chief in a pod being awoken from a fellow soldier. The first this I noticed was that I did not see any colors I saw on the game cover. I was kind of surprised and didn't know what was happening. But that didn't stop me from playing the game. I played through the campaign and loved ever moment of it, Everything my friends told me were right, it was a amazing game. Once I finished the campaign I went to the multiplayer and had no idea what to suspect because my friend did not talk about multiplayer for the Xbox one because it had no online multiplayer. So I went to the multiplayer menu and saw a Red and Blue Spartan and hoping I would see those colors in game. I browsed the game browser looking at a bunch of dedicated servers hosted by gamespy. I joined my first multiplayer game with the name akskiller. I don't know how that name came to be by the way. Anyway I was playing online and noticed that everyone was the color grey, no red or blue. I was kind of mad thinking its the game. I then asked the people in the game with me and they told me it was my PC and that I needed a video card. I was not good with computer terms back then .I then continued to play online with the graphics I had. I had a blast. It was so fun using the exclusive flamethrower and Fuel Rod Gun on the PC version. I made some friends online and we made a small clan that didn't really last long. We used to love to play in the exclusive Halo PC maps Danger Canyon and not just team death match and CTF but we would do some halo stunts by launching warthogs with tank shots. It was really a fun time. The time came when I finally got some sort of video card and finally could see some color and my frames per second rose. The game looked and played better. My favorite weapon without a doubt is the pistol it was a beast. I am happy they are brining it back in halo reach. After playing a bunch of halo combat evolved on PC, I surfed the web and saw that there is another version of halo called Halo Custom Edition. That version was released by gearbox to allow user created maps to be made by the community. I then become very interested in that. I joined the gearbox forums under my username akskiller. I acted like a total noob when I first joined but matured through the years. Time came when a guy named Musty wanted to revive a Clan called KOD-Kings of Destruction. He asked who wanted to join the clan and I responded that I would help him revive it. From that point I was know as [KOD]KiLLeR. That is where my Xbox gamertag KODKiLLerv2 came from. Anyway, KOD was revived with some of the awesome people I have ever met and played with. We had our own dedicated server playing on classic halo custom edition map NMC(New Mombasa Classic), Wartorn Cove, Cliffhanger, Fissure Falls etc. We had wonderful members, to name a few, Rams, Steve, Iceman, Beavis and Legend. Life in Halo CE was good. Then we as a community had a Halo CE League, which was a tournament of some of the top clans who played halo. Obviously we entered the league and played some of the greatest clans out there. Some of the clans included HIV, FBI, CAF,and r0x. I don't remember how it all went about on who we all played but one of the best matched was with team r0x. Those were some of the best and fun games I have ever played. We ended up on top for that game and went to the finals to play CAF if my memory serves me right. Those games and some controversy but were fixed in the end and we, Team KOD came to the top , we have won the first ever Halo CE league. It were some of the most competitive games I ever played and I enjoyed every minute of it. You can download the video of KOD vs r0x here .Scroll down and select KOD vs r0x, you will not be disappointed. The film was edited and filmed by an awesome member called [email protected] We had a couple of other Leagues after the first one but wasn't as successful. I had xfire running most of the time when I was playing Halo and it clocks your total time played. I have clocked about 1636 hours of halo. Look up my xfire profile for proof, its kodkiller. My halo CE career was ending when most of the people I played with went on to do other things. The gearbox forums were slowly dying and it was time for a new home for a new game that was being announced for PC as well.
While I played Halo CE on PC, I also played Halo 2 at my cousins house. He got an Xbox before me so I went to his house to play that until I got it my self I think 2 years later. i still played Halo CE until I got my Xbox and played Halo 2 online mostly but that ended rather quickly because I still liked Halo CE more. I missed my Halo pistol, it was really the most beast weapon ever. The new home for Halo CE and an upcoming Halo 2 Vista was Modacity. Modacity was founded when Halo CE was being forgotten on gearbox. It was also founded for Halo 2 vista. Everyone who played Halo CE was kind of getting excited to play Halo 2 PC and enjoy making custom maps for that game because it was coming with a map editor. With man delays to the game and Vista had to be mandatory to play most people were expecting the worst. I wasn't. I was getting pupped up because I got vista just for the game. So then when the game was released on May 8th of 2007. I was one of the first people to get the game. I first went to multiplayer because I have played the campaign with my cousin on the Xbox version. At first it was fun and dandy. It felt like a good game. But man it went down hill from there. The game turned out to be a total flop. The team that ported the game, Hired Gun, was released by Microsoft and the game had many issued. Some of the issues were jerky mouse movements and most of the time the server browser did not work. Also Halo 2 vista had Games for windows LIVE with fully working achievement. Most PC gamers hated it because at the time had to pay just like Xbox LIVE. So most of the people who played Halo CE did not play Halo 2 Vista. Microsoft later realized that making PC users pay for online pay wasn't the right thing and made it free. Halo 2 Vista died the moment it was released. I stopped playing it when I got Gears of War for PC. I was mostly a PC gamer at the time. I went back to Halo CE occasionally when some old member held game nights and those were usually fun and nostalgic.
Then came Halo 3 for the Xbox 360. I immediately wanted it the moment it was announced. But I didn't have a Xbox 360 and wouldn't get one until 2008. I was invited into the Halo 3 beta. But I did not have a Xbox 360. I was mad and disappointed but excited as well because my cousin did get and Xbox 360 before me just like the original Xbox. I gave him the beta code and I would come over his place and play the beta. The beta was fun while it lasted and made me want Halo 3 even more. When Halo 3 was released I didn't get it because I lacked a 360. I went to my cousins house and played the campaign and we beat it on legendary. We played online and I was disappointed with the pistol in Halo 3 and Halo 2 for that matter. I wondered why Bungie made it a useless weapon. never got hooked on the multiplayer in halo 2 and 3. Eventually though I did get a 360 and bought Halo 3 with it. I mostly played rumble pit and leveled up to 41. I did not buy all the map packs only up to the legendary map pack. I stopped playing Halo 3 when most of the game modes required all the DLC. I then spent most of my time on Custom gams with my friends and just screwed around. My halo 3 adventure would end when Gears of War 2 came out. I did play on the last day of Halo 2 on Xbox live, I spent most of my time on Gears 2 and even to this day until I played the Halo Reach Beta. The moment I got a Halo Reach Beta code I jumped right on to downloading. Once it finished I went to play and went straight to test if the halo CE pistol was back. And my god it was! I was so happy that this game was the long lost brother of halo CE. I know that Reach takes place before Halo 1 but I was really happy to find out the Halo 1 pistol was back. The pistol was not the only thing that excites me about halo reach. While playing the reach beta the load outs were also a great addition to a halo game. It makes halo feel revolutionary again like it was in the past. I had a blast with the Halo Reach beta. I maxed my rank in the beta and got most of the armor permutations. I was sad that the beta ended, I wanted more of reach! I went to the Bungie forums and read about what people are saying on reach and how it changes halo a bit. I like the new changes and makes halo feel halo like a new refreshed game. Then I read that you can get some flair in Halo Reach if you played Halo 2 on the last day it was on Xbox Live and if you played Halo Combat Evolved for the PC before May of this year. You get to use your Halo PC CD key to unlock something special is Halo Reach which I am really stoked about. Well that is it. Halo Reach falls next month and I am getting it if I do or don't win this contest because this is the halo game I have waited for since Halo 1. From spending hours on Halo Combat evolved to playing the Halo Reach beta, I am true to say that I am a true halo fan and cannot wait to get my hands on the new and final halo game by Bungie. Thanks for reading.
EDIT: I finally decided to upload the Halo CE League video. So here it is:
It was too long for YouTube so I used Vimeo instead. Enjoy.
Bungie has released a new gameplay trailer for Destiny at E3 2013. Check it out!
Read full story...
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